Please help me understand the point of the Vision Pro? It’s not VR. And every app and screenshot I’m seeing looks like “let’s throw this window, that you could normally have on your desktop or TV in your field of view”. Are there any mechanisms to have it interact with your surrounding in an AR type manner? Or does it just overlay flat windows on top of what you’re seeing?
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Afaik there are only a handful of actual AR stuff right now:
- Application windows stay anchored to your environment until you reset them. If you put them on top of your desk, it'll stay there even if you move to your kitchen.
- When you look at your mac, it'll sometimes pop a button to allow you to initiate virtual display to your mac.
- When you look down to your bluetooth keyboard, it'll show whatever you type in a floating box complete with suggestions.
Maybe there are more I'm not aware of.
Preparation for the future. If you want an actual VR device get an oculus
That’s it, I don’t. I want AR, but just throwing up a random flat window in my field of view without interacting with the environment is not AR. It’s just your monitor with a dynamic background.
Does it block ads? It doesn’t, I don’t think Google would like that, but if you have YouTube Premium you won’t see ads, just like the website. Honestly, YouTube Premium is like one of the most essential subscriptions for me, it’s so handy to never worry about ads and it’s pretty cool in that it also supports the creators substantially more than if you watched ads. So I dunno, if you can afford an expensive Apple Vision Pro, I’d really consider treating yourself to YouTube Premium!
O no,… they took him.
Google’s TOS forbids any apps that block ads. Enhancer for YouTube recently removed it as well (although it has to be on the Play store).
Get yourself a DNS blocker.
Oh grow up.
YouTube sucks balls, but people still want it and the dev, who made Apollo and is one of the best app makers out there, did what they could to make YT available quickly.
So now you’re shitting on him personally because he didn’t fulfill your crusade. Get a life or learn to program and get off your ass and do it yourself.
Jesus, people.
You need to simmer down.
Your point is correct, but it's fair to comment on the fact a previously vocal free software/no subscription dev is following a different model with this project. He was quite vocal about the reddit API changes, and many folks heard of him during that situation.
The ads/subscription here were pre-existing and, depending on who you ask, are fairly good and necessary to make YouTube not a total loss- I can’t claim to know everything Christian believes but I imagine he’s fine with paying reasonable amounts for subscriptions of live services that he actually uses, or paying for the tools to make things.
Also building adblocking into something like this would be a moving target and akin to poking a sleeping bear, which I can understand wanting to avoid.
Online if someone says "grow up" I find that they are almost always entirely wrong about whatever point they are making.
Slightly disagree. His point is a fine one. His delivery is, comically, immature
If they just had said "you should code that app yourself" I would be less inclined to think they're calling anyone who doesn't agree with them a child.
He was quite Chicago about the reservoir API changes
Calm down, ChatGPT.
Lol shit. Editted.
It's not like he can make an ad free version of YouTube and release it on Vision, it would probably get instantly taken down.
Looks cool. I think a couple of my friends could've like it.
I almost forgot Apollo… 🥹
I’m currently reading your comment on Voyager, which is the Lemmy version of Apollo lol.
Voyager is such a great replacement ☺️ but yea, was a very sad end for Apollo.
I didn't even know YT clients were a thing yet (aside usual alternatives ofc 🏴☠️).
It's not* really a client. The app uses embeds for playback and the regular YouTube website (with css modifications ontop) for browsing.
That's pretty quick.
It wasn't publicly spoken about much from what I understand, but headsets were sent to some select developers within a month or so of the announcement. A buddy of mine was working at a company that is basically totally AR/MR focused and they had around 3 units for development purposes. Disney had to have had them even sooner because they were demoing Disney stuff right at the announcement.
I wouldn't be totally surprised if the Apollo guy was one of them. He's an ex Apple employee and Apollo got called out or at least shown in Apple keynotes multiple times before it shut down.
I follow Christian on mastodon. He didn’t have one when he made the app, he was using the emulator.
He is currently on a Canada -> USA road trip to get a vision pro
From the article (right under "Can I give feedback"):
I’ve only been able to develop this in the simulator, which obviously has its limitations, so once I get my hands on a device this Friday I’ll probably have a lot of thoughts on things I want to improve as well.
Ah good catch
Under the "Can I give feedback?" section, he mentions that he only used the simulator in Xcode for developing this. So sadly he wasn't one of the few people with a development unit. That makes how quickly he's done this even more impressive!
Also it’s a css JavaScript skin over the actual YouTube website with some video player integration.
It’s not like the whole interface is from the ground up.