Vandal Hearts on PS1. I think its probably not as good as I remember, but I was a small child and it said the word "Bastard" and that was the most adult media I'd been (unknowingly) allowed to consume. I played that game hard.
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Tactical RPG's are my favorite genre of games, and Tactics Ogre (not Ogre Battle) in any of it's many iterations is my favorite. No game is perfect but it does so many things so, so well. Matsuno's magnum opus. The latest version, Tactics Ogre Reborn added high quality voice acting which I really love.
Wildermyth was very enjoyable, it's not as deep and well written as some of the others mentioned but still held my attention long enough to finish it.
Pretty unique art style and it felt relatively challenging throughout.
The only game that I've ever played like this is SNES' game Ball Bullet Gun, it was like 12 yeas ago. It doesn't have a story. You make your team, and play against another player. Playing it alone is kinda boring.
My favorite series is disgaea, but I wouldn't recommend it to most people, it's over the top game breaking silliness.
Chroma-squad is often overlooked, but captures a lot of what name 90s trpg's great and improves on the formula quite a bit.
The absolute best trpg imo is "bionic dues", I feel like it you enjoyed into the breach you should definitely give bionic dues a shot, it's such a different style of game,
I lamy FF Tactics a little bit. And it was okay (I was pretty young) but when advanced ears came out. Hooooo my god k was hooked. I was always on my Gameboy every chance I could get.
Shining Force is a classic. Basically Seva's answer to Fire Emblem.
Wargroove is pretty good too. Kind of like Advance Wars, but in a more medieval fantasy setting. From an indie dev with pixel art. My only real complaint is one I have with all modern "retro pixel art" style games: the "pixels" can move by much smaller increments than themselves. I wish games that used that style would align everything, including animation, to the fake pixels. It looks kind of busy and messy imo. It doesn't bother me enough to ruin Wargroove though.
Banner Saga was pretty good. It's a combination of tactical RPG with mostly text-based choose-your-own-adventure style elements between battles. Still haven't played the 3rd one, but I enjoyed the first 2.
Wasteland 3 is really good, baldurs gate 3 kinda, darkest dungeon, Valkyrie chronicles 1 & 4
Jagged Alliance 2 (especially with the 1.13 mod) is the most ludicrously detailed tactical RPG you'll ever find. It can be a nightmare to actually play until you spend many, many hours learning all its systems, but nothing else comes close immersion-wise. You can customize every mercenary's loadout down to individual weapon attachments, capturing different parts of the map gives bonuses that actually make sense (like being able to ship in weapons once you've taken the airport), you can train militias to hold onto captured sectors for you, and you can even use the in-game internet to send flowers to the main villain.
Yeah, I really liked JA2. The UI is pretty elderly today, though.
I haven't been very impressed with some of the subsequent attempts to revive the series, though I still haven't gotten around to playing Jagged Alliance 3 yet, and that has much better scores than some of the intervening releases, like Jagged Alliance: Back in Action. If you haven't tried JA3 yet either, you might consider taking a look.
EDIT: Oh, wait, yes I did play it, because I remember the intro mission that they have screenshots of.
I don't recall finishing the game, though. I should go back and see what my status in that game is. Thanks for making me think of it.
FFTactics like others was my favorite.
I quite enjoyed into the breach.
I bought a couple of tactics like games on steam and they all dont seem to be fun to me. I guess I like to grind a bit on fair but punishing tactics titles.
X-Com - UFO Defense and TFTD are definitely my favorite. Fallout 1&2 are a close second and I've been meaning to play through them again. Ogre Battle is a distant third, with Front Mission right behind it.
If you enjoyed Into the Breach, take a look at Tactical Breach Wizards. Not much of an RPG, but the combat is similar to ITB. Not as difficult though.
Commandos was super cool. But I suppose it is too difficult by modern standards. Not a RPG though...
Commandos to me is the start of a different lineage of real-time tactical stealth games, which goes on to include Desperados, Shadow Tactics, and Shadow Gambit (yes, most of those were made by the same team).
Outside of the OGRE-alikes (FO Tactics, FF Tactics, Disgea, and so on) some other options for tactical games that are a little different:
- Nexus: The Jupiter Incident - sort of a 4X game mixed with tactics, or like Homeworld with a lot fewer units
- Myth: The Fallen Lords (and sequels) - classic pre-Halo Bungie titles that mix RPG and strategy. Somewhat defining for the RTS genre too.
- UFO: Aftershock and sequels - a series that tried to revive XCom before Firaxis rebooted it. Not as good, but pretty interesting and fun, a little easier than old school xcom but not as polished as the newer ones.
- Cannon Fodder - a UK classic, very arcadey but very fun and lighter than all these other "serious" games
Cannon Fodder - a UK classic, very arcadey but very fun and lighter than all these other “serious” games
It has that iconic theme music:
Yeah, I remember Cannon Fodder. It was rather difficult as I remember. Nice game... Do we have a remake?