An old PS1 fighting game called Unholy War. It had a lot of really unique mechanics I haven't seen since.
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Arcanum: Of Steamworks and Magick Obscura
An awesome RPG by Sierra (Fallout1+2). It was a bit unfinished, but you had such a great roleplay-experience. A second part was planned using Source-Engine.
Also:
FCK
GNM
Solar Jetman.
I'd love a new, bigger Darwinia game, loved that back in the day.
Spore and Impossible Creatures
Kind of similar but these games are conceptually genius. How tightly Creativity and Strategic Interest are packed together is hardly seen ever again.
And animals are always a good idea. Even horrible games like PokΓ©mon survive just because we like funny little friends.
Blur
Rock Manager. It was very limited in scope and quite short, but it was a really fun game with tons of potential.
I've been unsuccessfully looking for games like it that are as good as it could have been or even as good as it was for over 20 years now.
Not forgotten or obscure but... Assassin's creed 3. Yeah the main character sucks but I love the missions and map. Also has just the right amount of pirate like missions (in 4 is too much). I don't understand why people loved 4 so much the story of that game sucks lol and the villains are so forgettable.
4 had a lot of issues, bad story, trailing missions and a lot of pacing problems. But it's the best pirate game ever made. And the ship combat was great
Like I said, too much piracy, you're not even an assassin's anymore... Also funny how there's so much praise online for that game yet NOBODY mentioned the villains. They're so forgettable. In the other games, even the bad ones I can remember a face or names, 3 had some of the best actually. 4 is just a blank space.
The main character is pale in comparison to Ezio, but I don't see how he suck.
He gets bitch talked the whole game and he lost at the end anyways lol... Doesn't make for a very enjoyable character. I really like how physically blunt and badass is though.
My whole family loved these games.
Later, I realized Amy Hennig worked on these at Crystal Dynamics before leaving for Naughty Dog where she worked on the Uncharted Series.
Soul Reaver seriously needs a reboot. Soul Reaver kept getting mentioned a while back when Square Enix sold off Cristal Dynamics to pay for NFT scams, but no mutterings of a reboot/remake.
Sacrifice. I am so sad it didn't have a bigger impact than it did. What an amazing game.
Fatal Racing
Hell yeah! Never thought I'd see this mentioned anywhere. I'd love a modern take on this.
Guild Wars 1
GW1 had a great campaign that felt good to progress though. It had some grindy stuff at the end for players that wanted to keep playing past the missions but it wasn't required. Unlike GW2 that just feels like boring grind all throughout.
I don't know if it was nostalgia, or the story, or the gameplay... But, man, I miss that game.
It's still there and playable. I read that NCsoft is currently in some financial trouble so if you want to give it another try, better start sooner than later. ;)
Sacrifice
Sigma Star Saga for the GBA. Really creative mashup of an RPG and a side-scrolling shooter, with a cool weapon-configuration system thrown in. Definitely suffered a bit from platform limitations, but there's absolutely more that could have been done with the core concept.
Shockingly good writing, too.