Cowbee

joined 1 year ago
[–] [email protected] 2 points 4 hours ago

Happy birthday!

[–] [email protected] 0 points 5 hours ago

I've tried something similar, but it cut my game completion rate way down. Might have to play around with the variables a bit.

[–] [email protected] 0 points 6 hours ago (2 children)

The "I can't play a new game until I finish my current game unless I plan on never picking it up again" rule I made for myself has pushed me to clear dozens of games from my backlog, but wow do longer games end up feeling like a chore towards the end. It feels like I may need to adjust my rule a bit to account for length without losing momentum.

[–] [email protected] 0 points 1 day ago

Hell yea, sounds like it's on the up and up!

[–] [email protected] 0 points 1 day ago (2 children)

Doin okay, back to the start of the work week. How about you?

[–] [email protected] 0 points 1 day ago (1 children)

Mega mega mega THREAD chefs-kiss

[–] [email protected] 0 points 2 days ago

Yes, western-centric sources indeed over-represent real problems in the DPRK and under-represent their achievements. Again, they seem to be doing about as well as Cuba, maybe a bit better, and considering the brutal sanctions on each that's quite the feat.

Your "common knowledge" is just the western viewpoint that clings to the Arduous March and stories, both real and fake, of defectors raised during that era.

Plus, making a joke about a country having food insecurity, regardless of validity, is monstrous behavior. Even if you were correct, you'd still be a shitty person for that alone.

[–] [email protected] 0 points 2 days ago (7 children)

People eat in the DPRK, the Arduous March was 3 decades ago. It's similar to Cuba, or even better now due to having trading partners on its door in Russia and China.

[–] [email protected] 0 points 5 days ago

Oh yea, makes sense!

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submitted 11 months ago* (last edited 11 months ago) by [email protected] to c/[email protected]
 

Looks better than expected, if heavily lib-coded and taking place on TERF-Island. Will enjoy bashing fash and gentry alike.

Mod-pilled fan-game enjoyers have something to chew on again!

Edit: Played about an hour, last night. Initial impressions from me are generally positive! There are SPECIAL checks so far, like a 7 strength check to open a jammed door. Melee seems to be favored heavily in the intro as well. There are other checks, like an Int 7 check and a Cha 4 check so far.

For anyone wanting to try Survival, you may want to hold off. Beds are infrequent in the beginning (didn't find a single bed in my playtime), but the devs said they are going to add more based on player feedback.

Visuals are a bit all over the place, textures seem to be varied in quality. A good texture pack mod and lighting mod would go a long way, the actual environmental design is pretty good so far, especially for a mod project.

All in all, solid experience, and I am very excited! Definitely more fallout-y than The Frontier so far, but I do think some people are going to dog on it for not being AAA quality polish, which isn't fair at all to the devs.

Edit 2: Large oof, there's an extremely early quest involving striking workers, but the entire schtick is that both the strike leader and capitalist are scumbags. Seems like you can just kill the Capitalist, but it implies the strike leader is just an opportunist who intentionally lies about what he will pay you. All non-violent solutions lead to a preservation of the status quo, and no added rights for the workers. It's the epitome of moralism and "both-sides-ism," it's the type of quest design that doesn't realize that even if the scumbag strike boss takes power, the conditions for striking remain! There's no agency from the workers.

Edit 3: Been continuing through, Survival is brutal and the game is pretty buggy, but I absolutely love a lot of the environments, they have a ton of attention to detail, moreso than Vanilla Fallout 4 so far. The character writing has ups and downs, but having skill checks and other RP related choices makes it a ton of fun so far, hard to put down (unless I just lost 20 minutes of progress on survival, oof).

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