this post was submitted on 04 May 2025
733 points (95.1% liked)

Greentext

6197 readers
1073 users here now

This is a place to share greentexts and witness the confounding life of Anon. If you're new to the Greentext community, think of it as a sort of zoo with Anon as the main attraction.

Be warned:

If you find yourself getting angry (or god forbid, agreeing) with something Anon has said, you might be doing it wrong.

founded 2 years ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[โ€“] [email protected] 44 points 2 days ago (1 children)

Mobile and fast broadband internet is what ruined gaming. Back in the day, it was impossible to download a game very reliably plus it was super slow if you tried. It was far easier to go to a store and buy the disks.

Mobile showed that there is an enormous crowd of extremely stupid people willing to throw hundreds of millions of dollars at adolescent half baked code and that the best retention and monetization is often with junk that is never fixed or is even broken worse over time. That standardized garbage and flooded the space with loads of slop. Just sorting through the slop is a chore now and fools have proven that it is profitable to take a giant shit of slop and dump it on everyone to let people pay their way through searching for undigested corn kernels in these places. The same is true of streaming. You pay for it to waste your time. You lower your expectations, and the cycle continues. It is profitable to target the stupidest people. Culturally, it will require the majority to stop being brain dead zombies, but good luck with that. We're both zombies on an idiot brick right now.

[โ€“] [email protected] 8 points 1 day ago

I'd argue management ruined gaming but broadband and mobile enabled it.

People are making these choices.