this post was submitted on 17 May 2025
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"I'm not interested in appealing to the mass market, or selling millions of copies."

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[–] [email protected] 1 points 1 day ago

hes actually interested in making interesting mechanics and locking behind patents for some fucken reason !!!!

[–] [email protected] 6 points 3 days ago* (last edited 3 days ago) (1 children)

> Makes mass market product

> Gets upset that it's a mass market product

[–] [email protected] 1 points 1 day ago

> patents anything that was even vaguely interesting

[–] [email protected] 40 points 4 days ago (1 children)

This fucking guy.

I don't really think kojima is at risk of making "something that's for everyone", Death stranding was super self-indulgent

[–] [email protected] 40 points 4 days ago (1 children)

It was one of the most pretentious games I've ever played and it was fucking immaculate

[–] [email protected] 30 points 4 days ago

It was and the beach scene at the end with the intermittent walking and the plot exposition is the worst thing kojima has ever made, can't wait to see what he does for 2

[–] [email protected] 24 points 4 days ago

Honestly? Good for him.

[–] [email protected] 36 points 4 days ago

This game being "death stranding but with more stuff" is like the lamest thing he could have done. The original already had too much stuff, if anything they should have reduced it more instead of bombarding people with unlockables and "number go up" at every moment. Cookie-clicker ass game

[–] [email protected] 32 points 4 days ago (3 children)

They were right.

Kojima should just direct a shitty movie where he gets to hang out with actors and tell them to do weird shit. That's what he actually wants.

[–] [email protected] 2 points 2 days ago

No he should continue making weird unique video game experiences to enrich the cultural tapestry of humanity

[–] [email protected] 23 points 4 days ago* (last edited 4 days ago) (2 children)

It won't happen because whatever movie he made would suck. He's currently carried by the much lower standards for writing in video games. He's just a Japanese David Cage with less shitty views.

[–] [email protected] 2 points 4 days ago

Removed by mod

[–] [email protected] 19 points 4 days ago* (last edited 4 days ago) (2 children)

You're not wrong perhaps fundamentally as yes MGS itself got some very messy writing, retcons and shit, but I also feel like "movie standards" seems like a strawmen at this point after about 15 years of capeshit, disney shit, sequels and reboots most of which are still extremely profitable and somewhat successful have just lowered those standards significantly.

People like Nolan have achieved legendary success with barely above average quality overall so I'd put him a possibly like a Nolan tier below at the start, definitely above with experience. If the average person can say the love Nolan shit then Kojima would be more than fine. Standards are just as much about what the audience is willing to call good or bad.

Sure I'd agree the best movies in history are on a completely different level of what he could possibly achieve, this is undeniable but you don't need to reach that level.

[–] [email protected] 1 points 2 days ago* (last edited 2 days ago)

Okay but even the worst capeshit and disney garbage is at least capable of limiting itself to 2 hours. I'm not sure Kojima could limit himself to anything less than a miniseries unless physically threatened. But with regards to quality, I just think it's important we remember the level at which Kojima operates when discussing his possible forray into other media.

[–] [email protected] 11 points 3 days ago* (last edited 3 days ago) (1 children)

I think I agree . If Zach Snyder is allowed to make movies ...whats the harm at letting Kojima make some movies ? Like I dont think Kojima is like a god tier story teller but im sure he could do better than Zach Snyders Rebel Moon.

[–] [email protected] 2 points 2 days ago

Well he'll be better by simple virtue of Zach Snyder being a fascist who makes fascist movies.

[–] [email protected] 15 points 4 days ago* (last edited 4 days ago) (2 children)

Why wouldn't Hollywood let him? The man's a legend with legions of loyalists. One would think it's a safe bet.

twisted or direct a gay p0rn. spray-bottle

[–] [email protected] 21 points 4 days ago

Because day one on set he'd have them build a massive rig to facilitate the greatest upskirt photography in cinematic history

[–] [email protected] 3 points 4 days ago (1 children)

I found a YouTube link in your comment. Here are links to the same video on alternative frontends that protect your privacy:

[–] [email protected] 10 points 4 days ago

Thank you, gay-porn-appreciating bot!

[–] [email protected] 65 points 4 days ago (5 children)

Hideo Kojima behaves like every hexbear would were they in the same position.

[–] [email protected] 8 points 3 days ago

I would only make games about communism and remakes of all my favorite Sega Saturn games (Mystaria would be the first one)

[–] [email protected] 18 points 4 days ago

Not me tho, i'm more a Suda51 kinda guy (i'm a dumbass).

[–] [email protected] 18 points 4 days ago

My feelings are hurt that you would make such a correct statement.

[–] [email protected] 44 points 4 days ago (1 children)

"Heh, you are unable to understand the depth of this piece of work, everyone who disagrees is illiterate :smuglord: "

[–] [email protected] 33 points 4 days ago (1 children)

And potentially amerikkkan

[–] [email protected] 12 points 4 days ago

What if the real amerikkkans were the frenemies we made along the way

[–] [email protected] 26 points 4 days ago* (last edited 4 days ago) (1 children)

Playtesters legitimately had no idea what they were talking about then because it was great. The only thing I really have to say about it is that repetition was slightly annoying and it obviously had significantly less polish than Metal Gear does. I was frequently annoyed by the clunky movement in the combat missions especially the VR time trials. Hopefully improving on clunkyness is a focus of the second.

Do not listen to focus groups or "playtesters" when producing art. You get grey goo from them. They do not know or understand creating something that does not exist and their takes on something they're entirely unfamiliar with will be all over the place.

[–] [email protected] 1 points 3 days ago (1 children)

It should have been more of a walking simulator there was too much combat

[–] [email protected] 3 points 3 days ago (1 children)

Maybe, the clunk in combat was the biggest issue the whole game had. That clunk could have been hidden. With that said they're clearly going for a Metal Gear style gameplay thing. Problem is that the last game Kojima made the movement was polished to perfection even if the game itself was unfinished.

[–] [email protected] 2 points 3 days ago

I have never played a metal gear game. I really enjoyed the first few hours of death stranding, just hiking around and using ladders but stopped playing when it threw a big old video game boss fight with a giant oil sharktopus thing at me

[–] [email protected] 23 points 4 days ago (1 children)

Death Stranding is a game that grows on you real slowly. If the second is anything like the first, then that's the difference right there.

[–] [email protected] 24 points 4 days ago* (last edited 4 days ago) (1 children)

The likely explanation is that the playtesters are now used to Death Stranding mechanics since Death Stranding already exists. I remember there being a lot of people who thought Demons Souls and Dark Souls 1 were bad because they weren't used to the mechanics, and now Elden Ring has sold over 30 million copies to almost universal acclaim.

[–] [email protected] 21 points 4 days ago

Me and my friend taking 5-6 hours playing dark souls 1 and never even making it to the second bonfire, thinking the game takes place entirely within that first castle area, lmaoooo

[–] [email protected] 35 points 4 days ago

my brother in christ you made the market you're appealing to