parpol

joined 1 year ago
[–] [email protected] 87 points 2 weeks ago (2 children)

"Help me stepbrotherboard, my circuits are stuck under the chassi."

[–] [email protected] 2 points 2 weeks ago

To be fair, those old games have been rewritten in newer engines in order to support ray tracing, and at that point you could apply other modern global illumination methods and get almost the same effect with less performance cost.

The thing that makes raytracing so attractive, though, is how extremely easy ray tracing is to implement. Unless I'm copy-pasting others' finished work, I can make raytracing work over the weekend with Vulkan or DirectX shaders as opposed to having to implement 10-15 other shaders for the same effect over half a year of development.

[–] [email protected] 3 points 2 weeks ago (4 children)

You usually don't need proprietary software and drivers on Linux because of the great general purpose open source alternatives. Even on Windows, a ton of the drivers are actually useless and only bloat your system or perform invasive telemetry.

Personally I don't even use the RGB features on my gaming PC, but OpenRGB is open source and lightweight. I would probably use it over proprietary RGB profiles even on Windows. You should give it a try.

GPU fan control is already available by default in most Linux distributions and should require no additional drivers.

AMD always have Linux drivers. The Linux adrenaline driver is here: https://www.amd.com/en/support/download/linux-drivers.html

SSD/NVME firmware updates should also already be supported by default in linux. With for example fwupdmgr.

High refresh rate displays should also work out the box on the modern distributions. On Linux Mint and Ubuntu they have a GUI for it, but changing resolution and refresh rate with Xrandr also only takes one or two terminal commands. There likely is software to do it, but if anything I could write you a script that does it if your distribution doesn't already have GUI for it. I had to write a script to adjust some of my monitors' drawing area because I mirror, but my displays don't have the same aspect ratio.

[–] [email protected] 0 points 2 weeks ago (1 children)

Try BriscCAD. It is very similar to AutoCAD and supports their files.

Revit seems to work fine with Wine, and although wineHQ reports Tekla performance as garbage, that was a very long time ago. It probably works better now.

[–] [email protected] -5 points 2 weeks ago

If you'd rather risk becoming a botnet node than to even consider using alternative software then you are absolutely using it wrong.

If your computer doesn't support win11, then switching to Linux before win10 ends is the only right choice. The other less right choices are:

Stay on win10, Upgrade to win11 and disconnect it from the network and the internet permanently.

The worst choice is do what OP did.

[–] [email protected] -3 points 2 weeks ago (1 children)

Except most big open source project are developed by companies, and only the tiny ones aren't. This applies to all open source projects on all platforms.

Also, most of them already are better. People just don't want to change their layouts and workflows. And people also don't value privacy, which if they would, they wouldn't rate the proprietary software as half as good.

[–] [email protected] -5 points 2 weeks ago (5 children)

I didn't say all applications work. I said use better ones.

As for hardware, less computers support win11 than Linux. You can run Linux on 40 year old computers, and on brand new computers.

Ans this article is literally about bypassing the restrictions that were put in place to protect users with CPUs that have the specte and meltdown vulnerabilities. You're safer on win10 even after they stop supporting it than win11.

[–] [email protected] -5 points 2 weeks ago (3 children)

What are they called? What do you need for Linux that only works on Windows or Mac right now?

[–] [email protected] 3 points 3 weeks ago

I'm sorry, I'd share some links, but I make too many shitposts and unhinged takes on this account to want to link to my projects and thus my real name.

But I would argue that most at least somewhat successful indie games (at least on PC) have very few dark patterns.

[–] [email protected] -4 points 3 weeks ago (2 children)

"High value",

"Cheddar"

Choose one.

[–] [email protected] 118 points 3 weeks ago* (last edited 3 weeks ago) (11 children)

Back in uni, most of these dark patterns were taught as "game design fundamentals".

Now as I work on my indie games, I avoid using what I learned in uni.

Game design all boils down to "is it fun?" and anything else is bullshit sales tactics.

I wish the site also focused on real games, and not just mobile games.

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