this post was submitted on 30 Apr 2025
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Still struggling with the parry system, I'm not typically great at split second timing but I think I'm starting to get the hang of it by gauging it on the audio queues.

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[–] [email protected] 10 points 1 month ago (1 children)

I don't generally play soulslikes, but this feels like the complaints I heard about Lies of P; big, slow windups followed by ridiculously fast attacks where the contrast makes them very hard to judge.

I don't mind that the system exists, but I wish it was a little more forgiving. I ended up putting it on easy because I just don't have the time, patience or reflexes to git gud at something like this.

[–] [email protected] 5 points 1 month ago (1 children)

Yeah I was debating just putting it on story mode because it is kinda silly how small the window is when you can get 1 shot by the first boss.

[–] [email protected] 2 points 1 month ago (1 children)

I'm not that far in, but story mode is kinda too easy. Like, standard enemies doing single digit damage easy. I guess that's okay though since I still can't hit the dodge window reliably.

[–] [email protected] 4 points 1 month ago (1 children)

Theres a mod out that makes the parry timings easier for all difficulties

https://www.nexusmods.com/clairobscurexpedition33/mods/28

[–] [email protected] 1 points 1 month ago* (last edited 1 month ago)

That was fast. Unlike my reflexes.

Good stuff though, I feel like I wouldn't mind meatier hits if they were easier to dodge. I'll give this a try when I get home from work.

[–] [email protected] 3 points 1 month ago

Is that her? Is that Clair Obscur? I'll take your word for it, I can't really see her face from this angle.

[–] [email protected] 5 points 1 month ago (1 children)

The timing on the parrying is my biggest complaint about the game so far. It feels way too late to me.

[–] [email protected] 3 points 1 month ago

The different parry mechanics have different timings, too. Some feel like they need to be early, and others feel like they need to be late.

[–] [email protected] 7 points 1 month ago (3 children)

Is this the new game chud gamer treatlerites are getting pissed about for having a black person in it?

[–] [email protected] 6 points 1 month ago

Gotta love a dude getting upset over mistaken personal understanding of history… in a game where psuedo-Paris has magically been thrown into the ocean and people can fly and cast spells against animated machines.

[–] [email protected] 12 points 1 month ago* (last edited 1 month ago)

It's even more blatant racism than normal because it would be historically incorrect if there were no black people in a belle epoque France setting. Paris literally had a black mayor in 1879.

[–] [email protected] 6 points 1 month ago

Yeah, although from what I could tell it was just one dip shit that complained about it and people latched onto it.

[–] [email protected] 6 points 1 month ago

Sometimes I feel like the visual queues are a better gauge for dodge/parry. Some enemies have a super easy audio queue that the sound goes and you push the button to win, but enemies like Luster when they do the anime dash slice I feel like the best time to parry is when their arms point forward since I don't notice much with the sound

[–] [email protected] 8 points 1 month ago* (last edited 1 month ago) (1 children)

definitely the first game I want to try after an upcoming hardware upgrade

[–] [email protected] 5 points 1 month ago

I don't play a ton of turn based games anymore but it's very well done from the few hours I've played so far and the music is gorgeous.