this post was submitted on 28 Apr 2025
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I know there’s great love for Oblivion (I never played it when it was new), and of course Skyrim is the gold standard for new fans (I played the shit out of that and it was my first entry into the elder scrolls back when it came out 14 years ago…) but I really feel like this shadow drop of a half assed remake is just priming everyone to lower their expectations for the likely dumpster fire that is The Elder Scrolls VI.

I know its old hat nonsense of a complaint but whatever Bethesda used to be it stopped being that 20 years ago and we’re all just stuck thinking they’ll put out some new masterpiece when in reality all the talent they had back in the day has likely left for other jobs and they are now just a shitty company among countless other shitty companies putting profit over anything else and stifling anyone who might actually have good ideas on how to make good games (how unsurprising).

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[–] [email protected] 5 points 5 hours ago* (last edited 5 hours ago)

I see a lot of people downplaying the remaster as a fresh coat of ue5 paint. I'm playing the game, having disliked the original, and I'm loving it. I'm kind of impressed with what they did with the game, basically remaking the world elements in ue5 and leaving the gameplay as it was with minor tweaks. Fresh coat of paint feels more like rip out the drywall and do it again. Just leave the structure alone. Like, the electrical and plumbing is still there and feels the same but it looks completely different.

Games like this dont come very often, so if anything, this remaster and BG3 should raise the bar on what we should expect from a new TES game.

[–] [email protected] 9 points 16 hours ago (1 children)

Lower expectations...?

Bethesda Game Studios has been on the decades-long trend of watering down all their proper RPG elements. Morrowind is significantly more jank in combat and movement than Oblicion. Oblivion significantly more jank than Skyrim.

However, Skyrim is over simplified compared to Oblivion in all of its RPG mechanics, and has removed a number of gameplay features that were previously present (e.g. Spell crafting). In turn Oblivion is itself more mechanically shallow than Morrowind, significantly lacking in such things as speech options.

The Oblivion Remaster is so more a reminder of something we'll never get anymore; an open world RPG that isn't as weighed down as Morrowind and not as over-simplified as Skyrim (though honestly complex NPC interactions need to come back from Morrowind).

TES VI will likely have better combat than Skyrim, but still incredibly dated compared to other games, and mechanics that can barely be called "RPG" anymore.

[–] [email protected] 2 points 4 hours ago

Replacing spell crafting with blacksmithing makes sense for the setting. It would have been nice to have something a bit deeper to replace it though.

[–] [email protected] 1 points 19 hours ago* (last edited 19 hours ago) (1 children)

If anything this has raised my bar for TES 6. I didn't play 4 just as you did and sunk an ungodly amount of time into 5. I also played fallout 3 at the time of launch so I feel like I'm fairly versed in Bethesdas formula.

The progress from 4 to 5 is obvious. They put a lot of love into making Skyrim better than its predecessor in tons of ways. With the absolute flop of Starfield, they're putting all their chips into TES 6 and they know it. They're going to stick to the core gameplay that everyone expects, but how they expand and improve upon it is really what will make or break them. If they get the story telling down, it's all up to the mechanics of the game and design of the world.

My bar has absolutely raised by them putting this remaster out.

[–] [email protected] 3 points 17 hours ago

I don't think I agree on them going all in for TES6, I think oblivion and the upcoming fallout 3 remake (confirmed by court docs ages ago) are probably going to lean into monetized mods, just like skyrim has been for the last decade. Skyrim's creation club made it a pseudo live service game, where they can maintain bethesdas tiny team size (Relative to most AAA devs) and still get ongoing payout for a decade or more, letting players generate new content to buy into. Optimistically this means they'll have plenty of funding for TES6 to hire some decent writing staff and put together something great that's presumably been at least thought about the last 14 years since Skyrim, but it might just be going into Microsoft's coffers.

[–] [email protected] 1 points 1 day ago (1 children)

Wasn't there a couple of modders who was making the older elder scrolls game into the Skyrim engine? Wouldn't it be easier on Bethesda to just hire them and other talented modders to do it?

[–] [email protected] 1 points 13 hours ago

They sent the modders complimentary copies of the remaster

[–] [email protected] 22 points 1 day ago (1 children)

You don't seem to know what a remaster is. Most importantly, it's not a remake and the two terms are not interchangeable.

[–] [email protected] -2 points 9 hours ago* (last edited 9 hours ago)

Remaster -> Take same assets, enhance it (better textures, better shaders, etc.), add some QoL fixes (new hardware support, etc.), but the base (and most of the time the engine) stays the same. Remake -> Take same idea, redo it (new models, new technologies, etc.). May or may not have an engine change
Reboot -> Take same base, new ideas, and redo it (new models, new technologies, etc.). May or may not have an engine change

Edit :
A remaster example : Titan Quest Anniversary Edition -> Same game, remastered textures, add large screen support, among others.
A remake example : Oblivion Remastered (ironic name) -> New engine, new textures and models, but with globally the same idea.
A reboot example : DmC: Devil May Cry (the 2013 game)

[–] [email protected] 3 points 1 day ago

This is such a silly take. After Starfield, I was still excited, but had very little "faith" in the next elder scrolls. After this remaster, I'm even more excited, and I think there is a good chance ES6 will be an absolutely beautiful game that I will play for years after its release.

They weren't trying to reinvent the wheel with this remaster, they merely demonstrated its possible to have classic BGS mechanics WITH modern day graphics and animations. Starfield made it seem like they had to choose between one or the other for future games, but this shows us we can have both!

[–] [email protected] 24 points 1 day ago (2 children)

It is literally not a remake, and how is it half assed? I have a low to mid range PC and the game runs smooth as hell, and it's gorgeous.

[–] [email protected] -3 points 23 hours ago (3 children)

Tried to run it on Wine Lutris and the open world ran like shit.

Gamers is it time to retire the 2060?

[–] [email protected] 3 points 20 hours ago* (last edited 20 hours ago) (1 children)

The 2060 is a 7 year old entry level card.

Have you tried the config tweak to disable Lumen?

https://www.nexusmods.com/oblivionremastered/mods/183

This one helps with lower VRAM apparently:

https://www.nexusmods.com/oblivionremastered/mods/399

[–] [email protected] 1 points 11 hours ago

I tried the Ultimate Engine Tweaks but that didnt't improve much. Will try these too.

Yeah that's what I thought. Will probaly have to upgrade to a better AMD card soon.

[–] [email protected] 1 points 20 hours ago* (last edited 20 hours ago)

Mine runs smooth as fuck.

[–] [email protected] -3 points 23 hours ago (1 children)

Try running it on an operating system that the game is native to and not one that doesn't properly support nvidia

[–] [email protected] 2 points 23 hours ago (1 children)

Asking someone to switch to Windows or mac on Lemmy. Feeling bold today sir? Maybe devs should just optimize their games

[–] [email protected] -1 points 20 hours ago

You get neither and company's get money to keep neglecting both of your wants.

[–] [email protected] 2 points 1 day ago

What gfx setting are you using?

[–] [email protected] 11 points 1 day ago* (last edited 1 day ago)

You're not going into depth on how it is half assed. The only thing I can complain about is some performance drops when travelling outside, but I imagine they'll patch that out at some point. If you're referring to the classic oblivion stuff like goofy npcs and most of them having the same voice actor tbh I'd be pissed if they changed that

[–] [email protected] 17 points 1 day ago* (last edited 1 day ago)

half assed remake

which is exactly why they called it a remaster. it was never their intention to remake the game.

Personally I think most of the stuff that went wrong with Starfield were design choices related to space travel and many many planets, which won't be an issue with TES of Fallout going forward. So if they stay in their lane I don't see any reason why they can't keep churning out decent titles in those series, even if they maybe don't reach the same heights.

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