this post was submitted on 23 Jun 2025
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[–] [email protected] 0 points 4 days ago (1 children)

But from a management perspective

Of course this model fucking benefits the managers. They aren't tied to those incentives. They get to keep their jobs when some assclown wears a "dark maga" hat to the keighelys and the game craters.

And.... fuck the managers. They are already doing great.

[–] [email protected] 1 points 4 days ago

I mean you could make a studio where there is no manager (how does that work I’m not sure) and you’d still need to make financial forecasting if you want the studio to be an entity that continues to exist. Like I don’t understand your logic here, the only other alternative is to make everyone’s salary contingent to sales and then the pie is divided evenly like in a coop model but that means a lot more of the financial risk is shouldered by the devs and you probably don’t get paid until the game releases.

Like what is a proper alternative that: a) pays you a salary while the game is being developed b) accounts for the risk inherent with not knowing the future?