this post was submitted on 11 May 2024
649 points (96.3% liked)

Games

38749 readers
1653 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here and here.

founded 2 years ago
MODERATORS
(page 2) 50 comments
sorted by: hot top controversial new old
[–] [email protected] 11 points 1 year ago (12 children)

Reading this thread makes me feel like I'm taking crazy pills. This game was mediocre as fuck. The open world was practically empty. There were like five characters with anything but a superficial motivation. Combat is point and click nothingness, there is no strategy whatsoever and the AI is practically nonexistent. Constant bugs and graphical issues. The big fixes only fixes the very last thing.

load more comments (12 replies)
[–] [email protected] 39 points 1 year ago (1 children)

I bought this game day 1, put about 20 hours in and set it down.

Picked it up again three months ago and have not set it back down. Best game I have ever played. I’m a sucker for lore and mission content and this game just does not fail to deliver.

I know it had a rough launch and I don’t want that to be acceptable, but god damn this game is just so good. Like, so fucking good. Despite the launch I have to give it to them, they fixed it and it is just endlessly amazing

load more comments (1 replies)
[–] [email protected] 17 points 1 year ago (1 children)

Anyone play on the steam deck? How is the performance on it since the last update?

[–] [email protected] 7 points 1 year ago (3 children)

No issues with it. I am playing it exclusively on the steam deck.

[–] [email protected] 5 points 1 year ago

Sweet. Thanks. SD has pretty much completely taken over as my gaming PC, so whenever I get around to 2077, I'll be doing the same as you.

load more comments (2 replies)
[–] [email protected] 5 points 1 year ago (1 children)
[–] [email protected] 4 points 1 year ago

I don't think anybody's forgotten, it's just that CDPR actually fixed almost all of the issues players had with the game, from performance bugs to totally revamped features and game mechanics. The game is in a much better state now than 3 years ago when that video was made; it's almost unrecognizable from its original release form now.

[–] [email protected] 59 points 1 year ago* (last edited 1 year ago) (3 children)

I might actually bother getting it now.

It's kind of ridiculous nowadays that games are released, and then developed afterwards.

[–] [email protected] 35 points 1 year ago (1 children)

Honestly you gotta have that mentality now when buying games.

load more comments (1 replies)
[–] [email protected] 7 points 1 year ago (2 children)

Weren't they pushed into releasing the game early?

[–] [email protected] 32 points 1 year ago (1 children)

Yeah, upper management at CDPR ignored the devs who told them the game wasn't ready to ship yet, but they really wanted to take advantage of the new market of players staying home and playing video games after covid first hit.

That short-sighted money grab cost them so much in the long run. It's actually insane to see CDPR's redemption arc play out after how badly they handled the launch.

[–] [email protected] -4 points 1 year ago (4 children)

Cyberpunk was in development for atleast 12 years, I agree that corporate needs to be hands off when it comes to things like that, but at what point is there a line drawn and you just have to publish what you have got.

[–] [email protected] 13 points 1 year ago (2 children)

I've never heard this claim. Googling it I see one thing that says 8, and that likely includes pre-production and all that stuff, before you move a full team into development. The Witcher 3 came out in 2015, so the team could not have moved to CP2077 before then, and some of them stayed to make the DLC and patches. That leaves 5 years of full time development, which is not odd for a modern AAA game.

load more comments (2 replies)
[–] [email protected] 11 points 1 year ago

Its worth mentioning that the 12 years was not at all productive. The first 6 years was basically just two guys with rough concepts, only 6 years of actual dev time. Then about 3 years in they got a new creative lead on the project who decided to scrap essentially everything and start from scratch on a whim. Then the devs get the release date the same time we do which is 2 years earlier than they expected having assumed that they'd get around 5 years of actual dev time since being made to start over.

So yeh there was a lot of screwing around by management.

load more comments (2 replies)
load more comments (1 replies)
[–] [email protected] 1 points 1 year ago* (last edited 1 year ago) (1 children)

I actually liked the game more at launch. I had 4 noticeable bugs the entire run; 1 was merely graphical (Tom's Diner t-posing background npc), 1 prevented a side quest from being completed (door that was supposed to open never opened), and 2 were kick ass exploits (the bullet time+slide+jump speed exploit and the infinite painting exploit).

It's just... Not as fun without that slide speed glitch... :(

[–] [email protected] 1 points 1 year ago

You can still do some slide-dash shenanigans in the current version, but it requires a few skill upgrades to really take advantage of. It's nowhere near as broken as it was originally, but it's still quite useful for zipping around the map.

[–] [email protected] 24 points 1 year ago

Well deserved. It's a masterpiece though it took a while to be polished properly

load more comments
view more: ‹ prev next ›