this post was submitted on 22 Mar 2024
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How to turn a "must-play game" into trash no one wants in less than 24 hours. Good job.
its what japanese game companies do after a "golden era" when they come off on top. they make stupid business decisions that tank their goodwill they just earned.
its why when a japanese game company makes it big, it almost always is followed with becoming the villian immediately after
the sucess of monster hunter, resident evil remakes, and sf6 has gotten to their head.
Honestly, I might get shit for this and he was definitely an asshole, but Phil Fish was right. The Japanese game industry went through a shitty period for awhile years ago, got out of it, and then now (Capcom anyway) starts doing shit like this.
its just a pattern that keeps repeating.
Sony became very aggressive and anti consumer the moment the PS4 outsold the Xbox One after being behind the shadow of the 360 for most of its life. started paying for a lot of timed exclusives, exclusive game content (e.g COD, Hogwarts Legacy), block a lot of cross platform attempts.
Nintendo went very anti consumer after being very generous with the WiiU, and resurrecting the 3DS and releasing the sucessful, but very feature limited Switch. introduces paid online for an online service thats effectively at times, worse than the WiiU, decides to sell emulated titles either on limited time offer (Mario 3d collection) or required subscription to online, and take away browser and local save backups.
i could keep going on with a lot of sucessful japanese game companies, but its basically the same story every fucking time.
Yup, I’ll wait 4 years or whatever until it’s released as “Dragon’s dogma 2, darker arisen, game of the year edition” with all the dlc and microtransactions baked in on a steam sale or whatever
One of us...
#PatientGamers
Or wait like a month for someone to crack it and torrent it.
I'm pretty mixed on this. I want to support niche games like this being made. I don't want to support using Denuvo (even if it'll be removed eventually) or bad MTX. Also, you'll miss the online components on a cracked version, which is really cool in DS1 at least and I think even better in 2 from what I've heard.
The thing to me is, I don’t want the online experiences in most of my single player games. I turned off invasions and messages in DS. I could care less about someone else’s experience bleeding into mine, most invasions were annoying and messages were memes. For DD, let me build my pawn, pick from some randomly generated ones and that’s it, don’t punish me for wanting to single-play my single-player game. I don’t mind DLC that is purely a time saver, some people want to pay to win, in a single player game that’s fine, as long as it’s not replacing some stupidly long grind. But at the end of the day, there are far too many “single player” games that are “connect to our server to use the thing you just bought.”
You can play this offline I'm 99% sure. Sure, it's best enjoyed online (the online experience is seemless and you don't actually interact with other players, just the pawns they created), but it's purely optional.
This game is getting so much hate for made up reasons and it's really frustrating. I would love for the actual reasons to be addressed, but if they see that 99% of it isn't stuff that's there anyway, why would they bother fixing the 1% when it'll just get lied about no matter what?
You can, after you get through a bit of a process of making your pawn and uploading it. I agree it’s being reviewbombed, my response was to yours about claiming that “you’re missing out if you don’t play online.” But also, you’re talking about a company that pulls hundreds of millions of dollars a year, not an indie developer. If the game sells well, the reviews don’t mean anything, it’s successful. If it doesn’t, it’s their job to focus on what consumers didn’t like and change it.
Ideally, yes. However, it's taken 12 years for a second entry of this franchise. If it doesn't do well (which I think we're well past it not doing well, because it's selling great), most likely they'd just never make a game like it again. The first game is a cult classic. It released about a year after Dark Souls 1 and scratch the same itch before anyone else was making Souls-likes. It didn't do huge numbers though despite being received fairly well. The fact they made a second is unexpected, and we'd certainly not get a third if it only did as well as the first. They wouldn't learn a lesson except not to touch this. The same MTX methods are in RE and no one comained, so they aren't going to learn the lesson we want for just this one game.
Could be much longer with Empress gone. But we can have hope.
I would certainly enjoy a talented, but more level-headed person entering the scene
Couldn’t agree more.
The worst part of it is that those same assholes that insisted on micro transactions will blame every other aspect of the game before admitting that it did poorly on release because of the blatant money grabbing.
holy cow... no kidding! Hype was only building - and then to "reveal" the enshitification before it even enjoys release interest. wow.
What I've heard from people playing the game, is that those and everything else you could pay real money for is dirt cheap to buy and purchasable with the in game currency that you earn by playing the game and that you earn the in game currency quickly enough that you aren't having to grind anything if you want to buy the stuff.
Games are supposed to be fun. Forcing paying customers to do something intentionally designed to be not fun before they can have fun is stupid. I know I'm in the minority, but I straight up won't participate in that bullshit.
I mean....the weak start is kind of the basis of every rpg and almost every fps in existence. You start with the crappy bb gun and then somehow you end up becoming an all powerful stealth archer, even though your game doesn't even offer a bow to use.
Gaining strength through experience is fun if it's done in a sane way is fun. Farming the same monsters over and over to unlock common feature is not. Hit the X button 4.5 million times to continue is shit.
It's not an accident that unlocking this stuff is tedious when there's an option to just pay more money to do so. That's the value proposition behind microtransactions in games: Give us money or we'll force you to do boring shit for many hours.
A drop of vinegar spoils the wine
Dirt cheap for now. It's software, it'll get an adjustment patch.
Then... Why have them real purchaseable at all, esp at launch?! Full price, single player game; makes absolutely no reasonable sense.
I think there's some sort of higher-up mandate at capcom to force monetized content into their games, and the dev teams are just working around it, something like that. The same thing happens in monster hunter, street fighter 6, I think devil may cry 5, and it's all structured in basically the exact same way, where you can either get access to stuff really quickly without paying, or the stuff you have to pay for is basically just aesthetic, or both. I think monster hunter rise even tried to do the same "pay to edit your character" thing. I still don't think it's a good practice, but japanese devs are gonna japanese dev, I suppose. Reminds me of fromsoft titles requiring community made performance patches, or being locked to like, 30fps as an engine requirement, shit like that.
To part fools from their money?
That's Capcom for you. It doesn't seem like their mtx ever makes sense to buy.
It sucks because I was looking forward to the game since I liked the first DD but after seeing all the micro transactions they added into a single player game I'm going to pass on it.
Then you're missing out on a great game for a completely stupid reason. If you did any actual research you'd know you can easily acquire all of this stuff in game.
Or, some of us just like to vote with our wallets
Continue voting like an idiot, then
Apparently all the purchases you can buy are cheaply available in game with the in game currency, and there's no real reason to pay real money for them unless you're like some live streamer goob.
That's not completely true, there is a limited number of port crystals until NG+ (around 5 or 6) and the adventurers camping kit is unobtainable otherwise (although you can get a better one from a side quest).
Ferrystones are also very rare, unlike DD1 where you get an unlimited one right away.
Plus, another game with trash “always online drm” and “your profile is stored on the server” idiocy
It seems your profile is stored locally from what I've seen, but some users are too stupid to know how to use Steam Cloud. Some users have said you can't delete your save, but you can you just need to disable cloud backup on Steam first.
(I have no experience. I just read a lot of reviews in disappointment last night.)
Heard ppl were Auto banned when deleting the save file
Citation? I haven't seen this at all, and I've been looking at quite a bit of the stuff as a fan of the first game. That's a big accusation to make.
People often don't understand what they're doing, and they blame it on things that aren't true. Most players aren't technologically literate enough to really know what's causing their issues. This is the first I've heard of a ban, and I would suspect (though this could equally be wrong) that it isn't because they deleted their save file and instead for doing something else, if it happened at all.
Denuvo detects manual file changes and if you do it too much (which doesn’t have to be that much) you get temporary locked out of playing the game (24h first offense). Look it up, this is the case on pretty much all recent denuvo games. This isn’t a “big accusation”, this is a straight fact. Using different proton versions also can get you “banned”.
I tried looking it up, which is why I asked for the citation. I found nothing on the topic. I don't know where you got it from, but "look it up" isn't an answer. Also, the save file location should be (no knowledge on whether it is) excluded from this file manipulation detection. The game itself is constantly writting to it. If it's detecting frequent file changes, it'd detect the game itself writting to the save file.
Whose citation do you need? This is a closed-source software, there is no “proof” but only testimonies. Only EMPRESS could tell us for certain. This is one such testimony
This can also be triggered by changes in the machine itself. On linux/steamdeck, changing proton version too often leads to a 24h lock, that one you can google, it’s all over the place. Proton/wine mirrors your own PC specs, so denuvo doesnt base itself one your actual PC, but it’s configuration somehow.
As for the last part of your comment, it makes no sense. For all we know, it’s very likely that Denuvo saves a checksum of its files to their server when you exit that save or the game and checks them back when you open it again. The only way to prevent this and modify the save without the game knowing would be to make a kernel module to edit the save directly in memory while the save is running, though depending on how denuvo works, something like cheat engine might also do the trick.
The person said people have been banned for deleting their save files. I haven't seen any reference for this. What you posted is for a totally different game and is not related except both have Denuvo. I don't doubt Denuvo anti-cheat (maybe also anti-tamper) will ban you for doing things it doesn't like, but deleting save files shouldn't, and I haven't ever heard of that happening.
Checksums for the game files do not include the save folder. That would defeat the purpose of a checksum. Sure, maybe they fucked up and included it, but that would cause it to go off every time the game saves as well. Every file change changes the sum, so even the game doing so would also. How would it know the difference?
Again, I don't like Denuvo. I think a lot of stuff happening with this game is bad. We don't need to make stuff up though. There's plenty actually there to be angry about. Making stuff up just makes the valid complaints get lumped with it and ignored.
I’m not talking about one checksum that’s hardcoded somewhere, I mean they calculate it every time you close the save. Do they actually do that, I don’t know, but they could if they wanted to.
The reason why I linked some random other game is because nobody is saying this is the game’s fault, but Denuvo’s fault. Denuvo behaves extremely similarly regardless of the game it runs on, so if it happens for most other games, good chance it happens for this one too.
They could do anything, and anyone can claim they are doing things without evidence. I have seen nothing except this person's comment that it's happening, and even what you posted has nothing to do with save files. I don't believe such a thing is happening because I haven't seen any evidence for it and have seen many people discuss deleting their saves. A claim like that needs evidence. It's going to make people fearful of deleting saves.
Why did you come do defend this person's specific claim only to say "Denuvo bad." We all already know that. We don't need to make shit up about it. Please stop. Criticize what we actually know is happening with the game. There's plenty.
I will say it one last time, this is closed-source software, the only “proof” you may get is many people sharing the same experience.
https://www.pcinvasion.com/psa-dont-delete-your-dragons-dogma-2-save-files/ https://steamcommunity.com/app/2054970/discussions/0/4289188745218377532/ https://www.videogamer.com/news/dragons-dogma-2-denuvo-bricking-the-game-on-steam/
All of those seem to say it happens. How many testimonies do you need to consider it “evidence” as you say?
Once again, these are secondary sources at best. "people are saying that they heard somewhere that..." Are these using the same secondary source? I don't know. I haven't seen any evidence that it happens with save files.
The ~~second~~ third (didn't realize it was 3) link also mentions switching Proton versions too much can cause issues and uses a primary source, and I saw that review the other night while looking at reviews. That is much more trustworthy.
I'm not saying it isn't happening, but I don't trust what everyone says. I also don't trust that a user actually knows what triggered an action. The number of people I've seen say the saves are stored online because they don't understand Steam Cloud is proof that a lot of users aren't technologically literate enough to just take their word. With there being no first hand source, and potentially both of what you linked using the same secondary source, I still see no reason to believe this.
So, "How many testimonies do you need to consider it “evidence” as you say?" More than 0, which is what we're at right now.
Edit: Missed the first article when I clicked the links the first time. Even it says it can't verify the reports and it's just gathered from forums (and proceeds to not cite them). Any half decent journalist would verify it for themselves, but we know these aren't journalists, they're blogs that just repeat any drama they can find. Still only secondary sources at best with no citation, so nothing to be taken as anything more than the comment above saying "they heard it happened to someone."