this post was submitted on 08 May 2025
26 points (100.0% liked)

games

20930 readers
206 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 4 years ago
MODERATORS
 

Coming Soon. No release date yet but there is a lot of info on it due to dev diaries.

top 14 comments
sorted by: hot top controversial new old
[–] [email protected] 2 points 1 month ago

Oh boy! I can't wait to have the game be more barebones than EU1 at launch, but with big expensive DLC every 3-4 months that adds new content, and as a bonus, comes with a free patch that disables my game unless I have the DLC!

[–] [email protected] 6 points 1 month ago

Hexbear mappies when?

[–] [email protected] 19 points 1 month ago* (last edited 1 month ago) (1 children)

Watched Lemon Cake's preview of it. All the gamplay is supposedly very good, sieges and warfare is meh due to a couple reasons including a meh AI.

The performance is sadly garbo. His computer took 7 minutes to load it, and it had noticable early game chug with an Intel 10850k and 64GB of DDR RAM.

[–] [email protected] 14 points 1 month ago (1 children)

that's fucking wild. it's literally just a stylized map

i guess it's all the backend tracking of nation stats and pops, not the map graphics, but still

[–] [email protected] 16 points 1 month ago* (last edited 1 month ago) (2 children)

Paradox games are all single-core cause the devs (read: execs) keep reusing engines from the stone age, so it doesn't matter how beefy the computer is. It's all being run one instruction at a time, every tick for each nation. Performance just keeps dipping each game as complexity grows.

[–] [email protected] 5 points 1 month ago (1 children)

i saw someone say it's a new engine but idk if it's actually true

[–] [email protected] 5 points 1 month ago

It's a newish engine, I think it's the Vicky 3 one, but it still has core limits, I think it just now supports multi threading. So instead of 1 instruction at a time you get 2!!!! Wow!!!!!! Great improvement guys!!

[–] [email protected] 9 points 1 month ago (1 children)
[–] [email protected] 9 points 1 month ago

Pretty much, but it's even worse. Pdx games have a modal speed system, with the first 4 speeds being set instructions limits, but the 5th max speed is literally just the hardware limit, and even then it leads to issues in multiplayer where 5 speed causes desyncs since players with faster / slower computers are out of line with the host. It's just a poor system.

[–] [email protected] 10 points 1 month ago (2 children)

should I finally play EU4?

[–] [email protected] 13 points 1 month ago

Gotta start with EU3 to catch you up on the storyline. EU1 and 2 were retconned in 3.

[–] [email protected] 14 points 1 month ago

No, wait for EU5. Or play IR to see if you are going to like EU5

[–] [email protected] 20 points 1 month ago (1 children)

Excited for another 3000 hours of map staring

[–] [email protected] 15 points 1 month ago

hey if it wasn't for map games i wouldn't know why galatia is in turkey