Yeah, I'm sure that almost all of us have felt this way at one time or another. But the thing is, every team behind every moronic, bone-headed interface "update" that you've ever hated also sees themselves in the programmer's position in this meme.
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Oh for sure.
The meme is just a very exaggerated tale of moving a tacked-on, added-at-the-absolute-last second button from the previous release into the action menu where it should have gone originally. It's an in-house application, and the people that complained are also the type that will bold an entire page because "it's important". lol
That's a stupid bug report!
For once, a username really checks out.
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I still can't do half the stuff in the windows settings app that I could in the control panel, and every update removes an option in control panel without an adequate replacement.
Inb4 "use Linux" I DO but Nvidia and Wayland is still BORKED (even with v555) and when I'm done with work I just want to load up a game and not have to fuck with drivers and never actually play. Sue me.
I’m about ready to rehome my RTX 2080 and get an AMD card so I don’t have to deal with Nvidia’s proprietary garbage or the shit-tier open source drivers.
Same boat brother ... don't let the hivemind bother you. I deal with an oracle linix at work for 8h a day, when I get home I don't want to spend time fixing my own shit ... even if it's going to be better in the long run.
I'll switch to Mint the second ricochet anti cheat has native proton support ....
I'm 100% linux, even on my work PC, but I will spare you the evangelism. lol
It's pretty safe to look at Microsoft as a shining beacon of what not to do when it comes to (re) design. I'm not an Apple fan, but I do respect that OSX has basically just had incremental / evolutional UI changes since it was first released. Any major differences (AFAIK, anyway) were slowly and progressively implemented over several versions.
I was an Apple fan for most of my life. And then Jobs died. The man was a huge asshole by all accounts but he sure knew how to design. Since then Apple has become just another tech giant making average products driven by business majors.
Sometimes this is true, but sometimes UI updates really are just bad. Euro Truck Simulator 2 redid its UI in 1.50 and it's so much harder to use. Everything used to just be convenient buttons and information on the main menu, now everything is in really confusing menus and even though it's been out for a few months now I still have so much trouble using it and it feels so good to go back to an older version with a good UI. (Also the new UI is just horrendously ugly because they made everything completely flat but that's just personal taste I guess)
In all my life I've only experienced one UI overhaul that I considered an improvement, and even then there were a few specific features that were a step backwards, even by proper design standards (the same action did two different things in only slightly different scenarios.)
Buuiuuuut I know half the time it's just because I'm used to the old way, only the other half is it some corporate bullshit trying to push a feature no one asked for.
Yeah, I get that completely. Which is why I rarely, if ever, overhaul the whole interface.
Pretty much every change is a refinement rather than a complete redesign. In this case, the complaint was because I moved a button that was just kind of tacked-on last minute in a previous release into the action menu where it should have gone to start with. lol
the user is always right
If this were true we would still be riding horses.
The user is always right about what they are willing to spend money on. That doesn't mean they know what they want, although a lot of people don't want to change.
That doesn't mean all change is good, and it isn't like any UI will ever meet everyone's preferences. For example, I hate adaptive design interfaces that are significantly different in confusing ways on different resolutions. Like I understand switching a static menu to an expandable menu, but not moving the relative location of certain buttons from the bottom of the screen to the top or vise versa. But that might make sense for some use case that isn't how I interact with it.
The user will forget about the old UI after 2 weeks.
Exactly. When discord updated their mobile UI everyone immediately hated it cuz different. There were legitimately some poor decisions made, but then they went and reverted like half of it after people had started to get used to it. For example, I got used to and liked where they moved dms to and they reverted it back, but kept having to tap on the name of a channel to view the users in it instead of just swiping left.
Edit: and I'm also now used to the bad things they kept.
I still constantly bitch about not being able to pin the taskbar to the side of the screen in windows 11.
There will always be some static-friction to UI changes, even if it's a change that makes the UI more accessible overall. Everytime you alter your UI you're taxing your users as it will take them some time to adapt to the new system. You should minimize how often you do this for that reason. Additionally, sometimes you may be unaware of an unintentional feature users appreciate that you're depreciating.
I dislike your comment because it's making a lot of sweeping generalizations (like that the UI changes are actually good) and ignoring the fact that users may have legitimate complaints.
Yep, lol.
- The user is always right
- The user has no fucking clue what they want
I hate how both of those things are true at the same time 😆
It isn’t always that they don’t know what they want, sometimes they just don’t know how to describe what they want, or they may know what they don’t want.