vampatori

joined 2 years ago
[–] [email protected] 11 points 19 hours ago

I noticed last year in-particular there was a very sharp drop-off. Normally a variety of flying insects invade my personal space in the evenings - it was always a tough call... a room too hot to sleep in, or a room full of hornets; you'd be surprised how often the hornets won.

There was even a time not so long ago where we used to get "waves" of certain flying insects each year, presumably one species won the Insect Sex Games each year, and were crowned champions with wave after wave of children.. ladybirds, daddy longlegs, etc. Thousands everywhere! I think the last one of these was a long time ago now, perhaps nearly a decade.

Presumably this is devastating for bird and bat populations.. hopefully they don't start invading my personal space in response.

[–] [email protected] 2 points 1 day ago

I switched to Traefik as it has auto-configuring for containers for effortless deployment to any of your environments (dev, test, staging, production, etc.) either manually or straight from CI/CD.

The way it works is that you put any configuration in your compose file which is then picked-up by Traefik when its deployed - it reads the config, re-configures itself accordingly, and you're done! So all your reverse-proxy config, cert config, etc. is all with the project so aren't going to get out-of-sync.

Just keeps things really clean and simple. Plus it's a great reverse proxy of course with tons of features, nice admin dashboard, logging, etc.

[–] [email protected] 1 points 3 days ago

What are your takes on each of those? I've been getting that MMO itch again!

I played some FFXIV recently, partially with friends once a week, and it's such a mixed bag - it has both the slowest, easiest, and most boring gameplay and some of the most intense, challenging, and exciting gameplay (some of the end of story arc boss fights are incredible) - just sadly far more of the former so I've drifted away from it.

[–] [email protected] 3 points 4 days ago (1 children)

I just had a dig around, the back-end is implemented in Rust.