this post was submitted on 05 Jul 2025
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(page 3) 8 comments
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[–] [email protected] 145 points 6 days ago (34 children)

“many titles are designed from the ground-up to be online-only”

So change your design? The corporate mind cannot comprehend this.

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[–] [email protected] 73 points 6 days ago (3 children)
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[–] [email protected] 121 points 6 days ago* (last edited 6 days ago) (1 children)

Absolute trash statement, I really hope this bites them.

They're just repeating a lot of the same misinformation that Pirate Software had been saying, the exact things that had riled the gaming community and caused this latest wave of action. We're already primed to discount the points they're trying to make and it shows exactly how disingenuous they're being.

Positively, I hope this reflects some true fear on their end.

Private servers are not always a viable alternative option for players as the protections we put in place to secure players’ data, remove illegal content, and combat unsafe community content would not exist and would leave rights holders liable. In addition, many titles are designed from the ground-up to be online-only; in effect, these proposals would curtail developer choice by making these video games prohibitively expensive to create.

As has been stated over and over and over again, private servers used to be an option until the industry decided they weren't any more. If the result of this is that it forces the industry to not make shitty, exploitative games, that's still a win for the consumers. I would rather have no game at all than something that psychologically tries to exploit my FOMO and drains my wallet.

[–] [email protected] 62 points 6 days ago (6 children)

It's also a strawman argument. Because yes, developers have less to no control over the operation of private servers. Yes, that means they can't moderate those servers.

But

This initiative only covers games, not supported anymore by the devs anyway. Meaning legally speaking everything happening to private servers would be literally not their concern anymore. And new legislation, should it come to that, would spell that out.

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[–] [email protected] 41 points 6 days ago

Oh They are scare. That's Good.

[–] [email protected] 190 points 6 days ago* (last edited 6 days ago) (11 children)

Here are the board members of this organisation in case someone is curious about their relevancy/neutrality on the matter:

  • Hester Woodliffe – Chair (Warner Bros. Games)
  • Canon Pence (Epic Games)
  • Kerry Hopkins (Electronic Arts)
  • Ian Mattingly (Activision)
  • Klemens Kundratitz (Embracer)
  • Qumar Jamil (Microsoft)
  • Clemens Mayer-Wegelin (Nintendo of Europe)
  • Cinnamon Rogers (Sony Interactive Entertainment)
  • Matt Spencer (Take 2)
  • Alain Corre (Ubisoft)
  • Alberto Gonzalez-Lorca (Bandai Namco Entertainment)
  • Karine Parker (Square Enix)
  • Mark Maslowicz (Level Infinite)
  • Felix Falk (game)
  • Nicolas Vignolles (SELL)
  • David Verbruggen (VGFB)
  • Nick Poole (UKIE)

You know, the people who "ensured that the voice of a responsible games ecosystem is heard and understood" (direct quote from their website).

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[–] [email protected] 70 points 6 days ago (1 children)

"Our Board":

Epic Games, Take Two, Microsoft, Ubisoft, Square Enix, Bandai Namco, etc.

[–] [email protected] 38 points 6 days ago

I trust these people with every cell of my body.

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