this post was submitted on 02 Apr 2025
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With the official reveal of the mouse mode for the Switch 2's controllers there is the potential for so many classic games to flood the console.

Imagine what it could do with graphical adventure games, RTS games, management sims, etc.

We already know CIV VII will use the mouse, and I just hope this is just the beginning for a whole range of traditionally non-console games to finally make it to the platform.

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[–] [email protected] 1 points 2 days ago

The Legion did this and it was stupid. This is just a gimmick at best.

[–] [email protected] 10 points 2 days ago (1 children)

That looks much less comfortable than the way the Lenovo Legion handles it.

...also the pessimist in me is afraid this will result in less games with gyro aiming support...

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[–] [email protected] 60 points 2 days ago* (last edited 1 day ago) (15 children)

So... its $50 more than an LCD, 256 GB Steam Deck (the Switch 2 is also LCD).

A Deck has two touchpads that work as mice.

And you can buy a real mouse with those $50 bucks you saved.

Oh right and it has a bigger screen, can run almost every modern to ancient PC game, and basically every retro game if you can handle an EmuDeck or RetroDeck guided installer, oh and it also just is a computer that does everything a mid tier linux laptop can do.

It can even run Switch games, and probably will be able to run Switch 2 games in... what, 2 years? 3 years?

I'm really not trying to rain on the parade here, but uh... yeah I do not understand the cost benefit analysis on a Switch 2 vs a Deck unless:

You really, really want to play Switch 2 games soon

OR

The Switch 2 somehow has vastly superior performance to a Steam Deck

... I kinda doubt that last one being the case, but the specs aren't out yet (afaik) so I guess it is possible.

EDIT: Ok, so uh... tariffs just happened.

Switch 2 may now be $600.

https://www.tweaktown.com/news/104409/nintendo-switch-2-price-may-jump-from-449-to-600-following-trumps-tariffs/index.html

Preorders have been delayed.

Steam Decks are manufactured in Taiwan... so they'll likely jump in price too... but that could possibly be delayed for at least a bit...

I think Valve has warehouses in the US full of them, and they are also a private company with absurdly deep pockets, and thus don't have the 'maximize shareholder profit in current/next quarter' mandate... so they may be able to keep their costs to consumers from raising, by just internally subsidizing them...

But I really have no idea.

[–] [email protected] 4 points 2 days ago (2 children)

The Switch 2 footage of Elden Ring did look better than what I can get out of my Steam Deck. I wouldn't be surprised if it has a performance advantage (perhaps thanks to native DLSS and frame generation) for the next year or two.

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[–] [email protected] 2 points 2 days ago

A Deck has two touchpads that work as mice.

And they suck trying to use them for an FPS.

[–] [email protected] 22 points 2 days ago* (last edited 2 days ago) (4 children)

I am a huge proponent of the steam deck but there are a few things you’re kind of leaving out here

  1. You would be surprised how many people actually don’t have a mouse on hand. But if they do, you do have to calculate that into the cost.

  2. you need a dock or at least a cheap USB-C dongle unless the only thing you plan on hooking up to the steam deck is your mouse, which would be feasible but unusual.

  3. The deck is getting a little longer in the tooth. I love it, I use it a ton, but it is definitely starting to show its age.

  4. It can’t play Nintendo switch/switch 2 games natively, which many people who shit on Nintendo (I am one of those people don’t get me wrong) tend to forget is a pretty huge part of the appeal of Nintendo platforms.

  5. if you plan on doing Couch multiplayer, the steam deck is really not a viable option compared to the switch unless you invest in a bunch of other stuff

[–] [email protected] 8 points 2 days ago (4 children)

I agree with everything except #5. If you want to play couch multiplayer for the switch with two people you’re set with the tiny joycons. If you want any comfort playing those games you’re investing in at LEAST as many controllers as you have couch players and the same can be said about the deck. But the Deck has options and years of hardware options that are far more inexpensive than the $90 joycons or $80 pro controllers at launch. Given time I’m sure there may be options for the S2 but I think the Deck has far more inexpensive options for multiplayer.

That said, the deck dock is expensive so maybe my argument is entirely moot.

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[–] [email protected] 18 points 2 days ago (5 children)

$90 per game. That's an instant deal breaker.

[–] [email protected] 6 points 2 days ago (5 children)

wait wait wait.

Fucking... what?

... Are they trying to preempt the expected 'GTA 6 MSRPs for $120, base edition and breaks all video game pricing' thing?

I'm seeing $80 for Mario Kart World.

puts on eyepatch and peg leg

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[–] [email protected] 4 points 2 days ago

With the added bonus of Nintendo's notoriously infrequent and shitty sales

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[–] [email protected] 3 points 2 days ago

The biggest feature of a game console is always the games. So ya, buy it if you think the games are worth it.

[–] [email protected] 7 points 2 days ago (1 children)

You really, really want to play Switch 2 games soon

Or without having to learn to emulate. Or play coop/multiplayer with the joycons.

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[–] [email protected] 1 points 2 days ago (1 children)

How well is yuzu on the steam deck to run Zelda games?

[–] [email protected] 1 points 2 days ago (1 children)

Not... Great. You don't reach 30fps often. At least, last time i tried a few months ago.

[–] [email protected] 1 points 2 days ago

that is what my guess would be. 2-25 average. comparing a steamdeck to a switch and touting emulation for the switch is wild because the steam deck isn't that powerful

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[–] [email protected] 1 points 2 days ago (5 children)

If you make a game that requires mouse control, then you can't play it when you're away from a desk.

But-

If you make a game that works well with either joycon or mouse, then no one will use the mouse.

[–] [email protected] 1 points 2 days ago

From the article:

Though the livestream demonstrated the Joy-Con 2’s mouse function on flat surfaces, a press release shared by Nintendo to Business Wire confirms that sliding the Joy-Con 2 controllers over a pair of pants will also work.

[–] [email protected] 2 points 2 days ago

People use mouse on Xbox. There will always be some

[–] [email protected] 3 points 2 days ago* (last edited 2 days ago)

Not exactly?
If they make it work nicely on surfaces that aren't perfectly straight, you could use it while playing on the couch.
Would be particularly amazing if games support switching between modes instantly, so you could for example be playing a game, open your inventory, slap your joycon on the couch to organize your stuff w/ mouse mode, close your inventory and pick it up resuming play in joycon mode 🤯

[–] [email protected] 2 points 2 days ago

I doubt that no one will use it. If you make a good input method that works with a decent variety of games, some will switch to it. Perhaps Nintendo could even sell some sort of tray/mousepad that lets you use the mouse decently well while sitting on the couch. It seems odd, but I think it has potential.

[–] [email protected] 3 points 2 days ago

Turn based tactics or 4x games would absolutely benefit from both, and the touch screen. Being able to play Fire Emblem with any of the three depending on what's comfortable at the time would be wonderful.

[–] [email protected] 3 points 2 days ago (1 children)

Metroid Prime 4 with mouse controls is gonna go so hard

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[–] [email protected] 14 points 2 days ago (1 children)

i can't imagine that will be comfortable to use for any significant amount of time.

[–] [email protected] 5 points 2 days ago (1 children)

Sure, that's a valid point. But in this case there can be actual mice for the Switch 2 because the games Will support mouse mode.

[–] [email protected] 1 points 2 days ago (1 children)

does it support keyboards as well? or how else do you control WASD etc?

[–] [email protected] 4 points 2 days ago

Left joycon for movement. Right joycon for mouse.

[–] [email protected] 32 points 2 days ago (4 children)

Glad to know that Nintendo admits PCs are the best way to game lol.

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[–] [email protected] 5 points 2 days ago* (last edited 2 days ago) (1 children)

Eh?

Conceptually I like the idea.

But even if it isn't uncomfortable to use and has decent DPI? It is going to have the same problem the OG steam controller or even the PS5 adaptive triggers have. If only one platform is going to use an input type then it is not going to be used by any third parties.

Yes, in this case it is two platforms: Switch and PC. But the number of developers who will say "I can make a switch port and only a switch port of my game" are few and far between. They'll once again focus on how to make gamepad work because that gives them ALL the consoles, the Steam Deck, and even helps us olds with RSI.

[–] [email protected] 4 points 2 days ago (1 children)

First, if they already have a PC port your point is moot. They would still need to make a controller version for the Xbox and PS5, but the switch can use both.

Secondly, some games are simply not released on consoles because it simply doesn't translate well without a mouse, like RTS games, for example.

[–] [email protected] 4 points 2 days ago* (last edited 2 days ago)

You DO realize that a port is not just as simple as picking the dropdown in your editor to compile for switch versus xbox versus PC, right?

There is a substantial amount of effort to do any kind of port. And for one where the default experience is a 1080p handheld display? The kinds of games that only have M+KB support (because people are also forgetting the "KB" part...) are not the ones that run the best on tiny screens. And where the default use case is having both joycons still connected to the device.

Don't get me wrong. There are definitely corner cases. But we literally went through this with the Steam Controller a decade or so ago (15 years?). Consoles are a giant part of the market and targeting xinput gets you an interface that works on all of those AND improves the experience for a lot of users on PC. Versus finding a way to downscale your input to just a mouse and 8-10 buttons?

The number of third parties that meaningfully benefit from the switch-mouse are going to be very small. And most, if not all, of them will also have gamepad support for people who don't want to have to sit at at a table with a surface that is compatible with said switch mouse.


OH! If studios were really going to specifically target switch ports for RTSes and Grand Strategy games, we would have seen a lot more that took advantage of the motion controls of the Switch 1. That shit was wild.

[–] [email protected] 8 points 2 days ago (2 children)

Could be useful for RimWorld. Factorio maybe.

[–] [email protected] 2 points 2 days ago

At that point they might as well let you plug in a mouse to the console and then you might as well just buy a Steam Deck anyway.

[–] [email protected] 2 points 2 days ago

Oh absolutely

[–] [email protected] 27 points 2 days ago (2 children)

I mean... A gaming mouse is probably cheaper than the controller alone lol

[–] [email protected] 4 points 2 days ago (1 children)

But that controller comes with the console.

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[–] [email protected] 13 points 2 days ago (1 children)

But that's an alternative, and the games obviously aren't made with that in mind.

This is an integral part of the system and obviously games would specifically work with it.

It's a small game changer (IMO).

[–] [email protected] 1 points 2 days ago (3 children)

It apes what lenovo already did and will be equally janky if not worse. At least it comes bundled with the console, but, meh.

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