this post was submitted on 25 Jan 2024
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[–] [email protected] 0 points 9 months ago

A lot of today's indie devs are also... well...

groomerwojak.jpg: "I groomed a teen fan of mine, and when she came forward I made her to write an apology, also I spent my Patreon money on a sexdoll, and my code is spaghetti."

"We barely managed to make a functioning game with premade assets, and our popularity was so dependent on Pokémon not performing well, our fanbase is a toxic cesspool as a result, who can't express the love to the game without actively dissing Nintendo."

"I'm a bigoted con artist who rebrands every time they get busted for his crappy horror game."

"Optimization? We are already using low-poly assets!"

"The assets in our pixelart games are very unaligned, and we use high-resolution fonts because no one makes bitmap fonts anymore."