I had to look that up and I've always lived in an English speaking country. Such a weird way to say 5:30.
Duamerthrax
I know that type. They always escalate their stories and think everyone's always believing them, when in reality, everyone's too polite to call them out, until they're not.
...
You know something that often gets overlooked about bigoted "humor", is how predicable and tiring it it. Even if it wasn't inherently offensive, it's not funny.
Yeah and someone else in this threat brought up that there's another side to the discord drama. Frankly, this case is too messy to untangle. I can't tell if she's being completely honest or if all this could have been prevented of she set better boundaries. Regardless, I don't think it speaks to the greater issues in "gaming culture".
I'm not a gamer. I play games, but I'm not a Gamerᵀᴹ. I noped out of the "community" a long time ago.
I'm a little curious where she's getting the harassment from. If it's from twitter, I don't know what to tell her. It's designed to amplify hate and anxiety. If it's from lan parties or irl shit, yeah, I haven't experienced it, but I have seen that to a degree.
edit: Wait. Is the "harassment" coming from needy fans asking her to tweak her work for their liking? That's a little different from what I assumed this was about. I'm not going to side with the community nagging her for tweaks, but if she's creating this for herself, she needs to disengage from those types. If she's creating these mods, putting them out online and expecting only positive comments, I don't know what to tell her. This is something all big modders and have to deal with.
That's what Cessnas are for.
I think that's the thing that annoys me the most. Sometimes, a game doesn't get a sequel because sales were bad or the studio was bought out or even went bankrupt. Here, it's just because the guy running the company doesn't feel like it. They have a constant stream of free money from Steam sales to fall back on, so why not just let your game devs do something? I haven't kept up to date, but wasn't there this huge gap of time where none of the TF2 devs had logged and played any TF2?
You know, I knew the next HL game to come out after Ep2 would be a VR title. It was the most obvious direction Valve could go considering Gabe treats the HL series as a tech demo. Seriously, I think out of anyone at Valve, he has the least respect for the franchise. What I didn't predict that it would a a VR exclusive title and that it would retcon the ending of Ep2 so a character that died(and who's VA had died), would be alive again. Hell, they didn't even ask one of the MC's original VA to reprise her role(or cast into a different character if the age was an issue).
I have way more trust in the fan community to continue the story. Entropy: Zero took some cues from Epistle 3, so I hope the breadman and the Project Borealis are sharing notes, so the can have a shared continuity. I really, really liked the voiced MC of Entropy: Zero and the combat loop, with more enemy types and weapons was superb.
antlion army,
Hey, here's this cool thing. You can summon Antlions to fight with you, but only in two areas and never again. Oh, that boss fight in Ep2 where you could have gotten it again? Nope, but here's a Defend Against Waves set piece instead.
What I'm saying is that the combat loop got ignored for the gravity gun. Where's the Gluon Gun? Why is the Tau Cannon only mounted to the buggy? Why are both the SMG and AR2 full auto, spread weapons? If we're doing wide open areas, the AR2 should really have a tighter spread for long range engagements.
Halo did wide open environments, did vehicles with mouse or analog stick steering was a joy to drive and actually used them in more then one area before HL2. Keyboard steering sucks.
What HL2 excels at is presentation of the story. It's really not that deep of a story.
Also, never liked CS or military shooters, so that's not exactly a going to sell me. And don't get me started on the hat shit.
We do. It's called being Smart.
There are so many landmark games. I'd say HL1 was more influential then HL2 anyway. Hell, I'd say Portal did more for first person puzzle games then HL2 did for FPS games.
It just handicapped itself by making the gravity gun such busy work and ignoring other aspects.
Gee, I wonder what the solution will be if other countries wont take our undesirables.