this post was submitted on 24 Jun 2025
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Linux Gaming
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I thought the Steam Linux client was already native 64-bit?
If not, maybe this is the kind of push needed to get them to actually go full 64-bit?
It’s still 32bit. i’ve heard it guessed that Valve does this on purpose because so many games are still 32bit and Wine/Proton/etc aren’t fully compatible yet. What does it matter if Steam works and most of the Steam library does not.
Seems like a good reason for the Wine / Proton WoW64 subsystem to improve.