this post was submitted on 08 May 2024
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[–] [email protected] 2 points 4 months ago

Games were better when graphics were secondary

[–] [email protected] 14 points 4 months ago

Personally I'd prefer if games used more stylized graphics like pixel art or hand drawn stuff. That's not worse in graphical quality but better imho while not needing a supercomputer to run. Spiritfarer is still one of the prettiest games I have played and it runs on the switch.

Going with stylized graphics instead of trying to do photorealism also makes the game age way more gracefully. Bastion for example still looks amazing while there's a reason Oblivion npcs are a meme.

[–] [email protected] 8 points 4 months ago* (last edited 4 months ago) (3 children)

After watching the Fallout series, I had the itch again so I fired up Fallout 3. I immediately fell in love with that older Bethesda-style dialogue, with so much to discuss and so many skill checks throughout.. But the more I played, the more I realized how absurdly easy and jam-packed the game was with weapons, chems, and ammunition. I installed a couple of mods to improve the difficulty and scarcity of items, but it wasn't enough. Something was missing. I realized that after having played through Fallout 1 a few years ago, my beloved Fallout 3 no longer quite scratched the itch. So I fired up Fallout 2, and I've fallen in love with that little game again. I love the slower pace of it all. I love inspecting every little detail of the environment, and the assortment of skills available at my fingertips to apply to my surroundings like a Swiss army knife, if I have the aptitude, of course.. (Perhapsh I should join the mage's college in Winterhold)

Now, I have no hate here for Fallout 3, because the flaws I pointed out above are not why I enjoyed the game in the past. It's the atmosphere of the DC ruins, the satisfaction of taking shots and exploding heads in VATS, and the haunting melodies of Galaxy News Radio echoing softly from my wrist. I just have to figure out how to make it play a bit more like the classic entries. I want to leave the Super Duper Mart without combat armor, 40 stimpaks, and damn near every weapon in the game.

[–] [email protected] 3 points 4 months ago (1 children)

If you liked Fallout 1 and 2 you’ll probably like NV too. It has a far slower pace than 3, and has a much bigger emphasis on writing and player choice than 3 and 4.

I could never get into 3 or 4 personally, but have always loved 1, 2, and NV.

[–] [email protected] 2 points 4 months ago

I liked New Vegas quite a lot. I remember not liking it as much as 3 at the time, but looking back years later with a different perspective (and after playing Fallout 1), I appreciate and vibe with it a lot more and can't wait to play it again.. Heavily modded.. With Survival Mode on.

[–] [email protected] 2 points 4 months ago

funny how the first time i played fo3 i struggled to kill fire ants because i ran out of ammo for every weapon amd only had melee weapons

now when i fire it up i know so much of what to do that i am practically unstoppable

the survival mode in fo4 is actually quite a challenge though, thats fun to play (unless i die after not finding a bed for hours, then it sucks😂)

[–] [email protected] 4 points 4 months ago (1 children)

Fallout 2 really is the best game not just in the West-coast saga but the entire series.

[–] [email protected] 2 points 4 months ago

I've only ever made it roughly 8 hours in, so I have the entire game ahead of me now that I'm starting anew. I'm super stoked.

[–] [email protected] 12 points 4 months ago* (last edited 4 months ago) (1 children)
[–] [email protected] 6 points 4 months ago* (last edited 4 months ago) (2 children)

I don't even understand what Star Field is supposed to be. And I don't think Bethesda know either. It's basically what No Man's Sky used to be before they fixed it, yet somehow worse.

Given the fact they knew that fallout TV series was coming out, I do find it a bit baffling that they didn't just make fallout 5. Which would have worked better with the limitations of the engine as well.

After that they could have taken their time to reskill their staff on either a new engine of their own or just a off the shelf option.

[–] [email protected] 2 points 4 months ago (1 children)

I won't lie, they pulled the wool over my eyes with Starfield. I kept waiting for that moment where they brought it all together and suddenly it would be a great game. I was shook when the credits rolled and I hadn't yet found the fun part.

[–] [email protected] 1 points 4 months ago

Kudos for even making it til the end. I just noticed half way in, I might as well watch paint dry instead or play something else.

[–] [email protected] 3 points 4 months ago (1 children)

Given the fact they knew that fallout TV series was coming out, I do find it a bit baffling that they didn’t just make fallout 5

I'm pretty sure the TV show began development in 2022, four years after Starfield was announced in 2018.

[–] [email protected] 3 points 4 months ago* (last edited 4 months ago) (1 children)

2 years to go from pre-production to complete release, and with extensive special effects requirements as well. Na, It may have begun prep work in 2022 but it's been known about longer than that. Pre-production takes a very long time, you have to scout locations, you have to hold auditions, you have to work out schedules, you have to work out your set design and your costume, you have to get the script written. There's a lot before anyone shouts action.

Also that would have been a fair amount of time before that where the studio and Bethesda were negotiating the IP license.

Also I wouldn't be surprised if Covid got in a way of all of that as well. So we really could be looking at 2019 or even 2018 is a start date so it's entirely believable that they weren't that far through production and giving the problems that they would have found by then, they really should have switched gears.

[–] [email protected] 1 points 4 months ago

If you're going to reach back into the time period before they hired the writers/showrunners to actually develop a script in early 2022, or selling the rights to Amazon in 2020, then you're talking about a project that was far from certain it would actually get made. Hard to say that they "knew" a tv show was coming before 2022.

[–] [email protected] 7 points 4 months ago

Modern Quality of Life settings, novel features, styled to look seamless with itself, optimal usage of resources so the experience is only about the content and not the settings.

[–] [email protected] 0 points 4 months ago (1 children)

You want a Dreamcast, a PS2 or a SNES.

[–] [email protected] 9 points 4 months ago (2 children)

Maybe, but there's no reason we can't leverage modern technology to make new games that aren't trying to look realistic. Realism is just a style, and it's not the best style. It's just the "premium" style that sells new games. It also ages like crap because technology will always get better at that. A stylized design ages gracefully and can be a lot more performant and potentially easier to create too, though it requires more creativity and more work with the engine than just using it as it comes.

[–] [email protected] 4 points 4 months ago

It also ages like crap because technology will always get better at that.

"Yes, this is an actual PC game screenshot"

[–] [email protected] 4 points 4 months ago (1 children)

Try Torment: Tides of Numenara. It's a hidden gem no one talks about.

[–] [email protected] 2 points 4 months ago* (last edited 4 months ago)

I made a point a few years ago to play through every single unplayed game in my steam library. I'd picked up over a hundred games from random sales and humble bundles, And thought it was a disservice to myself to have unplayed games while buying new ones. This was one of them. I think this game had one of my favorite stories of any RPG I've ever played; it was number one until Baldur's gate came out. I later learned it was a spiritual successor to planescape torment.

If you liked this one, another gem that I played during that time was Tyranny. I'm currently working my way through pillars of eternity; I'm really liking it as well so far.

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