this post was submitted on 10 Apr 2025
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[–] [email protected] 13 points 1 month ago* (last edited 1 month ago) (1 children)

Roberts probably hasn't finished taking a shit in his life. I just know he holds in a turd for later.

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[–] [email protected] 22 points 1 month ago (4 children)

$800 million doesn't even seem that high at this stage (I had assumed they broke a billion by now).

Whatever this ends up being when it's all said and done is never going to justify the production costs. If you developed a helmet that could trigger the hardest orgasm your body can muster at the push of a button, it would not justify $800 million.

[–] [email protected] 10 points 1 month ago (1 children)

That’s your example for 800mil…?

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[–] [email protected] 20 points 1 month ago* (last edited 1 month ago) (1 children)

The Duke Nukem 4ever of the new generation

[–] [email protected] 21 points 1 month ago (2 children)

But Duke Nukem Forever was released. Star Citizen is more like Beyond Good & Evil 2.

[–] [email protected] 17 points 1 month ago (2 children)

DN4 was a joke until it got released, is my point.

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[–] [email protected] 16 points 1 month ago

It'll release same day as gta6 and no one will notice, it'll miss its marketing cycle and they'll need another 500M to make up for bad timing

[–] [email protected] 76 points 1 month ago (1 children)

Humanity will have warp-capable spacecraft before Star Citizen gets a release candidate.

[–] [email protected] 6 points 1 month ago (1 children)

Still may be released before gta6

[–] [email protected] 8 points 1 month ago (2 children)

Hmm, but I think Half-life 3 may come out first.

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[–] [email protected] 50 points 1 month ago (6 children)

This has to be some psychology loophole they stumbled upon. It's like religion or something.

[–] [email protected] 3 points 1 month ago

It's an experiment for the Duncan Princicle!

[–] [email protected] 21 points 1 month ago* (last edited 1 month ago)

It's like religion or something.

Well yeah, people putting money to buy several ships (instead of only 45$ for the basic game package) are buying into a dream. The dream of the perfect space sim, a sim where you can be anything you want. That dream has been growing since Elite in 84 and the X-wing games in the 90. So yeah, kinda religion for the space sim nerds.

Im certain they will deliver, no idea when, but they will achieve it so that’s cool for future gamers. If earth still exists that will be awesome as I will probably be near retirement and will have a shit ton of time to play.

PS: I only own a medium ship that I bought from the kickstarter funding back in 2010-ish ? I wanted it to be my flying space home.

[–] [email protected] 14 points 1 month ago

It's coming soon! You'll see! It will come riding on the clouds with fire. And the backers will meet it in the air, and it will take them to be with it in the stars forever.

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[–] [email protected] 7 points 1 month ago (1 children)

I think $800m may be enough to place it as the biggest scam in gaming industry history.

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[–] [email protected] 4 points 1 month ago

I've never put any money in this game. I remember I feel like a decade+ ago they had that ship hanger demo that was the only thing available at the time. I think I installed that. Whatever. If people fund this game and it ends up solid someday I'll enjoy it

[–] [email protected] 1 points 1 month ago (2 children)

most expensive-to-develop video game?
(provided it all actually goes towards that)

[–] [email protected] 4 points 1 month ago

I wouldn't say game. Games are fun. Tech demo or simulation maybe.

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[–] [email protected] 34 points 1 month ago (8 children)

All that being said, it's a pretty fun game, kinda cool that it's always evolving, and I'm not upset that I paid $45 to enjoy the gameplay I've had. The people who regularly play it seem a little skeezy, though, so that part kinda sucks...

[–] [email protected] 11 points 1 month ago

That's my takeaway of the game. I kickstarted like 80 dollars almost a decade ago, still to this day the only thing ever. I got a ship and access to a pretty mind blowing tech demo. So far i probably played like 60hours per year, and it's time to download it again. I just think it's very fun and one of a kind. It can be super janky, and i don't think people should spend as much money as they do on this "game" that may or may not ever see the light of the day. people spend hundrets of dollars on call of duty skins and they then take them away with the new game that is always around the corner. There are nft games that cost 300million dollars too, and they are not games at all, just asset flips and blatent scams.

[–] [email protected] 3 points 1 month ago (2 children)

What do you mean about the regulars? What sort of crowd is it?

[–] [email protected] 8 points 1 month ago

Depends. I played with super whales, enthusiastic people, people who do nothing but complain. Overall, the player base is pretty nice and helpful imo. Most of the fun i had in the game is doing seemingly easy stuff with randoms. Like how many small ships fit in a big ship before it blows up and stuff like that. It's really an elaborate tech demo where you have to find yoyr own fun.

If someone asks me why i like SC, i tell them this story: one day i was stranded on a planet, because my shhip blew up. It was just me and my mining car. The reasonable thing would be to just respawn, but the fun thing would be to pay someone to pick me and my mining car up. So i asked around in chat. Someone said he'd pick me up. So i waited, i strated to strarve. I asked him if he had any food. He said no but he'll pick some up. I asked for a double dog, because i'm a dick. The whole chat started arguing about what the best course of action is and what's better, a burrito, hot dog or double dog. A competition started, because everyone was the best and fastest pilot in the system. So i posted a new bounty and the price would go down every 10 min i had to wait. At least 6 people wanted to claim the bounty. I saw the first ship, but it got shot out of the sky, by another guy. Suddenly a small war broke out and i saw the whole thing unfold. It was amazing to see, and one of my best moments in video games. The whole thing was a 2+ hour ordeal of just me sitting on a planet. The game gives you such a sense of scale and helpless and lonelyness that you don't find in any other game i think.

I wouldn't advice anyone to buy it, honestly. But if you like that kind of simulation, immersive space adventures, where you spend a lot of time for pretty "boring" stuff and have a beefy pc to enjoy the beaty of the game. This might be for you

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[–] [email protected] 4 points 1 month ago

Some mates and I backed way back in the day and only really started putting some decent play time into it recently. While it’s definitely still in-progress we were all surprised at what they’ve done and what’s been accomplished.

It’s an absolute shame about the amount of feature creep the game has experienced but even the experience available now is decent.

[–] [email protected] 18 points 1 month ago (2 children)

Box missions still bugged? Flying out the aircraft? Not completing? Dying while running?

I played a few years ago and refunded because even basic gameplay loops were bugged to non functional. It didn't feel pretty fun. Ended up playing No Man's Sky which was functional and fun.

[–] [email protected] 16 points 1 month ago (2 children)

In the limited time I've played, I noticed no bugs. I'm the kind of "player" who tries to break the game or at least the experience. The last time I hopped on was about a year ago, I played for about 2 hours, and everything was flawless.

What I didn't love is how. much. fucking. time. is. wasted. sitting. on. a. ship. Soooooooooo sloooooooooowwwwwwwww.

If more of the ship mechanics they've proposed (sabotage, engineering, repairs) make it into the game, I'll likely sing a different tune.

For the most part, the game feels like a very very interactive waiting room before the actual gameplay loads.

Personal note: I'm annoyed to no end that you can drink soda cans, crush them, and throw them, but no one ever reacts when you hit them with one and no one trips on them. My priorities are peculiar but consistent.

[–] [email protected] 9 points 1 month ago

Release date pushed back another 6 months to add can-tripping mechanics

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[–] [email protected] 18 points 1 month ago (2 children)

They should just call it live service instead of early access.

[–] [email protected] 18 points 1 month ago

The problem is that a live service game has to be a "complete" game, even at launch; ie. playing any one "season" on its own should be a satisfactory experience for a player. Star Citizen is nowhere near being a completed product.

[–] [email protected] 1 points 1 month ago

That's a very fair point!

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[–] [email protected] 111 points 1 month ago (2 children)

10 years ago I wrote a report on scope creep and used Star Citizen as the subject. I'm glad I never gave this project even a penny.

[–] [email protected] 12 points 1 month ago (13 children)

Amazing things happen when you get 100x more funding than expected

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[–] [email protected] 46 points 1 month ago (4 children)

That's amazing that 10 years ago it was obvious... and here we are...

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[–] [email protected] 31 points 1 month ago (2 children)

man im in the wrong business.

guys, i'm making a new game with samurais, lasers, pizza, and master chief might be in it who knows. i just need 500 million dollars and you can play it probably.

[–] [email protected] 14 points 1 month ago

Bro stop teasing and just tell me where to send my savings

[–] [email protected] 15 points 1 month ago (1 children)

Best I can do is three fiddy.

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