this post was submitted on 07 Jul 2025
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It takes like half a second on my Fairphone 3, and the CPU in this thing is absolute dogshit. I also doubt that the power consumption is particularly significant compared to the overhead of parsing, executing and JIT-compiling the 14MiB of JavaScript frameworks on the actual website.
It depends on the website's setting. I have the same phone and there was one website where it took more than 20 seconds.
The power consumption is significant, because it needs to be. That is the entire point of this design. If it doesn't take significant a significant number of CPU cycles, scrapers will just power through them. This may not be significant for an individual user, but it does add up when this reaches widespread adoption and everyone's devices have to solve those challenges.
The usage of the phone's CPU is usually around 1w, but could jump to 5-6w when boosting to solve a nasty challenge. At 20s per challenge, that's 0.03 watt hours. You need to see a thousand of these challenges to use up 0.03 kwh
My last power bill was around 300 kwh or 10,000 more than what your phone would use on those thousand challenges. Or a million times more than what this 20s challenge would use.