Jokes on you, in my favorit final fantasy game you fight the remnants of an old post scarcity society that made a small upsido that nearly destroyed all life in the universe.
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Many of these story lines in movies and games still work as propaganda that functions "pro corporation":
A lot of the problems and evil is caused by rules of the system that create emergent behavior. E.g. the rules of capitalism create greedy corporations and lobbying to subvert democracy and funding to create and spread ideology to justify all this.
But a good story needs a villain not some abstract concept with complex problems and solutions. So even "politically critical" stories focus on some corrupt politician or senator or rogue government agency. Once they are defeated or unmasked the good newspapers and governments fix the problem. But that is really a fantasy.
This is more prevalent for movies since games mostly have post-apocalypse settings. But it's still a focus on individual evil instead of the soft unfathomable evil of systems and rules creating evil or ineffective institutions.
They just write it off as the stuff for manlets and weaboos. Real men played Die Hard on the NES.
We need a game where we take the role of an anti antifa counter terrorist or something. /S
Some people have no media literacy, especially when it comes to media they consume for fun.
Once you plug your brain into the YouTube / AM Radio vomit cannon, it obliterates all the brain cells you once used for critical thinking.
Jokes on you, inmay favorite Final Fantasy you're a mercenary trying to prevent an evil witch from the future from destroying time itself.
We was all orphan friends but we all forgor.
I really like the idea of FF8, but the junctioning and level scaling systems need overhauls.
I had 0 problem with junctioning, and I loved that level scaling meant a much more open world. It's not like the magic you drew (and junctioned) didn't also go up as the enemies level did.
Ff8 was the best, most complete, final fantasy, besides the bat shit story (which I want to see expanded so much)
I don't think I ever got past the first disc because you can break the game almost immediately. I can't remember what the details are, but you draw 99 of some spells and it gives you a 99% chance to hit, so then you can just spam sleep or confuse or whatever and cheese every battle.
Once I figured that out I lost any interest. "Oh look, I'm instantly the most powerful thing around by far, and the game has barely started." The whole appeal of those games for me is watching your power grow.
The only problem with the junction system is the boosts you get on level-up that incentivize under levelling until late-game. Other than that it's perfect.
Sphere Grid was absolutely broken and I loved it. I stole a ton of Key Spheres from Biran and Yenke, and unlocked Demi for everyone in the party, cause I also had stockpiled Warp Spheres. The entire party became magic users at that point
Sphere Grid was FFX though (and I loved it too). The junction system in FF8 had you "drawing" magic from monsters and certain points in the game world, which you could then couple with your characters' attributes to make them stronger. It was an interesting idea but also felt wonky, because it made not using magic the optimal way to play.
Perhaps a cap on the amount of magic you can junction to a stat with the cap going up based on character level would improve things?
Fallout: The solution for the energy crisis is being held back by higher ups for pRoFiTs. WW3 goes hot. Everything gets nuked.
Horizon Zero Dawn: Dumbass techbro is responsible for killing everything on the planet down to the last microbe. Continues with a cultural genocide by deleting all of recorded history in the bunkers. Because he can and he is a dumbass.
Bioshock: A super capitalists wet dream goes plopp. Killing a shit ton of innocent people. (Possibly starting a nuclear war)
Oddworld: Unhinged capitalism destroying nature and enslaving the worlds inhabitants.
Cookie Clicker: Monopoly on cookies turn the whole universe (and possibly every other universe) into cookie matter. Everybody plays along because cookies taste nice.
Please tell me more about how politics in video games ruin video games.
Edit Bonusround:
Factorio: Uncaring, industrial alien crash lands on planet. Starts terraforming it, plunders its resources, poisons its earth, water and sky. Slaughters every kind of resistance from the planets natives.
Halo: religious aliens ruin humanity's fun as they kill each other.
Religious Aliens are actually incredibly based, because they have launched a glorious crusade against the fascist chuds of the USMC who get caught with their pants down doing an ethnic cleansing of frontier planets in rebellion.
Morrowind: Several factions competing for power try and use the player as a way to get on top without getting their own hands dirty. Half the main quest line is running around doing mundane stuff that has less to do with proving you're a chosen one and more to do with proving you're a good little bootlicker who won't disrupt the status quo when they hand you the glove of god slapping.
Or... You do a shit-ton of skooma and mushroom juice, suplex Vivec's harlequin ass and fight Dagoth-Ur buck naked, screaming like a banshee and then break all his toys with that hammer that burns when you hold it.
Thank you for convincing me to replay Morrowind!
Oddworld: Unhinged capitalism destroying nature and enslaving the worlds inhabitants.
"What do you mean the unhinged capitalist caricatures are making fun of capitalism's drive for profit leading to self-cannibalizing processes??"
For some people, even 'unsubtle' isn't enough.
You're literally terrorists.
Ecoterrorists.
The description from the wiki is so good.
Avalanche [note 1] is an organization in the Final Fantasy VII universe. It is an eco-terrorist insurgent group seeking to save the planet from the misuse of mako energy and opposing the actions of the Shinra Electric Power Company.