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Hearts
I really like the Ys games, and I think Y's Origin meets those requirements. The boss fights are difficult, but no crazy difficulty spikes, provided you've been killing things properly along the way. I only had to grind for a few min for one boss, and that's back because I actively avoided the mobs and ended up underleveled.
Zelda games tend to also be really well designed, pretty much any will do.
Dredge is a pretty unique one that I had a lot of fun with. Firewatch is good but short
Dark Souls (any) and Bloodborne.
The others don't pass muster because they do have some insane difficulty spikes. These don't, really. Smough & Ornstein is really the only spike I can think of in the entire DS series and BB actually felt pretty even through the whole game.
Grinding isn't necessary and there is essentially zero fluff in all of them, tho.
look back to some of the games for the 8 and 16-bit consoles. They tended to be about fun rather than shock factors. So check out the larger games for the megadrive for example.
Also, I kinda thought borderlands was good in that it adapted to how you prefer to play and the difficulty seemed consistent.
Subnautica comes to mind. It's a survival game with a heavy focus on exploring and a very structured story. Fluff text and the obligatory random documents and audio logs are mostly optional, though the game does have a mystery to solve so some of those you want to pay attention to. No real spikes in difficulty, it's honestly an easy game.
Visual novels fit this rather closely. They're a mixture of book and game, so any fluff you encounter tends to be skippable.
Other than that, I propose The Pegasus Expedition. I found it to be fairly fast-paced.
You don't have many opportunities to grind in Reverse Collapse. The game is hard, though it mainly depends on your ability to strategize than raw numbers. For example, there's one boss early on who's completely unbeatable unless you can exploit her AI into running on some plants.
If you liked Life is Strange, I strongly recommend Lost Records: Bloom & Rage. Made by the same team.
Portal I and II.
Psychonauts I and II, with the caveat that there used to be a HUGE skill spike in the penultimate chapter of #1. I gather they've softened it, but don't know how much.
I know Portal isn't a shooter. But Portal made me think of them. I feel like a lot of FPSs would fit OP's question. Half-Life 2 and most of the Halo games come to mind.
Portal I
Still suffering from the trauma of there being no cake
- Some Pokemon ROM hacks where the difficulty spikes were not too harsh
There are definitely some good pokemon fangames on PC that aren't super difficult from what I remember.
- Pokemon Hidden Place ( Spanish fan game with English translation IIRC )
- Pokemon Bizarre ( another Spanish/maybe Portuguese ( I don't fully remember ) one with English translation ). Has some memes here and there but it's manageable.
Most other fan games I could think of are either too long, have a good amount of difficulty, or have some sort of QOL thing preventing me from recommending it.
oh also, a less popular one: Wandersong! non-violent adventure platformer about a bard who wants to make the world a better place. a beautiful, mostly linear story in a colorful world. very easy to get sucked into.
Recently, I've been playing a lot of Brotato. However, there is no story.
I mean, if you've enjoyed Skyrim, honestly you can just google "best RPGs of all time" and play any that will show up. I'm gonna go against the grain here and say that Skyrim's world is beautiful and the combat is cool but there's nothing special about the story or the quests. Try enderall, fallout London, gothic 1+2 + archolos, mass effect 1-3, disco Elysium, Witcher 1-3, Baldur's Gate 1-3, Neverwinter nights 1+2, dragon age origins, fallout new Vegas, pillars of eternity1+2, Kotor 1+2, south park stick of truth + fractured butthole, cyberpunk, fable the lost chapters, divinity original sin 1+2, dark messiah of might and magic(fun and underrated, imo), etc.
If at any point you feel like the combat is too hard or whatever you can use cheats and just enjoy the story. All of these have pretty good ones. At least all of these have less grinding and better story than Pokemon games, in my experience.
Beyond that, just go for popular, widely acclaimed games such as rdr2, bioshock, whichever doom you want, portal 1+2, etc.
Planescape Torment.
Definitely. Thought I put it there, but guess not.
Definitely don't recommend Enderal. OP mentioned they didn't want a game with difficulty spikes, and Enderal is pretty notorious for difficulty spiking. Playing Enderal on Normal difficulty is like playing Skyrim on Hard.
It might be okay on its own, but it's not what OP is looking for.
Yeah, that's fair, had forgotten about that. Then again, that's one of the games where cheats can make it playable.
+1 for Enderal
Citizen Sleeper
What a soundtrack!
Let me offer a spin on this: the point-&-click adventure Technobabylon, which is more a staggeringly creative and massive series of escape rooms, and not that much of an open world to explore and revisit.
Perceptibly, it has zero grinding and is to the point with what you've gotta do. It is one of the only point-&-click adventure games that I've beaten; I normally dislike the genre, which speaks volumes to how incredible it is.