I stopped paying attention to Bethesda when they released that Creator's Club (or whatever it was called) bullshit for FO4. That shit broke all the fucking mods I had, then they had the audacity to request $20 for a mod that was already freely available. I lost any respect I had for then in that moment.
I'm not giving them another dime...doesn't mean I won't still play their games though.
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I think the remaster looks awful. Not only did they take out the soul, they decided to copy the aesthetic of ESO from the washed-out colors down to the shitty combat animations.
I really wish the people behind ESO would get fired, but they keep getting rewarded.
I see a lot of people downplaying the remaster as a fresh coat of ue5 paint. I'm playing the game, having disliked the original, and I'm loving it. I'm kind of impressed with what they did with the game, basically remaking the world elements in ue5 and leaving the gameplay as it was with minor tweaks. Fresh coat of paint feels more like rip out the drywall and do it again. Just leave the structure alone. Like, the electrical and plumbing is still there and feels the same but it looks completely different.
Games like this dont come very often, so if anything, this remaster and BG3 should raise the bar on what we should expect from a new TES game.
Lower expectations...?
Bethesda Game Studios has been on the decades-long trend of watering down all their proper RPG elements. Morrowind is significantly more jank in combat and movement than Oblicion. Oblivion significantly more jank than Skyrim.
However, Skyrim is over simplified compared to Oblivion in all of its RPG mechanics, and has removed a number of gameplay features that were previously present (e.g. Spell crafting). In turn Oblivion is itself more mechanically shallow than Morrowind, significantly lacking in such things as speech options.
The Oblivion Remaster is so more a reminder of something we'll never get anymore; an open world RPG that isn't as weighed down as Morrowind and not as over-simplified as Skyrim (though honestly complex NPC interactions need to come back from Morrowind).
TES VI will likely have better combat than Skyrim, but still incredibly dated compared to other games, and mechanics that can barely be called "RPG" anymore.
Replacing spell crafting with blacksmithing makes sense for the setting. It would have been nice to have something a bit deeper to replace it though.
If anything this has raised my bar for TES 6. I didn't play 4 just as you did and sunk an ungodly amount of time into 5. I also played fallout 3 at the time of launch so I feel like I'm fairly versed in Bethesdas formula.
The progress from 4 to 5 is obvious. They put a lot of love into making Skyrim better than its predecessor in tons of ways. With the absolute flop of Starfield, they're putting all their chips into TES 6 and they know it. They're going to stick to the core gameplay that everyone expects, but how they expand and improve upon it is really what will make or break them. If they get the story telling down, it's all up to the mechanics of the game and design of the world.
My bar has absolutely raised by them putting this remaster out.
I don't think I agree on them going all in for TES6, I think oblivion and the upcoming fallout 3 remake (confirmed by court docs ages ago) are probably going to lean into monetized mods, just like skyrim has been for the last decade. Skyrim's creation club made it a pseudo live service game, where they can maintain bethesdas tiny team size (Relative to most AAA devs) and still get ongoing payout for a decade or more, letting players generate new content to buy into. Optimistically this means they'll have plenty of funding for TES6 to hire some decent writing staff and put together something great that's presumably been at least thought about the last 14 years since Skyrim, but it might just be going into Microsoft's coffers.
Wasn't there a couple of modders who was making the older elder scrolls game into the Skyrim engine? Wouldn't it be easier on Bethesda to just hire them and other talented modders to do it?
They sent the modders complimentary copies of the remaster
You don't seem to know what a remaster is. Most importantly, it's not a remake and the two terms are not interchangeable.
Remaster -> Take same assets, enhance it (better textures, better shaders, etc.), add some QoL fixes (new hardware support, etc.), but the base (and most of the time the engine) stays the same.
Remake -> Take same idea, redo it (new models, new technologies, etc.). May or may not have an engine change
Reboot -> Take same base, new ideas, and redo it (new models, new technologies, etc.). May or may not have an engine change
Edit :
A remaster example : Titan Quest Anniversary Edition -> Same game, remastered textures, add large screen support, among others.
A remake example : Oblivion Remastered (ironic name) -> New engine, new textures and models, but with globally the same idea.
A reboot example : DmC: Devil May Cry (the 2013 game)
This is such a silly take. After Starfield, I was still excited, but had very little "faith" in the next elder scrolls. After this remaster, I'm even more excited, and I think there is a good chance ES6 will be an absolutely beautiful game that I will play for years after its release.
They weren't trying to reinvent the wheel with this remaster, they merely demonstrated its possible to have classic BGS mechanics WITH modern day graphics and animations. Starfield made it seem like they had to choose between one or the other for future games, but this shows us we can have both!
It is literally not a remake, and how is it half assed? I have a low to mid range PC and the game runs smooth as hell, and it's gorgeous.
Tried to run it on Wine Lutris and the open world ran like shit.
Gamers is it time to retire the 2060?
The 2060 is a 7 year old entry level card.
Have you tried the config tweak to disable Lumen?
https://www.nexusmods.com/oblivionremastered/mods/183
This one helps with lower VRAM apparently:
I tried the Ultimate Engine Tweaks but that didnt't improve much. Will try these too.
Yeah that's what I thought. Will probaly have to upgrade to a better AMD card soon.
Mine runs smooth as fuck.
Try running it on an operating system that the game is native to and not one that doesn't properly support nvidia
Asking someone to switch to Windows or mac on Lemmy. Feeling bold today sir? Maybe devs should just optimize their games
You get neither and company's get money to keep neglecting both of your wants.
What gfx setting are you using?
You're not going into depth on how it is half assed. The only thing I can complain about is some performance drops when travelling outside, but I imagine they'll patch that out at some point. If you're referring to the classic oblivion stuff like goofy npcs and most of them having the same voice actor tbh I'd be pissed if they changed that