if I can't play it in VR im not doing it
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Honestly, I don't have a ton of faith in Bethesda anymore, so I don't care much for the next game. This on the other hand, as I understand it, was handled by another studio which has delivered great remasters and remakes, so I'm actually kinda stoked for it. I could play through Oblivion again, it's been years.
Skyblivion (the fan remake) will probably have much more attention to detail and will also release this year, after over 10 years of development. The dev log videos look amazing. I'd be very surprised if the official remake is as good.
Feels on brand for Bethesda to secret release this just before skyblivion mod finally gets near their release date. Kind of feels like a slap in the face to the community. I guess we will get a who did it better comparison.
Unless they DMCA the Skyblivion mod.
Usually they do that shortly before announcing their own, like Nintendo with AM2R. Maybe they won't do it at all.
My only thing is that I hope they fixed some of the blaring issues with the original. I still go back and play Oblivion from time to time, but I usually have to spend 4 or 5 hours just downloading and installing mods. My biggest gripe with Oblivion has always been enemy scaling. Unless you do the main quest first you'll be fighting the strongest enemies in the game by the time you get around to it.
Considering Skyrim and Fallout 4 inherited bugs from Morrowind, I'm sure this has inherited them again. And I'm sure everything feels just as janky.
Edit: actually this is on UE5 from a third party, so I'm hopeful it won't have that Bethesda feel.
I used those glitches to my advantage thank you very much.
What the fuck the community already did this just make a new game already, one that's preferable not garbage
they really doing anything but making elder scrolls 6 huh
They need to create some new Creation Engine bugs first
That game only really went into production after Starfield shipped.
starfield counts as "anything but".
Yeah.. but RuneScape dgaronwilds came out today so... Only so much money to spend this month
I still remember my first playthrough. Low level character. I save scummed until I could sneak into the tower in the heart of the Imperial City. In the council chamber was a mage with an incredibly powerful staff. I pickpocketed it off of him, again using save scumming. I then traveled to Bravil and entered the castle there. As the Count of Bravil was giving a speech, I pulled out the staff and zapped him dead on his throne, right in front the of the whole court. I then got away from the assassination through the brilliant escape plan of running out the front door, murder weapon still in hand.
Damn I loved Oblivion.
Muuuuurrddeeerrr!!!
My favorite story was actually from my buddy's playthrough. He duped the poison apple from the assassin's guild quest using the arrow glitch. He then duped it 50 more times and put-pocketed one into everyone's pockets in a specific town. When they all went to lunch they ate them and died. An entire town of dead people. It was hilarious.
An entire town of dead people. It was hilarious.
I see you also follow the life philosophy of, "if you're not on at least one watch list, are you even really living?" :D
At least it is not skyrim again?
The first oblivion gate actually just takes you to the Skyrim intro and you can't leave.
Lmao gotem
"Hey you, you're finally awake."
"Caught trying to cross the boarder from the plane of Oblivion, huh?"
Now we get 11 years of Oblivion re-releases!
I guess TESVI is already doomed, probably won't release until after the ice-caps melt.
Sounds like we won’t have to wait too much longer then! /s
Shit, you're right. That was an awful time reference for the joke... it might actually release before the Oblivion remake.
That's so fucking weird to drop a remaster or remake like that so suddenly with no advertising or announcement. Something about this still doesn't feel right in my gut, so I guess I'll believe it when (if) it does drop. I don't even know if I am going to buy it if it's real, I have more faith in the modders behind Skyblivion than I do in Bethesda to actually do right with their IPs
i think its a panic project that was fired up quickly because Starfield failed so miserably.
unless this was just a side project that a few devs were working on and it was latched on to as a product that could be focused on.
i suspect that while todd was failing to put out fires, a couple devs were like "should we tell them we've been messing around with Oblivion assets in our new engine?"
No, they contracted this game out to another developer, and it's in Unreal. It's been in the works for a long time. If they're smart, it's a testbed for getting future games off of their usual Creation engine.
343 is doing the same with halo.
ooooooh! I'm very happy to have been corrected. it might actually be decent, then!
thank you much for the info. that's interesting.
Bethesda used to have a very short time between announcements and release. This game isn't made by them, but they probably made the devs keep a tight lid on it.
What's weird is that they're still keeping it a secret even though it's been rumored for months. We know it's coming, but they're still acting like it's going to be a surprise.
Video game marketing changed dramatically about 2 years ago. No one likes long marketing cycles anymore. There are too many opportunities for delays or "puddlegates".