infeeeee

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[–] [email protected] 11 points 1 week ago (2 children)

People are different, different people like different things, and they care about different features of a device.

I never had any apple device, but I help a lot other people with iphones and macs, and I have to tell you they are just devices. I'm familiar with their features, but I don't care, this whole thing is only about you. If you want an iphone buy one. If you don't want one, just move on, life is too short for getting mad about unnecessary thing like this.

[–] [email protected] 6 points 1 week ago* (last edited 1 week ago) (1 children)

Mentions of Lemmy communities only work in top toots on Mastodon. Otherwise Mastodon users could spam Lemmy unintentionally very easily. You can also mention only one community in a top toot, so you can't post the same toot to multiple communities.

Afaik Mastodon devs are working on a group implementation, so this will improve in the future.

[–] [email protected] 12 points 1 week ago* (last edited 1 week ago) (2 children)

Because no one should rely on that, they recommend to fully automate renewal with a script or some other programs.

[–] [email protected] 4 points 2 weeks ago (1 children)

Wouldn't it be better to replace the full rom at this point? You trust other parts but not the dialer?

What I'm trying to say, if you think your built in dialer is a spyware, it's very likely other components of the rom could be spyware as well, and you don't gain too much by replacing only this component.

[–] [email protected] 2 points 2 weeks ago (3 children)

Wdym spyware? Isn't the stock dialer comes from aosp and it's open source? Or your rom doesn't use that one?

[–] [email protected] 3 points 2 weeks ago* (last edited 2 weeks ago)

Here is a section of a map from 1823, it shows the buildings built on top of that, note the circular shape:

Map of Old Buda, 1823

Same map browsable here, change the opacity on the top right to see current aerial photo.

According to some legends it was used as a fort in the middle ages, bu afaik no archeological remains support this.

Another map from 1878, with more details, it shows the contours of the buildings:

Source

[–] [email protected] 2 points 2 weeks ago* (last edited 2 weeks ago)

Actually we have a tag for old names like this: https://wiki.openstreetmap.org/wiki/Key:old_name

But if it only existed for such a short time I'm not sure if it's significant enough to map it after it was closed. If it would have been already mapped while it was open it would make sense, but if no one ever cared about this before?

You can add a note if you think it's important enough, local mappers will have to decide.

I don't know how the osmand snapshot were wrong, though I never used this manual offline download feature.

[–] [email protected] 2 points 2 weeks ago (2 children)

As I see you haven't created notes for these problems yet, I created them for you. You can see them here:

I updated Bierfabriek Amsterdam from your description, in this changeset: https://www.openstreetmap.org/changeset/165840808

Flower Burger was already updated in March to the croissant shop, so you used outdated map data in your app, osm was already fixed months ago. See the history of the node here: https://www.openstreetmap.org/node/1348523661/history

I didn't updated Brouwerij De Engel, as on osm we map only what is currently there. You can check the history of already mapped objects, but mapping what was there is not the scope of the project. If the old name is still visible on the building than it can be mapped, if the signs are already removed, it has no place on osm: https://wiki.openstreetmap.org/wiki/Good_practice#Don't_map_historic_events_and_historic_features

[–] [email protected] 4 points 2 weeks ago

Arson usually has some human remains, who were inside the houses, but it's not the case here, there are burned bones from earlier and latter cultures, but not from here (if I understand this correctly):

For example early Neolithic houses have more artifacts deposited in them, and it is in these early Neolithic phases that burned human remains are most likely to occur (Chapman 1999). Human remains occur again in the late Eneolithic (Gumelniţa/Karanovo VI). The presence or absence of human remains in the rubble of burned houses is clearly of great significance.

[–] [email protected] 9 points 2 weeks ago (3 children)

Wikipedia has a very detailed article on them: https://en.wikipedia.org/wiki/Cucuteni%E2%80%93Trypillia_culture

One of the most notable aspects of this culture was the periodic destruction of settlements, with each single-habitation site having a lifetime of roughly 60 to 80 years. The purpose of burning these settlements is a subject of debate among scholars; some of the settlements were reconstructed several times on top of earlier habitational levels, preserving the shape and the orientation of the older buildings. One location, the Poduri site in Romania, revealed thirteen habitation levels that were constructed on top of each other over many years.

 

Wow, fediverse mentioned!

Screenshot from the video:

https://files.catbox.moe/r1ovso.png

I can't see pricing yet.

 

Around two years ago, we've merged the [community] repository into [extra] as part of the git migration. In order to not break user setups, we kept these repositories around in an unused and empty state. We're going to clean up these old repositories on 2025-03-01.

On systems where /etc/pacman.conf still references the old [community] repository, pacman -Sy will return an error on trying to sync repository metadata.

The following deprecated repositories will be removed: [community], [community-testing], [testing], [testing-debug], [staging], [staging-debug].

Please make sure to remove all use of the aforementioned repositories from your /etc/pacman.conf (for which a .pacnew was shipped with pacman>=6.0.2-7)!

 

cross-posted from: https://lemm.ee/post/55563265

 

cross-posted from: https://lemmy.zip/post/31564289

 

I don't know why Ars Technica has so many civ 7 reviews. Previous one was 2 weeks ago.

TLDR VerdictThe good

  • The ages system helps to solve many longstanding problems with the overall arc of a Civilization game
  • Influence yield makes diplomacy better than it's ever been
  • Tweaks and additions turn building city districts into the full realization of what VI was hinting at but never achieved
  • The visual presentation is excellent, with sprawling, intricate cities and detailed leaders
  • Several additions streamline annoying busywork the franchise is known for without curtailing depth

The bad

  • Content is light even though systems are robust; there are no scenarios at all
  • The final few turns of an age end up feeling wonky
  • You can't rename your cities for some reason

The ugly

  • Some launch-window bugs and other issues might make it worth waiting a few weeks before digging in

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