It was one of the first PC games I played as a kid. Incredibly simple mechanics: you are a marble and you roll and try to reach the finish line (sometimes you need collectibles first). But the level design was top notch. Perfect blend of challenging and rewarding.
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Retro/Grade is a rhythm/shooter mashup where you travel backwards through time and un-fire a bunch of lasers to un-kill a bunch of ships. It was designed for a guitar hero controller if I recall? I found the visuals nauseating and the music lackluster but that premise is gold and deserves another chance.
Also PLEASE play the music backwards??? It's a game about going back in time, c'monnnnn.
Don't know quite how underrated/forgotten this is, but I wanna see a remake of Vib-Ribbon. That, or have an open source clone of it made by someone who actually knows how to properly program (not me), if it already doesn't exist.
Technically there is a successor to Vib-Ribbon but it's iPhone only if I recall? "Russian Dancing Men".
Too bad I don't have access to any apple products I could use to try it. Gonna have to look into this.
Edit: looked it up and it looks like something similar to Vib-Ribbon in terms.of gameplay, but from what I can gather, it's been over a decade since any updates. Also, I'd hope for a PC port of a Vib-Ribbon clone because there's no way you're getting me to play any more rhythm games where you have to use a small touch screen to play. No idea if that Russian Dancing Men has the ability to take local files stored on your phone and use them to generate levels, though, or where you'd go to get a legit copy of the app anymore even if you have an apple product able to play it.
Ark the lad twilight of the spirits. One of my favorite classics!
Sexy Parodius is a bit sketchy, yes. But, it's easily the most-fun shmup I've ever played. The music is fantastic, too. I've managed to 1cc the game, but I've never beaten the bonus stage which is just so ridiculously difficult, I question whether it's even possible without a very specific strategy or something.
Unfortunately, the best version is the arcade one, and MAME doesn't do the best job with it. Still playable, though.
Anachronox. Ion Storm at it's best. Engaging plot and characters, humor well ahead of its time for a game script, and party members and environments that I've still never seen many games match to this day. I don't know why it didn't become huge, I think the rpg crowd back then was still pretty married to sword and sandal conventions. If you like old games, I can't recommend it enough.
Yoku's Island Express. Before playing it, I didn't like pinball or search-action games (metroidvanias). I ended up loving it. I still don't really enjoy pinball on its own, but I now have a deep love for search-action.
It's definitely the best pinball-metroidvania postal service simulator available.
I want a modern Road Rash or Destruction Derby.
Road Redemption was a Road Rash-esque attempt some years ago. I remember the performance was kinda shitty, but the game was mostly fine.
Underrated:
- Scarlet Nexus
- Wii U Gameland
- Colobot
Deserves a Second Chance:
- Atomega (Died because ubisoft didn't update it)
- Biomutant, Lots and lots of dialogue but I actually liked it
Kolibri for the Sega 32x addon for the Genesis/Megadrive. Most of the reviewers that weren't down with the game either complained about the difficulty or lack of story/making sense, but it was a beautiful game for the time that took the space shooter concept and made it into a game that was somehow chill while also being difficult enough to sometimes momentarily make you want to rage quit. If you enjoy games like the Raiden series, you'll enjoy this.
Shout to Knuckles Chaotix (the most unique take on Sonic gameplay of the classic 2D era) and also Shadow Squadron (very Star Fox-esque), which are also slept on because 32x.
Exclusive to the Genesis/Megadrive, it's a crying shame that the Vectorman games never received a third iteration and have seemingly disappeared into the grey goo of IP purgatory. Vectorman and Vectorman 2 were amazing for the time: they were arguably the best 2D platformers of the era, graphically beautiful, oozing with charm, and with an amazing soundtrack to go along with it all. It's crazy that the developers were able to squeeze the performance they did out of the hardware and playing emulated versions of it now still doesn't compare to how it feels and looks playing it on the original hardware with a CRT and a nice sound system (but you should still check it out absent that setup).
On PC, also from the 90s, Descent was truly groundbreaking and unique. It's an FPS that said "what if you were playing as a space ship and had six degrees of freedom to move about?" It was also the first truly 3D FPS game.
Descent did get 2 sequels and also a spinoff, Descent: Freespace and later Freespace 2. F2 has seen a HUGE amount of mods, partly due to the engine going open source back in 2002
Freespace 3 could be awesome, what with Elite seeing a rebirth.
Very cool, I'll check that out. Thanks!
pure wonderful button-mashy fun with just a hint of strategy. I always look for it when I visit retro arcades
also Dr. Veronica is my waifu
aaah i see, good choice tho lol
Would love a reboot of this game
i love destroying city :)
Bit of a deep cut, but Tobal #2. TOTALLY ahead of its time as far as 3d fighters were concerned; and chock full of Toriyama design.
Speaking of 3D fighters, Power Stone and that Spawn game on the Dreamcast, we could use more stuff like that
Power Stone, fond memories right there. I didn't even know there was a Spawn game on Dreamcast; the only Spawn game I knew of was Armageddon on the OG Xbox
The Dreamcast Spawn game is kinda like Power Stone (it's also by Capcom, so there's that), in that it's a small battlefield and the characters can all duke it out, only there are guns, grenades, knives, swords and blood (also offense/defense/health power ups). The control is rather clunky, as you move with the d-pad instead of the analog stick. Totally worth checking out
Star Wars: X-wing vs TIE Fighter
https://en.m.wikipedia.org/wiki/Star_Wars:_X-Wing_vs._TIE_Fighter
I think this one was surpassed by X-Wing Alliance.
Absolver. It was the precursor to Sifu, but with slightly slower and more methodical combat (more like a Soulslike, almost).
The coolest part of it is, as you play and fight players and NPCs, your character will slowly learn and unlock the moves that are used against them, which you can then put into your moveset and chain together with other moves to create your own style. If you don't want to do that, you can join a player-run school, and be given the fighting style of that school's master, which your character will learn as they use it.
The story mode is pretty short. It's mainly about PvP (although, before development stopped, it DID get a free DLC with a co-op dungeon run that's worth killing a couple of hours on). Of course, a PvP-focused game with nobody playing it isn't exactly the most entertaining thing to spend your time on, so- outside of a small collection of diehards- it pretty much stays a ghost town.
It had heart, it had ambition, and it had creativity. My friends and I were really hoping the success of Sifu would mean people might start going back and maybe breathing a little life into it, but that didn't happen. We hoped maybe they'd announce a second one, but that hasn't happened yet, either. It'll probably just be another Sifu. That one was a proven success, so it makes more sense.
The servers are still up for now. No idea how much longer it'll be supported. But, if you've got friends you can play it with, it might be worth looking into and seeing for yourself what the game offered, and what could've been.
Dark Savior. I don't think I have ever seen anyone mention this game ever (without googling for it).
Test Drive Eve of Destruction from the original Xbox and PS2. More recently, Code masters' OnRush.
Operation: Inner Space
I waited to see if anyone mentioned it, but, POD. A old 1997 racing game from Microsoft built by Ubisoft. You can get the gold edition on GoG for rather cheap but I would absolutely love to see a remaster or remake. Unfortunately I would rather it not be made by Ubisoft as I donβt want to be forced into a separate account login setup from Ubisoft.