this post was submitted on 26 Apr 2025
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[–] [email protected] 10 points 1 day ago* (last edited 1 day ago) (2 children)

Mentioned this in another thread yesterday:

Like many UE games over the years, they didn't properly optimize Unreal itself for their use, and there were already several ini tweaks up on the Nexus to remedy this the day of launch.

Went from 27 average fps when in exterior cells to a solid 60, with an unsupported GPU by just using one of these ini tweaks.

[–] [email protected] 1 points 1 day ago

While the updated config I installed helped, I still get noticeable frame drops on my pretty beefy PC in the overworld.

[–] [email protected] -2 points 1 day ago (1 children)
[–] [email protected] 2 points 20 hours ago* (last edited 19 hours ago) (1 children)

This is such a common problem with games on any iteration of Unreal Engine, and has been for over 2 decades. Since it's so common to see, I wonder if the documentation just sucks.

[–] [email protected] 1 points 6 hours ago

Since it's common, the devs should be aware of it, regardless of how the official documentation is.