I lost interest when life became more interesting. I earn a decent living now, but the games I play are around tech and society. Feels less like I’m throwing my time away.
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After years realized it's total waste of time. Reading books is zillion times better than playing games and watching TV. Finally realized truth which wize man said: I found gamas and TV very educational. Whenever somebody play or turn TV on, I go to other room and read.
Better really is subjective
I'm too busy and they give me headaches quickly.
And all the RPGs I used to enjoy now simply consume more time than I'm willing to invest.
Mainly not enough time, but also expensive games.
I use to have PlayStation and Wii, but once I started with with music collection cd and vinyl, I lost interest in games. Games cost $$, and if you want to buy more than one game, you have to pay $$$. I would pirate games, but I prefer to buy them so I can support the developers.
I used to be super excited about games growing up. But today they have lost their charm. It's pretty much the same games all the time with new graphics. Gets really old.
Just like with movies, you have 99% crap and a few good ones that are hard to find.
OP is a bot. Read its comment history.
What no i am not and what part of my comment history makes me look like a bot blud .
Mild depression
Renovating a house.
Deadly combo. I still play a couple hours a week some weeks because it is how I keep in touch with my friend group since I am on another continent. Exclusively shitty multiplayer games like cs2 and Smite though because that is what we can play flexibly with 2-5 people. We haven't found any other option
I was NEVER really a gamer, the only time I spend a large time in games was in college, that is was very little comparing to my friends. I have this one week phase where I would play the game quite religiously (only relatviely speaking) for a week (two to three hours maybe?) and then I would lose all interest in it. I think its because I dislike how much it eats my time? I would rather spend that time reading books.
Then came work, marriage and children (espeically the last two).
YouTube happened. If it wasn't for it I'd probably still play much more than I currently do.
However I've always had a weird relationship with games anyway. I'm not interested about the vast majority of them but when I find one I like then I really get into it. Examples being games like RuneScape, AOE2, Minecraft, DayZ and the GTA series especially San Andreas Multi Player at which along with RuneScape I probably have the most hours in. Nowdays I only play DayZ which is probably my favourite game of all time despite being over 10 years old but even that I generally only play for few hours a week and then sometimes I go months without touching it.
My significant other made me feel like it was for kids and I just got this overwhelming feeling of guilt any time my SO saw me playing them. My SO just doesn't understand video games because for my SO they are frustrating.
I rebounded in COVID and no longer give a fuck. I like em so imma do what I do.
No offense but your SO seems toxic
Sounds like they are bitter and fragile ego. I have a brother like that where he played and got frustrated. He tried playing a Few games but lost and then called them shit for the rest of his life he refer to people as wasting their life with them.
I think deep down they like them but can’t stand that they lost at something with a bit of challenge so they get bitter at those who do take it on.
Meanwhile I have plenty of relatives who just don’t care about playing games but they don’t have to get all ‘you’re wasting your life’ nor do they have an unhealthy hatred towards games. They just aren’t into them and have a ‘to each their own’ attitude which I think is a healthy approach to it.
So there’s a difference.
I prefer to play the game of life, pretty similar to video-games but instead of wasting time you have to spend money you don't have to buy useless shit to impress people who don't give a fuck and keep working to pay your debts, just part of growing up..
Gaming started giving me anxiety. I stopped for a bit. Then whenever I try and come back, they’ve just gotten overwhelmingly complex.
Graphics card got way more expensive than the PC I had.
Plenty of old great titles. I've got so many...
Chores, work, socializing and the cost of new games
My brain has degraded. I read a lot alright, but movies, TV shows and games are harder and harder to enjoy. I still think games are the highest form of art and when I enjoy them, I enjoy them hard.
I play old games because I built my compiter in 2013, so it's Stellaris, Minecraft, Doom (with randomizer WADs), Action Half-Life, and Quake
Excellent taste 👌🏻
I'm tired all the time and there's almost always something else I should be doing. Plus, so many games feel like just more work instead of fun.
I was primarily a PC gamer. Life happened.
Time was already tight. I was working 2 jobs totaling ~80 hours a week. About the time I finally quit one, my computer let out the magic smoke. Rent went up, replaced my beater of a car, bought a house because rent was going up again, found out I was going to be a parent, house needed work, replaced my SO's car, fixed fire damage to the house, SO quit their job, found out I was gonna be a parent x2.
Things just got busy fast. That computer blew the magic smoke 6-7 years ago now. I've saved up the money to replace it several times, but something else more important always comes up. I'd still love to replace it and game again, but I've been out of it so long that I don't even really know what games are out anymore or what I'd like to play, and honestly I get more joy out of occasionally playing Smash Bros on the Switch with my first kiddo. The game is ok, but time with the kiddo is valuable.
Yep. Time and money. I've spent the last 10 years having not enough of either. Now I finally have the money, maybe in a few more years I'll have the time.
It seems that most modern games aren't made for people like me any more. I don't care for multiplayer, and will not be buying any DLC or microtransaction shit. I just want a self-contained, high-quality single-player experience. There's maybe a couple of games per year released that catch my interest now.
I am sure you can find games like those still . Yes it maybe very rare but those do exist
If you're into a little bit of horror and humor, check out 'You will die here tonight". It's a survival story indie game my buddy released last year.
I just lost interest. I used to play PUBG Mobile for example, but now it's basically transitioning into Fortnite-style game instead of something more realistic. I used to play CODM, but there's so much paywalled crap to click through that it became less fun.
And also, they kept getting larger, and larger. I think CODM may now be taking some 30-40GB. That's a lot for a mobile game. I'll rather use the storage for something else.
For example, a few days ago I installed and set up a Navidrome server on my phone in Termux. Navidrome can't do folder-based categorizing, so I had to play around with the actual metadata to achieve what I want, but I also didn't want to alter the original files. So now I have duplicate music which means extra 19GB. That's still less than even just CODM. And I have more fun with stuff like this.
If I did have the extra storage... I'd use it for Wikipedia maxi package (110GB) and install kiwix-tools in termux to serve it.
I really wish 1TB MicroSD cards were cheaper.
Edit: Perhaps I could just delete the 110GB of DVD ISO files that I used exactly 0 times. Or just get at least a 512GB memory card instead of current 256GB. Yeah, probably that. I hate deleting files. But this can't go on forever...
Life hit hard. But I took up on gaming again during the lockdown. Now I get together with my boomer squad every other day. Laughs and giggles.
I grew up. I also broke out of a shy shell more and prefer living life rather than sitting in my room, which wasn't very good for my mental health.
Some of my favourite gaming moments have involved getting the friends together to have a few rounds of Mario Kart or other games
Multiplayer gaming with friends on something simple is far more superior to playing alone. I wholeheartedly agree with this.
Yeah. Even online doesn't do it for me, just feels like I'm playing against advanced bots.
But having the controllers out, snacks in the middle and a good selection of games just brings me back to the days where you'd lug an N64 over and play Goldeneye and MK64.
Ain't gotta sit alone in one's room to enjoy gaming. Just about the only time I game anymore is when I'm hanging out with my friends.
That's great! I was primarily referring to singleplayer stuff.
For me, a lot of games just don't grab my attention. I'm not interested in playing online on a team, especially with strangers. I definitely don't want to wade through menus of crap that try to make me buy something.
I don't want to have to invest hours into a game before I get anywhere either. I tried Zelda :TOTK recently, and I watched what felt like half an hour's worth of cutscenes before I could do anything other than follow a predetermined path, and it just bored the crap out of me.
Everything seems to be sports, team multiplayer, or massively in depth stories now, with no room for quick, easy to play games that are not mobile games.
I still love gaming but have trouble getting into a game. This is true for me for a lot of my hobbies like reading, for example, but games are a much bigger commitment.
For big titles generally the controls or plot are complicated enough that if I stop playing for a few weeks, returning requires starting over from the start.
For smaller or indie games I find that either they're either trying to milk whales, or they don't let their mechanics breathe.
Often times I just want to play a stupid simple match 3 style casual game, and they ramp up the difficulty too quickly by adding obnoxious obstacles or other things that feel designed around microtransactions even when they aren't.
The last two games I got into were the Harry Potter game a year ago and Dave the Diver. The latter was somewhat guilty of not letting its mechanics breathe but generally it was because of too many quirky cutscenes in between diving sections. I still was able to go pretty far in it before I ran out of time to play.
Games made to make money instead of games made to have fun. Almost every big budget game of the last two decades has been at BEST a lazy sequel now with more microtransactions.
Indie games are still fun, but big budget gaming is a corporate hellscape equivalent of walking in to Walmart when all you want is a grocery store that sells actually edible food.
I still game but I feel this. I haven't bought a AAA game in a long time. It's all fewer and fewer features and details wrapped in shiny graphics using copypasta code from 20 years ago. All the big studios got bought by entities whose only concern is driving up share value, run by people who don't even play games. Capitalism ruins everything.
To add to this, indie games can be a nightmare if you don't have great hardware.
I had a low end graphics card in my PC for a few years because I rarely gamed. I looked at some indie games to see if I wanted to get back in to gaming with a low priced game first, so that it didn't matter too much if I didn't like it. There were loads of games that had late 90s style graphics, that looked like the platformers I used to play, but they needed quite high end specs to run, especially the graphics.
That put me off looking at indie games for quite a while. Something that looks worse than my SNES asking for at least a 1080 seemed wrong.
Yea, some are definitely made by amateurs, but there are many that don't need crazy hardware, too.
The reason the big budget games look good is because full time artists and full time optimization of assets is a whole-ass job many indie teams won't have the budget for. Creating art is one thing. Making it render efficiently is a whole other ball game.
Game engines are getting better at helping small teams, though. Unreal Engine has quite a large suite of tools just for cleaning up and generating lower detail models and baking in vertex/parallax mapping, adding culling planes to maps so it doesn't render the whole thing at once, etc. It is a HUGE task to take good looking assets and also make them render quickly. Especially if they avoid something with tons of provided tools like UE. Then they have to do all that optimization in other ways or just skip it.
In the SNES days, everything had to be optimized. Nowadays, you don't need to optimize anything because most people have hardware that's overkill for that era of gaming. Even the engines are probably geared towards hardware that the "average" Steam user has.
That's a good point, and it's a shame that it's correct. There seems to be a load of games that could run on a SNES if they were optimised, but need a proper gaming PC instead.