this post was submitted on 16 Jun 2025
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[–] [email protected] 0 points 2 weeks ago

Hopefully they fix Daggerheart's open-license. Last I looked it was problematic to say the least.

[–] [email protected] 7 points 2 weeks ago (9 children)

Good. WotC is wretched hive of scum and villainy.

[–] [email protected] 0 points 2 weeks ago (5 children)

And Crawford is an incompetent smartass. I honestly don't know what any TTRPG would have to gain from including him in the team.

If they hope to chase 5e's success by following in its footsteps - piss poor adventure modules, nonexistent DM support, unbalanced player options, and a game designer that contradicts himself on Twitter every other post while attempting to explain why he isn't wrong - then good luck to them, I guess.

I very much doubt that 5e became the juggernaut that it's now because of Crawford. If anything, it's despite of him - mostly because of the free publicity granted by things like Critical Role and Stranger Things, and DnD being the default option for anyone who develops an interest in roleplaying for the first time.

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[–] [email protected] 2 points 2 weeks ago (4 children)

Aren't Hasbro the villain moreso than WotC?

[–] [email protected] 0 points 2 weeks ago

From what I’ve read WOTC has been a bad employer for a long time.

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[–] [email protected] 1 points 2 weeks ago (9 children)

I really hope they're not putting their weight behind Daggerheart long term. That whole hope and fear system is so unappealing.

[–] [email protected] 1 points 2 weeks ago (1 children)

long term

If you can remember THACO, tabletop games have survived needing to change a few systems in the past

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