this post was submitted on 06 May 2025
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I'm talking about a new game but made with old graphics and mechanics similar to Megaman 9 & 10.

I personally think such a thing could sell gangbusters and honestly go on record as one of the greatest Pokemon games ever made, especially in recent years.

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[–] [email protected] 4 points 3 days ago

I would call the new ones not even interesting enough to pirate, so yes.

Something like sword/arceus style but not garbage with mechanics around the gba era.

So no giga dumbshit or similar but still special/physical change.

Also if we're requesting unicorns be brought to reality, more options. I wouldn't hate the all the new giga shit if I could disable its cutscenes. It wasn't even cool the first time.

[–] [email protected] 41 points 3 days ago

Honestly, I'd rather see another studio take a crack at the franchise. I don't know whether Gamefreak have lost a lot of important talent over the years or if they just got lazy because their games are guaranteed to sell no matter how poorly they're produced, but they do not know how to make games in the current era. Full stop. The last handful of mainline Pokemon titles have been unacceptably poor quality, and Nintendo won't light a fire under their ass because... why would they, when they're already printing money?

I think it would be wildly beneficial to the health of the franchise if a completely new studio took the wheel for a minute. They don't have to reinvent the game mechanics or take the story in some dark and gritty direction or anything like that, but if they just made it functional that'd already be a huge step up over Gamefreak's last few releases.

Personally, I'd love to see Retro Studios take a crack at a mainline Pokemon title. They've already got a very close relationship with Nintendo, and have released nothing but bangers.

[–] [email protected] 5 points 3 days ago (3 children)

A return to basics would be so much better than the rushed messes Game Freak puts out today.

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[–] [email protected] 25 points 3 days ago (9 children)

Old mechanics? No. Old aesthetics? Yes. Pixel graphics are best.

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[–] [email protected] 5 points 3 days ago

The Rom hacks like pokemon unbound are wildly successful, so yeah a hifi graphic remake would sell like crazy.

[–] [email protected] 9 points 3 days ago (1 children)

If you would like to see something just like it, https://store.steampowered.com/app/1218210/Coromon/ scratches that itch.

[–] [email protected] 6 points 3 days ago* (last edited 3 days ago) (1 children)

Coromon is a great attempt with great mechanics and alright visuals, but man, did the pacing just kill it for me. I felt like the entire game was the tutorial, not because it was easy or anything, but because it was the slightly boring do-everything-once-to-learn-it slog that a very well done tutorial is. When I beat the game, I was excited to start playing before I realized it was, actually, seriously, the end.

[–] [email protected] 4 points 3 days ago* (last edited 3 days ago) (1 children)

Did you have the game on a higher difficulty? I didnt have that experience, but I put it on one of the higher difficulties initially. I forget which but I found that more fun.

Its fair though, it wont be for everyone. Kinda like TemTem. I wanted to like TemTem, but the puzzles really sucked. So much so that I stopped playing the game halfway through.

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[–] [email protected] 11 points 3 days ago

Remakes of Gen 1 or 2 in the style of Octopath Traveler or the FF Pixel Remasters would probably sell like gangbusters.

[–] [email protected] 1 points 3 days ago (2 children)

I’m not totally sure what that would add to the experience. The core battles are still the same, just with more added on. I like pixel graphics and old gameboy music, but I don’t see why people would buy it. It’s seems strange considering it would be the same game as before, but less.

Pokémon: Violet except: it’s 2D, scarcely animated, without double-battles, without shinies, without several types, without terastallizing, without the open world, without the rideable legendary, and so on.

That was me imagining it if it were limited to gen 1 gameplay. Maybe there’s a case to remake regions in like a style like emerald, but I still think it’s just a game that already exists but with less.

If you don’t know about them already, you should look into pokémon rom-hacks. Some are kinda like what you described, but they add their own twist like changing the story, adding new types, or adding newer pokémon or mechanics. A lot of them are really well made too.

[–] [email protected] 9 points 3 days ago (2 children)

I'd say Pokémon is one of the franchises to which the transition to 3D added nothing of value to the experience. Every 3D Pokémon has been ugly as sin.

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[–] [email protected] 7 points 3 days ago* (last edited 3 days ago) (1 children)

You know, sometimes less is more.

Just because there's more "stuff" in a game like Violet doesn't mean it adds to the overall experience. Sometimes it detracts from it. A lot of times it detracts from it.

This is of course all subjective and if you enjoy the additional mechanics, it's good you have them. There are of course others out there who would disagree with you and appreciate a more "core" experience in a Pokemon game.

Pokémon: Violet except: it’s 2D, scarcely animated, without double-battles, without shinies, without several types, without terastallizing, without the open world, without the rideable legendary, and so on.

In my opinion, they can keep everything you've mentioned except terastallizing, a rideable legendary, and probably a good amount of your "and so on." I'm pretty sure Pokemon games have had an open world since the beginning, but maybe some people have different ideas of what constitutes an open world.

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[–] [email protected] 1 points 3 days ago (1 children)

Bro what do you mean, if there’s a single franchise that has not changed its mechanics is Pokémon. Maybe you mean a game absent the gimmick mechanic they put in every gen? Or are you crazy enough to suggest we go back to the days before physical/special split?

[–] [email protected] 6 points 3 days ago (2 children)

Personally, I'd be fine if they kept physical and special damage separate.

But things like "Dynamaxing" would be a no-go.

[–] [email protected] 7 points 3 days ago

I hate all the gimmicky mechanics so, I’d be down with getting rid of all that stuff like go back to gen1 before berries and holding items to increase power and stuff.

But I do not want to have to switch boxes to hold Pokémon on the PC or have limited storage for held items.

I wouldn’t mind a 2d version, but maybe they could draw inspiration from the Zelda 2d remakes.

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[–] [email protected] 7 points 3 days ago (1 children)

How old is "old" for this purpose?

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