I’d venture to say that ID has not yet released a bad DOOM game, however they did almost make Call of DOOM. Under Microsoft’s leadership I’d say they’re at risk of making the worst DOOM game ever, but we’ll have to wait and see
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Fuck yeah. Absolutely loved the first 2, absolutely gonna love this. Time for another Eternal playthrough
Any chance for Heretic/Hexen easter eggs?
Once it started showing off the shield, it stopped looking like Doom and started looking like a first-person Rygar game.
I liked the gun that crushes up and shoots skulls tho. That's metal as fuck. But God damn do I wish they would truly go back to the roots of Doom with the labrynthine map design instead of the linear arenas.
And no monster piñatas. And no trap rooms. And no pointless upgrades. And no nausea-inducing jumping puzzles.
Classic doom, pretty graphics, crazy weapons, new monsters, and steal music from 90s hard rock and heavy metal again.
And no nausea-inducing jumping puzzles
I take it you're not a Rise of the Triad fan. 😆
For sure Mick Gordon esque music but definitely not him, it's missing his specific touch
🤘
I'm hoping they move away from requiring specific weapons or mods to counter specific enemies. Stoked to learn more about Sentinel Prime.
This wasn't a requirement in eternal. Using the correct damage type (not specifically one weapon) would make certain weak points break faster but if you wanted you could use anything it would just take longer. It made you think and change while playing
There’s the stone imps who can only be damaged with the full auto mod (or super weapons).
It was huge in the Ancient Gods 1 and 2. That one ghost enemy that would possess and power up others you had to hit with the microwave beam for example.
Goddamnit I'm loving this third era of DOOM.
I have only played the 2016 game, would you say previous titles have aged well?
Awesome!
Was expecting this to be Xbox/PC exclusive but looks like it’s getting a PS5 release too.
wasn't being crossplatform one of the things Microsoft promised during all its buying up of the games industry?
That skull crushing weapon is so satisfying to watch.
Judging from the trailer it looks like we will see more open arenas. Good to see they won’t try to make a repeat of Eternal and instead try new ideas. Looking forward to see how it plays out.
Speaking of not repeating Eternal, I didn't see the chainsaw or any colorful pickups dropping from enemies, which is nice.
Technically the shield is a chainsaw
Looks fucking sick
Edit: sick as in awesome
Ooooof I'm fuckin in.
Meh. I was really hoping they'd go back to the sci-fi aesthetic of 2016 but instead they've doubled down on the weird high fantasy with guns thing.
It's like they actually wanted to reboot Heretic/Hexen but they couldn't get the license for it so they've just shoehorned it into Doom instead.
To me it feels like they're leaning into more of a Quake 1 aesthetic, which I really like.
Funnily enough I never really liked that the quake sequels doubled down on the sci-fi so hard.
Yeah honestly Eternal should've been a Quake reboot using the new engine rather than a Doom sequel. Everything about it felt like Quake.
Sorry it's not going in the direction you hoped. I'm personally super into this vibe. Feels bizarre and different. Hopefully they capitalize on the theme and do something cool with it. If the "dragon" flight part is as tight and fun as recent Doom mechanics, it could be really fun.
Agreed. I am not a fantasy fan for games really at all (with very few exceptions) but this looks so rad. The combination of tech and fantasy looks like a wild ride.
Aside from the gameplay of the recent Doom games being top tier I really enjoyed how they tied the original story into things. Was really cool to come to learn the tie in as I progressed through the game. This looks great I’m ready to rip and tear