I like the ghosting on the blade edge, presumably from the fake frame generation, that they added in the right comic panel.
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That's just from TAA, iirc that meme predates frame-gen being abundant in games
This is a bit dishonest. You can clearly see in the screenshot that the sun is low in the sky, thus the darker/somewhat washed out tones. When it's high in the sky, the color really isn't that much different than the original, albeit obviously not as vivid. Whether the vivid/bright color of the original Oblivion is better than the remaster or not is purely subjective; I happen to prefer the newer aesthetic a lot more.
I agree with you, the remaster looks really nice. I dont feel it's washed-out at all. The only thing that freaks me out a little is how every NPC's mouth is a little too wide for their face now. Just a little.
For some reason the games difficulty being lowered dramatically has made me more judge mental of the graphics upgrade. Like they should only upgrade the graphics if they are going to get the gameplay right.
I did fix the difficulty thing with a mod though so its not like its unplayable.
That was my first thought. Is it 2008 again?
Bloom is used a lot subtly than it was in the 2000s. I think motion blur (and maybe depth of field) are the new bloom.
More like chromatic abberation, as both that and bloom was/is often used to hide graphical shortcomings.
I can't stand motion blur/depth of field. Does it take extra processing to blur stuff? Either way it looks awful. Horizon forbidden west is completely different with it on or off.
bloom was major between like 2005-2009ish maybe, coexisted right before the piss filter of the console generation.
currently tech wise, the current joke trend is blurry TAA caused by the switch to deferred rendering in order to get better lighting. TAA was a stop gap AA to replace older AA methods that are less compatible with deferred rendering. It's why things look like shit(blurry) ontop of performing like shit (lighting/shadows/raytracing) unless you have high end hardware to deblur as much of the blurriness as possible.