Huh. I never noticed any performance issues on the switch 1. Maybe it's because I had the newer OLED one?
Patient Gamers
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.
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I still feel like an incredible DLC would be the ability to traverse the new land using the old BOTW toolset. How many of the puzzles would be solvable? Would it be possible to get to the sky islands?
Maybe we could get an alt storyline where link falls into the abyss and we explore as Zelda with the sheikah slate instead.
the map design
You mean what is essentially a carbon copy of BotW lmao
Look out with talk like that! You need to GLAZE this [popular thing].
Except for that it isn't. The map has 3 layers now, and what was formerly BotW has been filled with life, adventure, story, and things to explore.
TotK felt more empty to me, but that's probably a combination of already knowing the map and lacking Kass.
The sky islands aren't very interesting, but it certainly adds some variety. The Depths is pretty cool though.
I feel like the sky islands were meant to be more of a problem-solving adventure, like how to get to certain places that are quite far, but the crafting system was so complicated/poorly implemented, imho, that it made them into a giant pain in the ass.
I ended up just making a platform hot air balloon (three balloons, three pieces of wood, and a fire weapon to light them), and using that for vertical.. was the only thing I could get working consistently that didn’t cost a lot of batteries and flame spitters and shit. That plus the gust ability when you’ve reached as high as the game lets you.. helps a lot..
Bought TotK on release day, still haven't booted it up, even on my Switch 2. Looking forward to playing it! Thanks!
Also gave up on ToTK on Switch 1. There’s so much fighting and fiddling in UI at the same time that it was just unbearable with 30 FPS.
76 shrines in, Master Sword obtained, Lurelein liberated, Korok Forest restored, still yet to start any main quests.
Ha, nice! Still haven't figured out how to get into the forest, but I'm sure I'll find a way!
It’s not super intuitive.
Tap for spoiler
You need to sneak in from below, using the Ascend ability. There’s a pillar in the depths that you can use to ascend, which gets you past the initial fog barrier. The forest is covered in gloom, and you’ll need to get past some of the creepy hands and a Phantom Ganon fight before you’re able to reach the forest’s sanctuary.
Yeah, I'm not proud, I needed to google it to get past that bit too on my first playthrough. It seems like this was one thing they didn't add any in-game hints for.
Thanks for the info. I tried the other way around, and that didn't do it.