Now do Stop Killing Games
Gaming
From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!
Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.
See also Gaming's sister community Tabletop Gaming.
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Will they get rid of games have 3 or 4 or more "currencies."
Stop selling gambling as okay to kids. Gacha games equal gambling for minors.
It'd be fine if it was limited to like 1-5 dollars per account monthly with a yearly maximum. Not a 100 dollars at a time.
This is especially funny in South Korea. Go to a Casino and burn $2000 and you may even get jail time, but gatcha is A ok.
At least at a casino you can get something of value. The games effectively reward you in company script.
Games reward you in game mechanics, same as most games at a casino.
Scrip.
Some people hate the eu but I swear I only hear wins
because the people who hate the eu are the people who are wrong.
It's stuff like chat control that make me hate the EU sometimes.
Oh and the really really dumb cookie law.
The cookie law isn't dumb, but at this point it should maybe be reformed. Basically as long as a website doesn't do shady shit with cookies no cookie banner is required. Instead of complaining about the cookie banner law, people should complain about websites who sell their users' data.
The dumb bit of the law is the fact that websites are allowed to put up an annoying banner that says either accept cookies or individually deselect 240 checkboxes.
As @[email protected] mentioned, that is actually not allowed and against the spirit of the "cookie banner law". But since hundreds, if not thousands of sites break this law, it takes quite the time for government workers to sift through all of that (provided they even get around to it).
They're not actually allowed to do that, by my understanding. It must be equally simple to accept all cookies as it is to deny cookies.
Basically as long as a website doesn’t do shady shit with cookies no cookie banner is required.
That is actually the status quo. If a website only uses cookies that are needed to make the website function, there is no need for a banner or dialogue. These cookie banners are there deliberately to be annoying so you'll agree to more than is necessary.
The newest take on cookies, is "accept all, or pay to read". Quite shady, if you ask me.
and illegal.
Nice, good for EU
I wonder if this will in practice put an end to the scummy practice of badly sized in game currency pack sizes, one of the many scummy techniques they use to make people spend more.
Let’s say the thing most players buy costs 3 ingame currency (I love that my autocorrect made „insane currency“ out of that). The smallest pack you can buy is 5. So, the player buys 5, spends 3 and has 2 left with which nothing to do. If they want another 3, they have to buy 5 more. Spend 3, have 4 left. Spend 3, have 1 left. The cycle continues.
Or, just stop games from selling in-game content?
Every skin is a texture or model swap, every "exclusive" always exists in the files, every in-game currency is fabricated.
Games try really really hard to make you pay for something that is copy and pasted
This is one of those radical ideas that people are terrified of, because it would kill the business models of a lot of massive corporations. It's easy to spin that as the death of the game industry, rather than what it is: the death of a business practice.
Like the laws against underage smoking probably wiped out billions in shareholder value, but that was objectively a good thing. Banning (or heavily regulating) in-game purchases would also be a good thing, no matter how much it affects existing players. If it leads to the death of name brands like EA, Ubisoft, etc. then who cares? The market will readjust and new players who were able to adapt to the changed environment will take their place.
Artificial scarcity in it's barest form.
The fact that even some people think this shit is acceptable is very telling of how far we have yet to go, psychologically speaking, as a species.
Monkeys in fucking trousers.
If anything gaming culture has regressed, at least in this aspect.
Remember when the $2.50 Oblivion horse armor DLC was considered to be ridiculous?
Remember when the $2.50 Oblivion horse armor DLC was considered to be ridiculous?
Blizzard now sells mounts at the price of 90 EUR, ~1.5x the base price of the game itself...
TBF, it's a useful mount, but 90 fucking Euros...
I find it interesting that it says it’s based on existing legislation. In that case I’ma bit disappointed that it took them so long to act. But, it’s of course a stop in the right direction.
How will this affect the Platinum market in Warframe?
These seem to be the four major points:
clear and transparent pricing and pre-contractual information;
avoiding practices hiding the costs of in-game digital content and services, as well as practices forcing consumers to purchase virtual currency;
respect of consumers' right of withdrawal;
respecting consumer vulnerabilities, in particular when it comes to children;
First one actually seems pretty well covered by Warframe already. Second point can be met just by displaying the real currency price next to the plat price, calculated based on what people on average give per plat when purchasing through the Warframe website. Third point... Yeah that's going to be a point of contention for sure. That'll require a redesign of the plat system. Fourth point I'd also say Warframe does. Their 'oh shit' moment when they ended up creating a slot machine with, what was it, kubrow skins? Demonstrates them actually caring about this already. Basically they saw people interacting with a new mechanic much like one would a slot machine, and then soon after rolled it back and refunded everyone who had spent money on it.
"Right of withdrawal" is quite easy: allow cancelling the transaction before the in-game content has actually been used.
It only takes a "has been used" flag, and maybe a log entry to prove when.
Considering you can't sell platinum for money, you could add complexity by converting it to another currency when exchanging hands. No value lost, exact same ratio. You buy platinum, you spend it on the store or it decays when you give it to another player. Platinum carries real world value, decayed doesn't. Would that work? The only reason for doing that would be to obfuscate the fact platinum has real world value. The players being constantly aware of the fact might mess with the economy.
Honestly, their monetization is really something I could never criticize.