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Ada particularly the SPARK subset. It's approach is quite different than most languages, focusing on minimising errors and correctness. It's fairly difficult but I like to use it to teach people to actually understand the problem and how to solve it before they ever write the code.
DotNet is closest to Java, but hang on to your hat: the state of C# is at least half a decade ahead of Java, if not a full decade. It’s sophistication will make Java use feel like banging rocks together. DotNet Core can now run on all three primary platforms, and with some careful work, you can write a single program that can compile down to each platform and carry along its own required binaries, no pre-install of any framework needed.
My second recommendation would be Rust. Stupidly steep learning curve, but an absolutely game-changing one where safety and security is concerned. It’s my next objective, personally speaking.
Any other language I could recommend starts getting into speciality purposes, which makes general use more difficult or even wholly inappropriate.
For example, if you are dropping into DotNet for business applications, I would also recommend diving into F# for that functional goodness for building complex business rules and data handling. But building an entire app in F# can be jamming a round peg into a square hole under many circumstances, it’s appropriateness envelope does not cover as many cases as C# does. You want to use C# for boilerplate/frameworks, F# for the core bits where it is going to shine.
COBOL
A strangely effective option for young whippersnappers who want to maximize employability and income stream in “boring” tech. You’re not gonna be standing up many greenfield projects using that language - and likely speaking, you might go an entire career without ever touching a codebase younger than you are - but if your passions run towards Janitorial/Plumbing work with regards to code, it might be right up your alley.
It's a coding language I recommend to anyone wanting to code in finance. Banks like it's reliability I guess
Download GODOT and learn the scripting language and the shader language. Make a game! Or at least neat shader art.
Bonus answer: Csound. Make funky noises with code.
I like Scala:
- multi-paradigm, you can explore many ways of doing something, within one codebase - arguably the most complex language, if you want, but doesn't have to be: start simply, later scales robustly
- compiles and interoperates with JS, JVM, native
- Scala3 dropped brackets - easily readable like python
- great tooling (recently) - compiler infers so much -> less puzzles / testing
- developed mainly in europe, not controlled by big-tech
Fwiw, here's my interactive climate system model running in pure scala.
Personally, the language that's taught me the most to learn has been Haskell. It has a lot of very interesting ideas and a learning curve that plateaus after most other languages. There are several ideas that have trickled down from Haskell to other parts of the programming world and learning about them in the context Haskell is in my opinion better because you'll learn about them in a context where they fit in with the rest of the language very well instead of being late additions that offer an alternate way of doing things.
Coming from Java and JS, Haskell has a very different approach to a lot of things so you'll have to re-learn a lot before you get productive in it. This can be frustrating for some but you'll learn more if you get over that hump on the other hand.
Haskell doesn't see very much industry use and arguably isn't very well suited for industrial application (I haven't used it professionally so I don't know personally) so it might not directly help you land any new jobs but it is in my opinion it's a very good way to develop as a programmer.
While it's related to your job and not very new compared to your current stack, it's very worth it to learn typescript. It has a cool type system and makes frontend development sane.
Just avoid their implementation of Enums.
Even their official documentation says to avoid it 🙂
If you haven't done any Clojure, may be Elixir?
If you want something that feels more quirky, go with Lisp.
I've been having a lot of fun with scheme lately (specifically guile, but I don't think it matters much). It's a very stripped down language compared to common lisp, so I felt it was easier to get started with.
I recently picked up Rust, still a beginner, but it's very nice. And the compiler errors and tips are top. Since I used only Python before, Rust is my first compiled language and I'm glad it was Rust. Options and Result's are also something I appreciate tbh. Other than for AI, simple stuff and maybe prototypes, I would use Rust over Python. Definitely recommend it. The borrow checker is a pain in the ass though. I'll also be using it later for embedded systems when I become more fluent with it. I am also currently making a big project with Rust that I haven't been able to do with Python.
Rust
I tried to get into Python, but always found it boring. Ruby was more my speed because it was inspired by Perl and that's the first language I learned. But Python will likely get you more job opportunities.
I say that you should find some interesting project, possibly something related to some desktop environment like Gnome, KDE, sway, cosmic and so on. There are multiple fun/interesting projects around them. Then pick a small and manageable task, use that to learn the language that project uses.
I find Cosmic to be a very interesting desktop project, and they use Rust if that would be of interest.
C
IMO Zig obsoletes C in the way that go and rust tried to do. Personally, I would advise anyone to not learn C; or even start a new project in C, for that matter.
I disagree but ok
I can recommend Rust - I'm training a few people on it.
And a pure functional programming language like Haskell or Scheme, if you don't know what functional programming is, or are not comfortable with it. Functional programming needs a different mental approach to traditional (imperative) programming paradigm. Some of the more modern languages like Rust, JS and Python incorporate a lot of functional programming constructs. So it makes sense to learn them.
And a lisp - Common Lisp's popularity is a public secret. Scheme is also fine. This family is homoiconic (program and data are treated more less the same). The syntax is actually very close to its AST. This gives Lisp unparalleled metaprogramming capabilities - mostly through macros. Macros in traditional languages are nowhere near Lisp Macros.
If it interests you, study a stack based language like Forth or Factor. Though they feel very different from Lisps, they have similar underlying properties. And you get more or less the same advantages.
+1 for Rust, the learning curve can be pretty daunting, but once you're over the hump you'll never want to go back
Agree. The official book is a really good start though, and available for free. https://doc.rust-lang.org/stable/book/
I actually ordered the paperback version of the book. I hope it's not too outdated compared to the online version, I just enjoy reading in actual paper :P
The second edition was published last Feb (2023) I believe. I read it on my Kindle, having "flicked through" the online version about 6 months prior, and yeah having it page by page with bookmarks etc was almost as good as paper, but far superior to the web version and I was able to read it cover to cover and gain a lot from it. I immediately then read about 4 other books on Rust! Can recommend "Rust Atomics & Locks" by Mara Bos, and "Rust for Rustaceans" by Jon Gjengset for the next level up.
Yeah, I did indeed buy the second edition! Thanks for the suggestions! Cheers.