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Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

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submitted 2 hours ago* (last edited 2 hours ago) by [email protected] to c/[email protected]
 
 

Completely forgot about this but I'm excited to update and check out the new routes.

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Officially, this game is called Duck Season, but ~~when they ported it to Steam, they added "PC" to its Steam title~~ the version on Steam without "PC" in its name is VR only. They're both just called Duck Season in the game itself.

Old guys like me know the game this is parodying - Duck Hunt, for the Nintendo Entertainment System (NES). The "Super Mario Bros/Duck Hunt" cartridge was the first video game I ever owned and I had the original gray gun controller for it. I spent a lot of time shooting ducks in that game back in my youth!

There are a few differences between this game and the original one. Firstly, this one is a high-def simulation of a kid playing the original Duck Hunt. Secondly, instead of an actual dog, it's a guy in a dog costume. And finally... this is a horror game!

Strangely enough, I beat the entire game and was surprised that there were no horror elements. Besides a couple slightly weird scenes, nothing out of the ordinary happened. I beat the game, then the kid I was playing as moved on to "Final Fiesta II," a parody of Final Fantasy II. It was the best ending! I even got tons of food, like I was having a sleepover party with friends! Definitely brought back some nostalgic memories of my childhood in the '80s-'90s.

Then the kid's mother mentioned that she would've shot the dog if she was playing, and it hit me - I actively avoid being cruel in video games! That's why nothing bad happened; I wasn't mean to the dog. Oops.

My next playthrough, I accidentally (read: automatically) dialed 911 when I picked up the phone, and I dropped the receiver instead of hanging up, which led to the "Best Men" ending. I was mean to the dog this time, but instead of whatever horrors he would've brought to my house, I instead watched a live news coverage of a police helicopter pursuing him through the neighborhood! I guess I need to play through it again and avoid doing anything logical this time if I want my horror ending...

Interestingly, the game opens like a stage production, with backdrops to tell the story leading into the game. Which is an odd way to introduce a nostalgic video game simulator.

Also, the game itself takes you into the TV, where you're essentially on-stage performing. There are props and boundaries to the stage, and if you turn around, you can see yourself sitting in front of the TV!

I enjoyed the nostalgic toy commercials. Especially with all the blocks that the toys crash through. Very much like old '80s/'90s commercials. Personally, I always wanted those blocks so I could crash my own toys through them! They made it look very appealing for young me.

Here's an amusing bit of trivia: The hunter guy in the shotgun tutorial video is Sam Gorski - someone I went to high school with! He and his buddy, Niko Pueringer (the guy in white who yells at his mini dude in the game's Bootloose VHS tape) are the creators of Corridor Digital, and I knew them both when we were teenagers.

I wasn't super close with them; they were a few grades below me and we had intersecting friend circles. But I've been following their CG film career on YouTube for the last 2 decades and I was surprised to see their familiar faces in this game.

Digging into the production details of Duck Season PC, I discovered that the writer/director, Brandon Laatsch, is the younger brother of an old friend of mine from high school!

And he's not credited, but I'm 99% positive the guy in the "There's No 'I' in Iowa" VHS tape is my high school homecoming king. Small world.

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I've been playing it for a good couple months and I'm still nowhere near tired of it, I'll actually replay the whole game once I beat it because it's so much fun. Love the story and voice acting too. This game goes on sale a lot so I'd highly suggest getting jt for cheap and trying it out

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Additional info:

  • PC version will be available only on GOG (store page is up).
  • Remaster comes bundled with the original version.
  • Classic tank controls can be enabled.
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Hello, all!

I have recently gotten into playing FromSoftware's older titles, namely King's Field and Shadow Tower: Abyss.

It's all thanks to a Youtuber called Majuular. I had no idea at all about these games, since at best I'm just a light and casual fan of Dark Souls 2/3, and Elden Ring. What I mainly enjoy about Dark Souls/Elden Ring is the exploration aspect, hence the casual.

I've got to say, if you haven't played King's Field IV: The Ancient City, or Shadow Tower: Abyss (Shadow Tower: Abyss is a Japan exclusive, but a fan translation patch is available!), and you enjoy romping through retro games with that certain something that only FromSoftware provides, please give these games a try!

To add context, after watching Majuular's video on King's Field, and his video on Shadow Tower's series, I started to look into more of From's older games, and found a game that is heavily inspired by King's Field called Lunacid. Well, I played the HELL out of Lunacid, and loved it so much, I started digging into finding other games like it! While this led me to find out that not a lot of games are in this niche of gaming, I did find a few! I can provide those to you if you so wish, just let me know!

I am happy to report that there is also a toolkit that can make similar games to King's Field, provided by FromSoftware all the way back in 2000, and lastly updated in 2001! This caused me to start looking for games that were made in this toolkit, and again, I did find some, but not a lot! I was also able to find a Remade demo for King's Field 2 by someone going by Rotmilldev, who did a wonderful job, and the only thing I'm disappointed by is that the demo is only the first part of the game!

Anyway, the real reason I am posting this is to get some discussions going on similar games, getting King's Field/Shadow Tower on people's radars that might incite some inspiration or interest, and to give any info I can to anyone interested in trying these forgotten gems!

As I am currently in King's Field IV right now, I can help anyone else who wants to spin it up for a try, and give some hints on settings or insights into why I'm falling in love with these games. If you are interested in it, I can also give you a .pnach file that will introduce better feeling controls for this game, at the cost of making it easier to fight any enemies due to the game being developed for a slower player character, which in turn means slower enemies to match.

Thanks for reading all this. I'm sorry to geek over it, but I would love to discuss it with anyone else interested! :)

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submitted 9 hours ago* (last edited 9 hours ago) by [email protected] to c/[email protected]
 
 

Minecraft will officially stop supporting all virtual reality headsets after March 2025, according to an update posted to the Bedrock changelog. The update means Minecraft will no longer support devices like the Oculus Rift, Windows Mixed Reality headsets, or the Meta Quest (through Quest Link), as reported earlier by UploadVR.

Last month, Minecraft developer Mojang also announced that the game would end support for PlayStation VR headsets next March. When Minecraft’s spring update rolls around, Mojang says you can “keep building in your worlds, and your Marketplace purchases (including Minecoins) will continue to be available on a non-VR/MR graphics device such as a computer monitor.”

As pointed out by UploadVR, you’ll still be able to play Minecraft in VR on PC by using the Java version of the game — either by downloading a VR mod like Vivecraft or using a standalone VR port such as QuestCraft.

Minecraft initially launched on Samsung’s Gear VR headsets in 2016 before adding support for the Oculus Rift, and PlayStation VR. Before ending support for VR, Mojang also shut down Minecraft Earth, its augmented-reality mobile app, in 2020.

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Today's game is Alan Wake's American Nightmare. I completed the second loop today, and also finally moved out of my comfort zone by using the assault rifle. The animation for it looks hilarious with Alan. I also found out how much of a pain The Birdman and the Splitter are because they take 8 shots to go down with the Hunting Rifle. Out of all the enemies on Nightmare mode they gave me the most trouble. My MicroSD card i kept it on also decided today was a perfect day to die, so i had to perform an emergency transfer to get everything off of it. I'm going to call SanDisk support tomorrow to see if i'm still under warranty. Luckily i have Alan Wake II still installed on the Internal SSD so i should be good for the day after tomorrow.

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This is a list of text-based IF’s (Interactive Fiction) that I and another user from itch.io, xSai or Bladed-Barbwire on Discord, made on itch.io, and I thought I’d share this here with you guys in case anyone is interested. All the credit goes to xSai for coming up with the idea. Also, note that, neither I nor xSai own the rights to any of these IF's; we are just recommending them to people as we believe they deserve more recognition and people might actually end up enjoying them. The list was made on itch.io and so, unfortunately, will have to be accessed from there for anyone wanting to access them from here. The list also had to be split into separate parts as we ran out of characters to use. All the IF’s are completely text-based, a few using some visuals and/or images, but none of them are full Visual Novels. Almost all of the IF's are made in Twine, with a few being made in ChoiceScript, Ren'py, or some other engine. Most of the IF's are free-to-play, some are pay-to-play, and some are free until they're completed and/or a price is decided. Some of the IF's have extra DLC's or bonus side content on their itch.io page or on the author's patreon, which are either free-to-play or pay-to-play. Most of the IF's can be played in a browser (works best in the itch.io app, Chrome, Firefox and some other browsers. Not guaranteed to work in every browser) with some also having a download option, but there are some IF's that only have a download option and no browser one. Most of the IF's can be played on PC and mobile, but some are not compatible for mobile. A lot of the IF's are also unfinished WIP's (Work In Progress); some of them are already completed, close to completion, just started, or may have been discontinued. Some of the links of the IF's also don't work, stop working for a while before working again, or ask for a password to access; perhaps due to being discontinued, shut down for maintenance, or for some other reason. We will continue to keep updating the list as we find more IF’s. We also have a discord server, a lemmy community, a subreddit, a tumblr blog, and a cohost page dedicated just for this. If you, or anyone else have any IF’s you want to recommend, feel free to share them on here, the three itch.io topics, the discord server, the subreddit, the tumblr blog, or the cohost page (They have to be text-based IF’s from itch.io and need to have at least some kind of interactivity. IF’s from other sites, Visual Novels, or some other type of game will not be accepted). Or if you just want to talk, or ask me for some suggestions on which IF's to try, then feel free to do that as well. Anyway, thank you for your time, and I hope you have a good day, folks. Cheers!

Twine games with character customization - Part 1

Twine games with character customization - Part 2

Twine games with character customization - Part 3

Twine/VN with Customization Discord Server

r/TextbasedIFRecs

Text-based Interactive Fiction Games Recommendations - Tumblr

Text-based Interactive Fiction Games Recommendations - Cohost

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I was hoping to keep up daily Halloween-themed posts through all of October, but I had way too much on my plate yesterday and didn't get a moment to myself until almost midnight. Who knew retired life could be so busy? Oh well; at least I never promised to do daily posts. Maybe I'll make a double post sometime to make up for it, or review an extra horror game on November 1st.

Today's horror-themed video game is Alien: Isolation. This takes place in the Alien movie franchise (specifically after the first film), and actually follows Ellen Ripley's daughter, Amanda, as she tries to track down what happened to her mother aboard the Nostromo.

As you may remember from the original 1979 film (Spoilers ahead; click to reveal)

spoilerEllen Ripley's crew responded to an emergency beacon and found an abandoned ship on a small planet. During their exploration, they ran across alien facehugger eggs and accidentally bred an alien, which escaped aboard their ship and managed to kill the whole crew except for Ripley. She managed to barely escape in a small vessel after blowing up their mining ship, the Nostromo.

This game takes place 15 years later. Amanda Ripley, now an adult and working for Weyland-Yutani (her mother's company), heard about a remote trading station called Sevastopol that had recovered the flight recorder from the Nostromo. She was invited along with the recovery team, only to find that the station was under duress and not responding.

Amanda is split up from her team while trying to board, finds the trading station mostly empty except for a few panicked people running and looting for their lives, and eventually discovers what's happening... an alien is loose and hunting people.

Worse yet, the androids running the trading station have locked everyone out of the communications hub and are refusing to contact the outside world. When you try to break in to contact your team on the orbiting ship, the androids mark you as a threat and turn violent. Nothing worse than hearing kind words from an android while being strangled to death...

This game is mostly stealth, sneaking around and avoiding aliens. But it definitely falls under the horror category and has its jump scare moments. The aliens patrol certain regions of the ship and you have to find your way around them using various tools, such as smoke bombs, noisemakers, flash bangs, and EMP mines. All of which you have to craft yourself using items you find scattered around the various floors of the trading station.

Plus, it's everyone for themselves, so you have to be careful about the people you run into. Some will help you; others will attack you. Use your best judgment when approaching others. And don't forget to use your motion tracker to see how close the aliens are to you. They like to hide in the vents and surprise you. But they can also hear the ping of the motion tracker, so use it sparingly if they're close by...

Alien: Isolation faithfully reproduces the original film in video game format, with the same theme music from the film, as well as high-quality reproductions of the film sets. The original film was a beautiful sci-fi spectacle, with incredible details on board the Nostromo. You get to see that same level of quality applied not only to your own ship (the same type as the Nostromo), but to the trading station as a whole. No corners were cut in the music and graphics department. Check out these familiar scenes reproduced from the film:

Note: these screenshots are all from my 4K gameplay with maxed out graphics settings. They may look a little blurry here, but click on them and you'll see the full 4K detail. It's absolutely gorgeous level of work that went into replicating everything in game. There are hardly any copy/paste levels; it's an insane amount of work to create a world that feels like you're actually living in it. I keep pausing just to admire the details of everything, even just random hallways!

This game is a masterpiece in graphic design, and the soundtrack pulled right from the 1979 classic film helps to pull you into this world even more. I really enjoyed this game and I can't recommend it enough!

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cross-posted from: https://sopuli.xyz/post/18354109

October 23, 2024. Hello Everyone!

Our last update saw players enjoying a nice chilled time, fishing in No Man’s Sky. Our next update couldn’t be more different! As we approach Halloween, we are embracing the spookier side of the No Man’s Sky Universe, drawing upon threads first established way back in Atlas Rises, when ancient portals began to open and the boundaries between realities first began to crumble…

Today, we are announcing expedition sixteen: The Cursed – where players will fight to keep a grip on reality while haunted by visions and voices from another dimension.

The Cursed takes place in a sort of twilight realm, straddling the boundary between one reality and the next.

Travellers will not have access to hyperdrive technology, meaning no warping between star systems. Instead, interstellar travel can only take place via the ancient portal network.

Haunting voices, leaking through from another dimension, will provide guidance, information, strange blueprints… and mystery. It is up to you to decide who these voices belong to, where they are coming from, and if they are to be trusted.

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submitted 1 day ago* (last edited 1 day ago) by [email protected] to c/[email protected]
 
 

Brotato and Vampire Survivors are both set to release new DLC. Soon after, Darkchaser:Battletide and Jotunnslayer will be launching their official versions. There's so much to play!

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Lots of changes in here that will take a trained eye to see, and there are plenty that I couldn't spot.

  • Sol's Heavy Mob Cemetary looks like you can combo into it now, perhaps finally making it useful 3 years after launch.
  • Faust can launch an afro at you with the golf club.
  • Asuka can change decks during mulligan super.
  • Zato can combo into command grab (presumably to allow him agency to rebuild Eddie meter).
  • I can't tell if they reworked Baiken parry or if this is only on clash, but it now puts the enemy into a punishable crush state.
  • Ramlethal gets diagonal sword throws for some reason? Did she need that?
  • Goldlewis can cancel Behemoths into other Behemoths?! I play this character, but did he need that?! It does not appear to be any more scaled, lol.
  • Potemkin Buster has armor on it now, yikes!
  • Johnny's Mist Finer destroys projectiles.
  • I think Jack-O' now has a dash cancel off of soccer kick.
  • Slayer can cancel his Dandy Step mixups now. Sure, he needed that... /s
  • Nago can convert off of popping blood rage in the corner.
  • Anji can cancel spin followups into a new spin.
  • I-No can kill her music note after it's been set and cancel the recovery.
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