I'm not disagreeing, although I will say that as I have aged, I started to prefer either of:
- Turn-based
- Real-time-with-pause (granted, this is mostly RPGs)
- Pre-submitted concurrent turns (ala Frozen Synapse)
I don't know. I just no longer find the extra stress from the real-time element engaging. I used to love it, but preferences shift of course, and now I prefer the relaxation of taking my own time to figure out what I want to do, then checking whether I "solved the puzzle", basically.