Appreciate the post OP, gotta say I'm on team "IDGAF about GTA" though. It's a wannabe RPG, I'd rather play Baldur's Gate 3 for the 5th and 6th times instead.
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What an unusual take. I've never thought about GTA as an RPG but an action game.
The last one I played, you had to go to the gym to level stats that were tied to abilities like sprinting. If you ate the wrong food you got fat. There's quests to do for people all over town, character customization in the form of clothing etc etc. It's a hell of a lot closer to the Witcher 3 than it is Final Fantasy but it's a roleplaying game in disguise imho.
I remember back in the day when I would level muscles to 100% in San Andreas and none of my friends believed me when I said I didn't cheat. Good times, simpler times...
Yeah, there's not exactly a lot of role playing to be done, especially not in story mode.
No I get his point. The world is incredibly realistic and I could see how role-playing could be fun. It's just not something that I would do in GTA
The weird thing is that you can find lots of RP videos using GTA on youtube and tiktok, but it's always on a multiplayer server
It would be hilariously tragic if GTA 6 flopped.
I have a little flame of hope they waited and milked 5 for too long and now people have lost interest and moved on. Let it be a cautionary tale, there is a happy medium to be had in an IPs release cadence.
Absolutely not lol. Millions of people will buy it for their consoles day one, and then again three years later when it comes to PC.
I was looking forward to seeing how the white house would be bitching about every little detail of this game, but it was delayed until after things will be much worse, I'm not sure anymore if it'll happen.
Though I also wouldn't put it past Rockstar to add a bunch of stuff to the game to try to please the crowds complaining about "woke".
Interesting article. I especially liked this paragraph:
There's plenty that can be said about the recent trailer, but if I had to sum up my own misgivings with it, it's that it has an air less of "look at this cool thing we made, we can't wait to share it with you", more dick-swinging swagger, a cocksure sense of, well, you're going to buy this anyway, here's some absurdly good-looking beer to tide you piggies over.
Honestly I can’t give a crap about the next gta. I highly doubt they are gonna make any actual gameplay changes to their outdated mission structure.
At this point just looking forward to it releasing so that people will shut up about it already. 😂
Yup, I’ll buy it years down the road at a massive discount just to play the campaign; all their effort is going to go into multiplayer and milking those microtransactions anyway
I can’t wait for it to be the next AAA failure getting wrecked by a smaller indie game two weeks after release.
"Outdated mission structure" just triggered something in me. Last gta I bought was 4. Got fed up with "new mission: drive to this faraway place and do difficult thing, if you fail restart from the beginning of the driving bit". I abandoned 4 at that one mission where I had to lay siege to a skyscraper under construction and I kept losing the shootout and had to drive back there again. Kinda stopped playing, lost interest and never went back since.
Edit: just remembered that there was a mod to add save-anywhere to the game, I even tried that but couldn't get it to work and that's where I gave up.
I played until some bank robbery mission. Kept falling because a friendly NPC died for bullshit reasons, like getting run over a car during the escape. I don’t think there were any checkpoints on this mission either.
GTA 5 and RDR 2 have checkpoints in missions. The main problem I have with these games is GTA used to be the gold standard of open world games, but once you start a mission it turns into the most linear game without any freedoms to approaching missions in different ways.