this post was submitted on 23 Nov 2024
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[–] [email protected] 100 points 1 day ago* (last edited 1 day ago) (29 children)

I never understood the obsession with stupid difficult games at all. It's like, let me bang my head on a coffee table for 3 hours trying to make 5 minutes of progress. No thanks

Edit: Wow, this blew up, quite a controversial take, and not a hint of irony from all the people commenting about how I don't get it.

Edit 2: For what it's worth, I have played Dark Souls 1 all the way through, some of Dark Souls 2, got to the end of Bloodborne, played about 3 hours of Elden Ring, and a bit of Lies of P. These games just aren't for me. I played them bcz my friend loves them, and I was trying to make a soulslike bcz that seems to be all the rage right now.

[–] [email protected] 2 points 1 day ago (8 children)

Maybe stop and think that it isn't that difficult to everyone? I don't want to sound elitist, but people have different level of skills at video games (or anything really).

Saying no games should be hard is like saying no books should be difficult to read. To take the book analogy further, at some point after reading a lot of books you want to read more and more complex books. To say we shouldn't have difficult books would be a disservice to those who want them.

Both easy and hard games should exist. And everything in between. Not every game needs to be played by everyone, which I think really is the issue. People feeling left out or pressured into games that aren't their play style.

Complaining that the game is too hard , or the opposite, that the player is too bad. Both of these are the wrong approach. The best approach is "I'm not the intended audience for this game"

[–] [email protected] 2 points 1 day ago

I have played Dark Souls 1, Dark Souls 2, and Bloodborne. I just don't like Souls games, but my friend does, so i played them with him.

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[–] [email protected] 4 points 1 day ago* (last edited 1 day ago) (1 children)

Do you like a 1000 piece puzzle or a 100 piece

[–] [email protected] 3 points 1 day ago

I'm not a big puzzle person, but when I do them with my wife, I usually go for like 500ish piece puzzles.

[–] [email protected] 11 points 1 day ago (4 children)

It's not for everyone, but there's a subset of people who enjoy hitting their desk 10 hours straight just to beat a single boss. It's very satisfying in the end, and often also repeating the fight perfectly just feels so damn good it's worth the struggle.

It's really not different than fighting hard battles with your other hobbies, learning that difficult technique or whatever

[–] [email protected] 13 points 1 day ago* (last edited 1 day ago) (3 children)

It feels like old 2-d shooters on NES. You're just expected to memorize patterns in order to win. So you have to die a couple times to figure it out, but it's just tedious to me. I enjoy things designed for you to figure out on the fly without requiring dying in your first try.

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[–] [email protected] 9 points 1 day ago (2 children)

For me it was great challenge. Sure it was not easy but it's doable and the feeling of overcoming a fight you thought to be impossible gives a great feeling of growth and succes.

[–] [email protected] 5 points 1 day ago

I get that, that's what my friend says too. He really enjoys Souls games. I just don't feel the same way.

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[–] [email protected] 2 points 1 day ago (1 children)

They gotta make something their personality!

[–] [email protected] 2 points 1 day ago

Sarcastic hilarity must be yours!

[–] [email protected] 19 points 1 day ago (5 children)

ER is not even difficult unless you specifically want it to be

[–] [email protected] 38 points 1 day ago (5 children)

I played it for 3 hours. Unless I'm missing something, it's incredibly difficult.

[–] [email protected] 20 points 1 day ago (5 children)

Here's 2 tips:

  1. Level up Vigor. Health is how you make early game easier.

  2. Skip bosses. There isn't a hard linear progression path and different builds struggle with different parts of the game.

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[–] [email protected] 10 points 1 day ago (3 children)

Agreed for the most part. That final DLC boss on release was pretty tough, even considering the other games. No orphan though. F that thing.

[–] [email protected] 6 points 1 day ago (1 children)

That final DLC boss on release was pretty tough

Yeah he was way overtuned. The last patch has nerfed him heavily though, and finally made the cross-slash attack dodgeable.

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[–] [email protected] 18 points 1 day ago (1 children)

Overcoming adversity, or maybe they just want to be the guy

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[–] [email protected] 15 points 1 day ago

Saying that it shouldn't just to feel something (I.e. a smug sense of superiority)

[–] [email protected] 44 points 1 day ago (2 children)

This is extra funny because Elden Ring's diverse player build options means that it has the most adjustable difficulty curve of any FromSoftware game. Holding up Elden Ring completion specifically as any kind of bar to surpass is laughably naive.

[–] [email protected] 34 points 1 day ago* (last edited 1 day ago) (4 children)

That's the key. If you:

  • summoned
  • used spirit ashes
  • used ashes of war
  • used sorceries
  • used incantations
  • levelled up
  • drank a flask
  • opened the map
  • used a weapon
  • used a controller or a mouse/keyboard
  • opened the menu
  • used your hands

You didn't beat the game.

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[–] [email protected] 36 points 1 day ago (3 children)
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