this post was submitted on 05 Jul 2025
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[–] [email protected] 88 points 2 days ago (4 children)

Roblox. I played it as a kid around 2007 when it was just a small Lego-like building game with your friends. It's been really weird seeing it become some predatory, monetized app game that kids play on their iPad now.

For reference, I'm almost 30 and haven't played it since I was like 14. My friend's kid was playing Roblox on his tablet and asked if I "heard of this new app game called Roblox" and it hurt my soul.

[–] [email protected] 4 points 1 day ago

Still have friends I met there back in 2014 that are my closest and still talk to, pre-enshittification was peak Roblox era and are my most cherished memories

[–] [email protected] 8 points 1 day ago* (last edited 1 day ago) (1 children)

I remember when my nephew first asked if I knew about Roblox. I was so excited to build some stuff with him, until he showed me this crappy superhero fighting simulator. I can't complain too much, since it's basically the new-age version of crappy flash games, but it was still a disappointment.

[–] [email protected] 1 points 1 day ago (3 children)

I mean, was Roblox more about building in the past? To me, or at least when I played it back as a 10 yr old or so, Roblox was always about playing the diverse amount of games. If you wanted to build stuff, that was for Minecraft. I was always playing party games, anime clones, survival games, etc.

[–] [email protected] 1 points 13 hours ago

Yeah, I played a ton on a server called like ultimate build where it was an open plain with a bunch of blocks to build. You could make planes, cars, boats anything really just like lego.

[–] [email protected] 2 points 19 hours ago

Someone has to create those games.

And that happened in-game.

[–] [email protected] 6 points 1 day ago

I found it back in the mid-2000's while I was looking for a video game where I could build stuff, similar to legos, so when I played it all I did was make castles and robots and whatever. Maybe you could make minigames for people like they do now, but it didn't seem like it was the main focus, at least from what I had seen back then.

[–] [email protected] 10 points 2 days ago

Unfortunate that it's more popular than ever before.

[–] [email protected] 30 points 2 days ago (1 children)

the devs have pursued every bad idea and settled on 'child labor and exposing kids to fucked up shit seems profitable' so yeeeeeahh.... the game industry looks at them and hangs their head in shame

[–] [email protected] 19 points 2 days ago (1 children)

To be clear, the “game industry” has no shame so this is inaccurate. In fact, there are a few companies trying to recreate their success.

[–] [email protected] 2 points 1 day ago (1 children)

I can only speak of the dev scene where I live, but I know many many devs who have had the opportunity to work for Roblox and did not because of their rep. I know exactly one who did go to work for them, and that person was... kinda a dick.

I do not see any local companies trying to emulate the child labor shit, but any time something is successful assholes will try to copy it. hopefully they lose their shirts in the process.

[–] [email protected] 2 points 1 day ago (1 children)

Those people that made Mind’s Eye were the big example I’m thinking of.

BeamNG is a little like it too.

[–] [email protected] 2 points 1 day ago

not familiar with either product, but thanks for the tip. ugh.