this post was submitted on 14 Nov 2023
0 points (NaN% liked)

Games

16729 readers
535 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
top 6 comments
sorted by: hot top controversial new old
[–] [email protected] 0 points 1 year ago (1 children)

Meanwhile, Deep Rock Galactic: solid mechanics, good community, worth so many hours of fun, no microtransactions, no FOMO for their season rewards, and stylized low poly graphics that make every cave gorgeous to look at: 3gb and only $30

[–] [email protected] 0 points 1 year ago (1 children)

I don't understand what happened with this game...

My bothers and I played it quite early on and it was fine. We didn't stick with it or anything. Just another spot to play together. No one was talking about it or anything.

Then like a year later everyone is going nuts about it. We see it pop-up everywhere.

[–] [email protected] -1 points 1 year ago

It was free on some services, might have boosted engagement

[–] [email protected] 0 points 1 year ago (1 children)

Without reading the article:

  • High resolution textures
  • large maps
  • audio
  • Internet cache
  • shaders
  • code left for debugging and data collection
[–] [email protected] 0 points 1 year ago (1 children)

All of those are in good faith. A part of it is in bad faith as well though. Studios forgoing or at least deprioritizing optimalisation. Why waste weeks on Q&A when you can just yawn and tell consumers to upgrade if it doesn't affect your bottom line?

Case in point: COD MWIII All of the internet is (rightly) shitting on it but Activision won't care because they'll likely still sell several million copies. What incentive does that give them to NOT fire entire Q&A departments and pocket those cost savings on top of the profits?

[–] [email protected] -1 points 1 year ago

QA what? You can't QA and optimise huge ass textures to fit into a gig. I can tell you a story about high res images. My partner is a photographer. She did a commissioned project of 7 collage photos to be printed in large scale. She bought a 512 gig drive to work on a project. These 7 photos took 95% of the space of this drive in the end. Yeah, 500 gigs for 7 bloody photos!