this post was submitted on 04 May 2025
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You know, like McDowells. I don't actually care what color my shells are. There are principals involved. Principalities!

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[–] [email protected] 26 points 2 weeks ago
[–] [email protected] 9 points 2 weeks ago (1 children)

The world needs wacky wheels again

[–] [email protected] 3 points 2 weeks ago

Instantly got the main menu theme in my head.
It was an awesome game, but now I get headache from the fast moving low pixel graphics. I would definitely play it again with a few pixels more.

[–] [email protected] 6 points 2 weeks ago* (last edited 2 weeks ago)

Haven't seen Dr Robotnik's Ring Racers mentioned yet. Open source game based on the Freedoom engine.

[–] [email protected] 45 points 2 weeks ago (7 children)

The Mario part. You can copy the Kart part all day. They've been doing so since at least the 64. See:

  • Diddy Kong Racing

  • Crash Team Racing

  • Burger King Pocketbike Racer

[–] [email protected] 21 points 2 weeks ago (3 children)
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[–] [email protected] 1 points 2 weeks ago (1 children)
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[–] [email protected] 4 points 2 weeks ago* (last edited 2 weeks ago)

Skunny Kart was my favourite, mostly because it was by a group called "CopySoft"

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[–] [email protected] 18 points 2 weeks ago (2 children)

Basically every kind of game needs a "MUGEN" for that genre. Then we just put in the content we want and theme it appropriately.

[–] [email protected] 10 points 2 weeks ago (1 children)

Does SuperTuxKart fit the bill?

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[–] [email protected] 7 points 2 weeks ago (2 children)

It's crazy this hasn't happened yet. Kart racers are conceptually very simple games and are all very similar. CTGP kinda does this but is limited by Mario Kart's engine.

[–] [email protected] 2 points 2 weeks ago

Right? A series of adjustable physics inputs, a way to import levels and tag areas with terrain info that's defined in a file somewhere... Typing it out? I think it's wild that it happened to fighting games BEFORE it happened to a lot of other genres.

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