parpol

joined 1 year ago
[–] [email protected] 1 points 14 hours ago

Because both the Palestinian communities and anti-DEI communities have legitimate core messages, and both have members that spread hate.

If you're willing to let any community get taken down despite them breaking no rules or laws, accept that it also can happen to the communities you support. It is as simple as that.

[–] [email protected] 8 points 1 day ago (1 children)

Where did you go for it to be associated with terrible people? It is one of the most used twitch emojis.

[–] [email protected] 40 points 1 day ago (6 children)

Pepe the frog and swastikas are the most common extremist symbols found on Steam, according to the report, respectively representing 54.6% and 9.1% of detected symbols.

So more than half of the "extremist" symbols are a meme that a tiny fraction of conspiracy theorists think is a dogwhistle for racism.

Game mods are also touched on in the report, which claims to have found hundreds of mods for games, most notably Garry's Mod, "that specifically reference mass shootings."

Who even thinks this is a big deal? This screams boomers being upset about violent video games all over again.

Are you sure they're not just pissy about the DEI Detected community and want to force steam to shut it down?

[–] [email protected] 7 points 1 day ago

Roger that!

[–] [email protected] 46 points 1 day ago (1 children)

Windows defender is not supposed to protect you from user mistakes. It protects you from viruses like ransomware, or spyware like google chrome.

[–] [email protected] 9 points 1 day ago

It is a nice concept in theory. It has a bit of resemblance to the metaverse minus monetary enshittification, but there are some challenges to this.

It would for example end up just as dead if the other players got bored of it and stopped playing. Then there is server costs for something where there really isn't that much realtime interaction in, and all these metagames would need to be just as fun with a global time at a set flow, or be OK with synching only at the end of the day.

These of course aren't impossible challenges.

You could leave the "online" part to a simple global api backend and skip the gameserver itself to greatly reduce costs. You wouldn't see the other players in person but you'd see their shops grow each new day, and there could be an NPC of their owner walking around.

You could bankrupt inactive players and give their lands to new players, and implement import/export costs for distant shops incentivizing local trade. You'd probably still want normal NPCs, but their interactions would have to be predetermined each day if you don't have a game server running all day, and want to prevent cheating.

The implementation difficulty and cost greatly varies depending on how much interaction and fairness you want, but setting up an API server is fairly easy if you don't worry about scaling in case the game really takes off.

[–] [email protected] 8 points 2 days ago (2 children)

Facing worlds.

I still listen to the unreal and unreal tournament soundtracks to this day.

[–] [email protected] 37 points 3 days ago

It is not. Why would you need to track your almost-teen 24/7? It wouldn't be child neglect even if the kid was 6. They're more than old enough to go on spontaneous exploring.

[–] [email protected] 51 points 5 days ago (2 children)

Host it on the tor network.

Host it on web 3.0.

Host it outside the US.

Host it over torrents and i2p.

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