Flamekebab

joined 3 months ago
[–] [email protected] 12 points 5 hours ago

are concerned about [...]

No, they're not.

[–] [email protected] 11 points 5 hours ago

Shocked Pikachu face.

[–] [email protected] 36 points 5 hours ago (2 children)

Ye gods, 18 years, 4 months for mine. You'd hope that they'd just automatically stop asking if I'm old enough to view store pages, right?

[–] [email protected] 4 points 9 hours ago (1 children)

I'm tickled that the code hasn't been digitised and the scans are only just barely high enough resolution to make out the text.

[–] [email protected] 16 points 10 hours ago

Ye gods, no wonder it's so easy to grift people. They've got the savvy of a toddler.

[–] [email protected] 2 points 15 hours ago

I remember it dawning on me and making me grin. "Is that, oh it so is!"

[–] [email protected] 2 points 17 hours ago (1 children)

I played through 1 - 4 and honestly, I think 4 was the only one that was actively good. The others might once have been fun, but they didn't really hold up. However I had a great time with 4. I particularly liked the epilogue.

[–] [email protected] 6 points 1 day ago

I'm often not waiting for ideal conditions, just less bad conditions. This evening I made some progress on something I've not been working on because I've just been too exhausted, mentally and physically. Conditions don't have to be ideal, but they're often more than sub-optimal.

[–] [email protected] 4 points 1 day ago

Ye gods, that's bloody hideous. Throw a CRT filter over that, at the very least!

[–] [email protected] 9 points 1 day ago (1 children)

From what I've read, the concept of appeasement was buying time because Britain was in no position to do anything, which ultimately worked (I'm reminded of the quote "Diplomacy is the art of saying 'Nice doggie' until you can find a rock.").

However it doesn't work if you're not planning to do anything!

[–] [email protected] 1 points 2 days ago

That's a lot more like it! Thanks for sharing.

[–] [email protected] 2 points 3 days ago

"We found several tapes with lost Doctor Who episodes in an old Nintendo office!"

 

The dice makes me think of the bit in The Dark Tower film where there's a theme park that the residents of that world are perplexed by. Why's there a dice? No one knows - it's always been there. It's Dirty Down rust, if you were wondering: https://dirtydown.co.uk/product/water-soluble-paint-rust-25ml-pot/

I bought a static grass applicator and had fun making my own tufts and I'm pretty happy with the outcome. Unlimited tufts!

There's also the boxes - they're not as good as I'd like (the knees get in the way of painting!) but it's a bit of an homage to how GW boxes looked when I first got into the hobby.

I sculpted this lad but for now he's not available (he should be available at the Tenby Games Festival in December, in the unlikely event you're in west Wales! https://www.pembrokeshirewargaming.co.uk/ ) and then eventually he'll be up on Ramshackle Games' shop under my brand (Fox Box).

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submitted 3 weeks ago* (last edited 3 weeks ago) by [email protected] to c/[email protected]
 

I'm not sure if this is controversial or not - but I (mostly) don't like games that are primarily set underground.

There are a few exceptions to this, Dungeon Keeper and The Binding of Isaac spring to mind, but mostly I find it actively discouraging. Perhaps it's a desire to explore under the sky, perhaps it's that it feels claustrophobic, or perhaps it's the gloom.

I don't have a problem with the dark or claustrophobia in the real world, so it's not that. Anything that involves dungeon crawling immediately puts me off. I don't want to go down into the dark! I want to be outside!

I wasn't a fan of the Metro series until Exodus, I bounced off Recettear as soon as the dungeon element was introduced. Anything that wants me to spend an extended period underground with monsters is just a massive turn-off for me. Sewer levels and the like also have this, to a lesser extent.

Anyone else have this specific dislike?

 
 

I didn't mean to time this one for Orktober, but maybe it's just a happy little accident. He's an obscure Forge World mini from 2007 or so. I've recently been watching Masters of the Air and it made me want to dig him out of my backlog. No idea what I might field him as, but he's a fun sculpt.

There's a couple of more photos here: https://imgur.com/a/cmmgacE

There's a press release about the mini here, if you want to know more: https://ifelix.net/forgeworld-newsletter-171

 

This crew of Ork-wannabes are my Diggamob. They currently don't have names, apart from the test model - Zagatha (back left). I mostly don't like the old Digga range, but there's a few exceptions, so I went with those.

I've no idea when I'll get around to fielding them in Gorkamorka, but hopefully at some point. I deliberately opted for no heavy weapons on the vehicles to field more bodies. Diggas have access to archeotek and can get some very fancy bits of kit - but to find them and wield them effectively numbers are required.

These are a combination of GW's original minis from 1998 and Red Nebular's Primal Raider range: https://www.myminifactory.com/users/Red%20Nebular

I mainly painted them using contrast/speed paints, but I didn't have the requisite paints when I did the test model, so the skin ended up being done the traditional way. I regret it, but it was too late to do anything about. I'm not overly fond of how they turned out, but hey, done is the best feature.

There's a few more pics here: https://imgur.com/a/07Mzj17

Also, just to pre-empt it, no, the faction aren't called "digganobs". They're called "diggas", you memelords.

 
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