What an awful DM. I can't find any TTRPGs that have a "heal wounds" spell, and I definitely can't find any that have a player roll a d20 to see how effective their healing is, but assuming this is 5th edition D&D, this is within the bounds of Lesser Restoration. Still, I'd be pissed if my character had some medical condition as part of their story, and another player just cast a spell to get rid of it
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Bad DM.
Nat 20 doesn't just let you do whatever. Cure wounds could easily be interpreted as returning the body to its natural state as the soul percieves it. If wanted his legs back more than anything so much that his soul held onto it like phantom pain, then I would say maybe a Greater Restoration could if he wanted that.
But if he'd grown accoustomed to his new life and his new legs and no longer sought to "restore" anything, having made peace with his injury, then no, greater restoration would just restore him to his own healthy self image. And a spell like cure wounds would do absolute dick.
I'd love to let this play out, narrate the lack of effect of this spell, and kick this asshole from the table.
Player: "I do something to Eric's character against his will."
A good DM: "No, you don't."
End of discussion.
Eric just needed a better backstory for his wheelchair-bound character. And really in most high fantasy settings the only way it makes sense to have a permanent disability like that would be from a curse.
You're assuming there are enough >2nd level casters around to cast Lesser Restoration (or whatever the equivalent is in your campaign). As far as I'm concerned, magic should be extraordinarily rare. Does every preacher get cleric powers? Does everyone with draconic ancestry get sorcerer powers? Can anyone with an instrument kill a commoner with an insult?
In my campaigns, very few NPCs are even 1st level in a class. Maybe one in every 20 villages has a 1st level cleric in their church. It takes a 130 IQ to even start learning to be a wizard. Basically everyone can trace some line back to a dragon in their family tree, but maybe 0.001% ever get strong enough powers to even cast a Light cantrip
Your words are poorly chosen. This is a very low effort response.
First of all its just inaccurate. Many heros in many fantasy settings have some kind of limitation/disability
Not usually MC but sometimes even MC
ITT- Nerds take a 4chan green text way too seriously.
The problem is that newbies see this shit and think it's normal. One in every 20 rolls is a nat 20. It just means that what you tried went as well as it possibly could have. It doesn't make possible anything that wasn't already
I refused the heal because I heard it causes autism.
Yes, Int is my dump stat, why do you ask?
Everyone's correctly pointing out how healing doesn't with that way, how about changing someone's body against their will being totally evil and not good?
It would depend on the god. A god of strength or perfection would see anything that makes you stronger as a good thing.
I have a character idea for a cleric that idolizes the god of pain.
They focus almost entirely on healing because you can't keep suffering if you're dead, if you're alive you can grow stronger, and therefore, in their own twisted mind, if you're suffering you're growing stronger.
They don't heal people right away unless not doing so would cause them to die and end their suffering. Instead, if the battle is over, they pull out a chart and start asking about how painful the wound is. This can be excruciating for the one who has to sit there and answer questions until they get healed.
The other portion of their build would focus on fighting the undead because they are abominations who cannot feel pain and cannot grow stronger because of it
The god goes along with it because their normal clerics may be into torture, which is great for pain, but they tend to get hunted down because of their extreme methods. This cleric causes pain indirectly by being surrounded by a bunch of murderhobos.
Fits pretty well for a grave cleric. They perform best when healing from the brink of death. Spare the dying becomes more like study the dying lol
… Ranlar slowly rises from his wheelchair before collapsing under his own weight as his atrophied legs give out. Your party must now find a way to move him away from the orcs without using his newly healed legs, perhaps on a nearby chair with wheels.
I cast heal on Ranlar's legs
I cast heal on my muscles to make them stronger than they were before, since I guess that's how it works now?
it's a fucking magic setting if anything the wheelchair should be faster than running
Wheelchairs only work because of modern paving and asphalt. Cobblestone and dirt roads would never accommodate a wheelchair. Magic carpets are right there.
Its an off road all terrain chair with enchanted wheels.
At that point just enchant your legs, or make warforged legs, or be a druid and attach roots to your legs like spider legs, or use the same thing but also provides other utility, A MAGIC CARPET.
A 20 does not mean the spell achieves something out of its capabilities, what is this five year olds playing DnD?
D&D is ultimately a set of rules to guide a group improv storytelling session. One of the first rules of improv is "yes and" so you go with it within the confines of the game rules as well as what people are comfortable with. This is where /u/[email protected]'s suggestion of "Ranlar slowly rises from his wheelchair before collapsing under his own weight as his atrophied legs give out. Your party must now find a way to move him away from the orcs without using his newly healed legs, perhaps on a nearby chair with wheels." Fits so well. It "yes and"s the spell while remaining true to the other player's wishes.
The DMs job is to maintain the fun for the players, and if one player is ruining others fun they need to be spoken with and kicked out if they aren't able to be a team player. Personally, I treat a NAT20 (and critical failures) as an opportunity to do something comical that helps advance the story and improve the lore, because that creates the moments you tell to others when sharing fun stories about D&D
Honestly, as a DM, when this doesn’t infringe on other player’s fun like here I don’t mind doing extraordinary stuff for the Nat 20
I have had players make persuasion checks against me before when they want to do something that's explicitly outside the rules but I think it would be cool. Depending on how cool I think it would be, the DC can be anywhere from 10 to 20, and the player doesn't have proficiency
Taking away someone's intentional, roleplayed disability definitely falls under "infringing on someone's fun", though. If the player (not just the character) is also disabled and trying to represent themselves in the game, this goes beyond infringing on fun straight into lowkey offensive. I would never let this nat 20 work. Maybe it fixes the wheelchair or something.
If I'm DM I'd say they cast the spell exceptionally well and... it does nothing. They can do something very well that doesn't do anything special.
I believe they were saying that this is a situation where it does infringe on other player's fun
Main issue is the wheelchair itself. No adventurer would ever use a wheelchair, the only reason we can use wheelchairs now are uniform roads and ada mandated ramps. Magic carpets exist and are cheap in game and don’t make you a liability.
I mean, have you considered a dwarven wheelchair made from the shields of the fallen, using their frames for wheels that grant comparable protection while gaining grip compared with a wooden spoke?
Or a druidic wheelchair of entire roots that bonded to the druid when they were mortally wounded on the forest, bonding them permanently?
Or a warlock who walks with an artificial leg of miasma and lurching tentacles that his patron restored him to in exchange for his soul debt?
Literally no reason and no way a wheelchair in game is more a liability than some geriatric old fucking wozard breaking his hip or your characters having a concussion and needing an EMT.
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Though better than the alternative it would still be terrible on any uphill.
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Roots bonding to the lower body would not form a wheelchair, more like darth maul spider legs.
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That’s a leg, not a wheelchair.
In every scenario, using any magic would circumvent the disability in a way that ends up mimicking walking while not being a liability.
nor can you make another player do something they don't want
What gave you that idea? Games make other players do stuff they don't want all the time.
I enjoy that Godbound doesn't even bother with any of the hairsplitting I'm reading in this thread. You're a god of freaking Health, of course you can fix his legs. No dice rolling involved.
This is the kind of petty squabbling that makes dnd for me 🤌
"The social model of disability states-"
"PELOR SAYS RUN, BITCH, THERE'S A MONSTERS"