this post was submitted on 19 Sep 2024
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[–] [email protected] 34 points 1 month ago (8 children)

Step 1, this time don't have an unskippable intro that lasts 30 minutes before you can start actually playing.

[–] [email protected] 17 points 1 month ago

noted! are you thinking 2 hours is long enough, or should we really try for three?

[–] [email protected] 6 points 1 month ago

Or have it as a toggle after your first time watching it

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[–] [email protected] 29 points 1 month ago (2 children)

Really? Just make the exact same game as Skyrim with better graphics and a new plot, while making it less likely to have bugs and glitches and maybe fix the largest complaints about Skyrim.

[–] [email protected] 11 points 1 month ago

commence marketing team weeping for weeks on end

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[–] [email protected] 2 points 1 month ago

The Elder Scrolls 6: Skyrim 2

[–] [email protected] 47 points 1 month ago (1 children)

What a cop-out.

Bethesda didn't have trouble making games when they cared about making games. Now, they care about making money. Yes, devs should get paid for their work. But design decisions based on anything other than making a good game poison the well.

This is why small devs are absolutely killing it with indie games on PC at the moment. AAA titles fail over and over again, because they're designed for C-suite pockets first and gamers second.

[–] [email protected] 11 points 1 month ago (1 children)

There already are a few indie Morrowind clones like Dread Delusion that I've had my eye on. Not sure what elements will have been compromised by the budget but keen to give it a go after payday next week.

[–] [email protected] 9 points 1 month ago (2 children)

At this point I could give up a lot in terms of budget. Give me text without audio all day long if the writing is good. I think we've lost our way on RPGs.

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[–] [email protected] 7 points 1 month ago

I was a pretty hardcore Bethesda fan for years, long before Skyrim. But they have burned me too many times now for me to have any faith in ESVI.

[–] [email protected] 25 points 1 month ago (3 children)

It's not like they don't know how to make a good game. They don't have to reinvent the wheel. Take Skyrim, make a new land with new characters and new quests, make it 4 times as pretty, fix the biggest bugs. Maybe make the quests a smidge more complex. Boom.

[–] [email protected] 3 points 1 month ago

the marketing team would cry themselves to death!!!

[–] [email protected] 5 points 1 month ago

Gotcha, entirely Radiant generated quest lines! With AI! And Blockchain! We still doing NFTs? You get NFTs.

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[–] [email protected] 12 points 1 month ago (1 children)

Oh it can be done. The only question is: is Bethesda the one to do it?

[–] [email protected] 4 points 1 month ago (1 children)

...Larian Studios has entered the chat

[–] [email protected] 5 points 1 month ago (1 children)

Eh. I'd argue the Beyond Skyrim Team is the real successors

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[–] [email protected] 3 points 1 month ago

I think it will meet my Creation Store fan expectation, and that's not something I am looking forward to.

[–] [email protected] 18 points 1 month ago (8 children)

It's been a long time since 11-11-11.

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[–] [email protected] 19 points 1 month ago

Yeah I know, I played Morrowind, Oblivion, and unfortunately Skyrim. I expect it to be pretty and large, but not have much unique, good stuff, the side quests will be "go steal this same vase 6x from different people oh look you run the Thieves Guild now," and the main quests might be neat.

I'm not sure I'll be picking it up tbh.

[–] [email protected] 37 points 1 month ago (3 children)

Thank God they lowered the expectations after Starfield.

[–] [email protected] 6 points 1 month ago

And Fallout 76, and in some sense, Fallout 4

[–] [email protected] 21 points 1 month ago* (last edited 1 month ago) (2 children)

I know I'm in the minority, but I fucking love Starfield.

It's a galactic scale zen garden when I need peace.

It's a shooter/space combat sim when I choose violence.

There's things that aren't good about it, it needs so many more factions, followers, and NPC interaction points to fill the fish bowl that's there, but there's so much to love too, IMHO.

In a time where MOST major studio games have turned to no effort live service dogshit, I think hating on flawed but grand games like Starfield as just more unsalvagable garbage is just an invitation to studios to keep churning out actual garbage like Suicide Squad since there's no pleasing modern gamers so don't bother trying, just lean entirely on an IPs nostalgia.

[–] [email protected] 3 points 1 month ago* (last edited 1 month ago) (4 children)

So happy for you! I think it's a fine game with great highs, but it is a different game when compared to Skyrim obviously, which makes one wonder how ES6 would be.

Edit: fixed the ?. I was genuinely happy for you

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[–] [email protected] 10 points 1 month ago

Yeah, I was gonna say. I'm sure it'll meet my expectations, and I'll be disappointed.

[–] [email protected] 8 points 1 month ago

I don't blame the MD tbh, if I had to try and make Starfield worth buying I'd fucking quit

Fire Emil and you'll be on a good start to un-fucking yourselves, Bethesda

[–] [email protected] -2 points 1 month ago (2 children)

The real Bethesda fans will know the game is going to be wonky as hell when it comes out. Mods and fan fixes/tweaks are the real bread and butter. Bethesda just creates the world. The fans make it awesome.

[–] [email protected] 5 points 1 month ago* (last edited 1 month ago) (1 children)

Every single one of Bethesda’s fan favorite games are great games without mods.

Mods are little more than the whipped cream on top of what needs to be an already enticing sundae. Starfield was a perfect example of the fact that mods won’t save a game on their own, and that the days of the level of modability old Bethesda games had are now gone.

[–] [email protected] -1 points 1 month ago (2 children)

Are you kidding me? There's been continents with professional voice acting and 40+ hours of gameplay added to Skyrim. More than once. Not to mention all the patches and tweaks and balancing and UI adjustments.

Skyrim would have fallen off the top 100 games on steam a literal decade ago without mods and fan made stuff. Instead it's still ranked like 50th.

[–] [email protected] 4 points 1 month ago (2 children)

You realize they still sell many, many copies on all the platforms that aren't PC and don't have meaningful mod availability?

Skyrim isn't selling a bunch of copies on Switch for $30 on sale because of PC mods it can't use.

[–] [email protected] 0 points 1 month ago (1 children)

You can't judge much of anything based on switch owners and third party availability of games.

[–] [email protected] 1 points 1 month ago

Except it has the same outcome on every other platform it's on, for the exact same reasons.

[–] [email protected] 2 points 1 month ago

how can people so easily forget how big of a phenomenon skyrim was, pretty sure 90% of the playerbase never even tried mods

hell i still play it vanilla to this day

[–] [email protected] 3 points 1 month ago

Yeah and you get to that point when fans rally around a beloved game renewed by mods over literally decades. If your game is dogshit from the start, that just doesn’t happen. It literally happened with Starfield as some of the most well known Bethesda game modders abandoned the game entirely.

[–] [email protected] 7 points 1 month ago (2 children)

A game should not have to rely on mods to be decent. Base Skyrim is still not a bad game.

Base Starfield is molten shit.

[–] [email protected] 1 points 1 month ago

if base starfield is molten shit, does that make red dead redemption 2 just "okay"

[–] [email protected] 3 points 1 month ago

Base skyrim isn't a bad game, but it's a game that no one would have talked about 2 years after it was released. Instead it's been 13 years and it's still ranking around 50th most played game this month.

[–] [email protected] 5 points 1 month ago

Awesome, I hate marketers.

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