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I have OCD about how I play games, I never forget what I was doing once I have a chance to see what I have in my inventory and quest screens
One of the reasons I never progressed as fas as I wanted in Anno 1800. I never play long enough in the phases where I feel like playing it. When starting the next one I have allready forgotten how I set up all my productions and trade routes, etc. and it's just easier to start a new game.
I'm probably gonna do this for the third time when I next play HL: Alyx.
Built a new rig and decided to go back to it on max settings now that my rig could achieve it, worth the restart imo. And ill fucken do it again.
It's bullshit that Elden Ring has a savefile/character limit. 😡
Honestly, the only limit to save files should be available hard drive space. Most of the time I get this sense of "wtf was I doing?" Is when I have to load a file to see if I want to delete it for a new character.
I absolutely suffer from restartitis, especially with Fallout, Elder Scrolls, and Borderlands, haha
Or basically every game ever if you have ADHD. I'll restart a game up to 3-4 times because it's been a few years/months/weeks/days since I last played it, and as such I have completely forgotten the plot or even how the controls work.
My restartitis is so bad that I can count the number games I've completed on one hand, with multiple fingers missing. One of the reasons why I prefer multiplayer games is cause I don't have to worry about beating them.
Borderlands definitely. I spend an hour looking through weapon inventory trying to remember why some are better than others, or what I like about them. Then I give up and shelve it again.
I usually roll a new character when that happens! Borderlands is fun like that.
this is me with witcher 3
One great feature of Tales of and Trails games is that they both have a chapter summary of what you did and what you are trying to achieve now.
I wonder why I stopped playing
Game starts up right before boss I am severely under prepared for
Ohhhhh
6 months? It's been 13 years. Lost Planet on PS3.
Was that the snow planet one?
I beat it and I still don't remember the plot. I didn't know the plot as I was beating it.
Yes. I totally forgot. Something about a son finding his lost father to believe.
Yep, never finished it cause the mechanic of constantly losing heat got tedious
13 years? It’s been 43 years. Planet Fall on Atari 800.
I didn't realize that was a skill. If I put anything anywhere in a video game I remember where it is, permanently. It took me a few years to translate that into real life.
Sucks when you want to play "that game" but the updates are gonna take another 20 minutes to download and install...by then I've lost my "that game" boner.
This, except instead of a 20 minute update, it's two days of installing mods for the perfect game experience I'll never have.
Done this far too many times.
And "that game"s save, if the update broke it
Cries in trying to get back into a 400hr+ Factorio space exploration save
Space Exploration wasn't made to be fun or rewarding. That's just an exercise in masochism
I thought that was Pyanodon. SE is good but can be frustrating with the weir pacing of the space sciences.
Endgame everything is based on random chance, to the point that Nilaus "ended" his playthrough by saying, "Well, technically I've won, but I'm not going to run this for however long it takes to actually get the few components I need."
Nilaus actually finished his Pyanodon run.
They're actually making an official space exploration expansion coming later this year
Hopefully someone reigns in the dev with his random number generator fascination
Spoiler: they didn't
There's an RNG feature added, a sort of rarity for crafted items. But Idk if the same dev is responsible for this feature and to me it doesn't seem that annoying and completely optional.
I don't understand, was the dev trying something weird?
They made all the endgame products based on chance. You'd set up the reaction and there was like a 96% chance you'd get nothing from it, or the wrong things. It took so long to get the right things that Nilaus gave up
Oof, in a game about maximizing efficiency that's a weird choice
What if they already were?
😂👍🏻
Morrowind.
My Morrowind save has long since devolved into designing my own adventures, battles, and objectives. It doesn't matter where I find myself, because I have decades of headcanon to inform my next actions.
I kept handwritten notes for that game.
Why? The journal kept track of basically everything you did
To remember where I left stuff, more useful landmarks than the official directions, etc.