this post was submitted on 24 Jun 2025
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Linux Gaming

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[–] [email protected] 0 points 2 days ago (1 children)

Note that this is just a proposal that the Fedora community wants feedback on.

Even if it does go ahead, this is minimum 1 year away from happening.

Tbh I wouldn't be surprised if this was meant as a "hurry up and move away from Steam still being a 32-bit app, Valve!" bit of brinkmanship.

[–] [email protected] 0 points 1 day ago (1 children)

I thought the Steam Linux client was already native 64-bit?
If not, maybe this is the kind of push needed to get them to actually go full 64-bit?

[–] [email protected] 0 points 1 day ago* (last edited 1 day ago) (1 children)

It’s still 32bit. i’ve heard it guessed that Valve does this on purpose because so many games are still 32bit and Wine/Proton/etc aren’t fully compatible yet. What does it matter if Steam works and most of the Steam library does not.

[–] [email protected] 0 points 1 day ago

Seems like a good reason for the Wine / Proton WoW64 subsystem to improve.